Player Matchup

Cernunnos
Cernunnos
Rbanjo
Cernunnos
Level 42
God Stats
7W - 12L
1,429 SR
Queue Stats
15W - 35L
1,296 Elo+
Party 2
Fenrir
Fenrir
SurfSidePiano
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
TempU-GammaBomb
Charon
Level 115
God Stats
28W - 27L
1,550 SR
Queue Stats
307W - 308L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
Level 53
God Stats
4W - 8L
1,327 SR
Queue Stats
51W - 78L
1,424 Elo+
Party 2
Arachne
Arachne
powerking491
Arachne
Level 31
God Stats
0W - 1L
1,146 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 52
1,390 SR
1,446 Elo+

VS

Team Averages
Level 54
1,489 SR
1,376 Elo+
Maui
Maui
AMagicCactus
Maui
Level 26
God Stats
3W - 7L
1,217 SR
Queue Stats
8W - 15L
1,263 Elo+
Party 1
Merlin
Merlin
Cibyy
Merlin
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
24W - 29L
1,369 Elo+
Party 1
Hercules
Hercules
LongLastingNut
Hercules
Level 85
God Stats
4W - 1L
1,751 SR
Queue Stats
25W - 28L
1,388 Elo+
Party 1
Hachiman
Hachiman
WabbaHoteb
Hachiman
Level 18
God Stats
4W - 4L
1,479 SR
Queue Stats
11W - 13L
1,371 Elo+
Party 1
Thanatos
Thanatos
minimav1237
Thanatos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rbanjo
Cernunnos
11
1 / 4 / 0
6,643
415
6,312
7,952
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 1
6,654
416
6,713
16,009
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
6,936
434
5,220
11,947
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
12
4 / 6 / 0
8,124
508
8,337
11,971
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
powerking491
Arachne
8
0 / 10 / 1
5,552
347
2,680
13,534
3,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,919
495
3,869
10,149
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Cibyy
Merlin
13
3 / 3 / 5
8,229
514
5,281
6,828
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
8 / 1 / 1
10,030
627
11,854
15,659
17,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
WabbaHoteb
Hachiman
12
3 / 1 / 5
7,760
485
5,917
9,530
4,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
minimav1237
Thanatos
18
15 / 0 / 0
10,948
684
14,239
16,341
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
30
32
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Merlin
Cibyy
Merlin
3
3
5
1.83
W
Hercules
8
1
1
8.5
L
Cernunnos
Rbanjo
Cernunnos
1
4
0
0.25
L
0
7
1
0.07
L
0
5
1
0.1
L
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
4
6
0
0.67
W
Hachiman
WabbaHoteb
Hachiman
3
1
5
5.5
W
Thanatos
minimav1237
Thanatos
15
0
0
15
L
Arachne
powerking491
Arachne
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,262
Damage
41,160
61,413
Taken
58,507
25,813
Mitigated
39,753
5,544
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,869
417
0
3,015
10,149
8,033
174
3,035
6,553
11,190
0
W
Merlin
Cibyy
Merlin
5,281
659
0
523
6,828
2,344
922
3,242
3,280
38,114
0
W
Hercules
11,854
6,994
0
6,694
15,659
17,882
306
3,196
12,227
0
63,592
L
Cernunnos
Rbanjo
Cernunnos
6,312
2,585
0
1,048
7,952
2,813
164
1,395
6,557
0
33,264
L
6,713
2,893
0
1,361
16,009
6,948
0
0
16,009
0
41,922
L
5,220
1,012
0
1,096
11,947
8,396
0
1,887
9,739
24,234
0
L
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
8,337
409
0
1,477
11,971
4,294
18
1,081
10,835
51,207
0
W
Hachiman
WabbaHoteb
Hachiman
5,917
4,159
0
4,179
9,530
4,071
320
2,337
6,880
0
53,497
W
Thanatos
minimav1237
Thanatos
14,239
4,252
0
17,094
16,341
7,423
370
2,152
13,658
0
115,634
L
Arachne
powerking491
Arachne
2,680
1,660
0
562
13,534
3,362
0
4,606
8,708
0
6,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
44,886
231
Minions Killed
442
0
Camps Cleared
0
1,492,063
Distance Traveled
1,525,269
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,919
495
12
1
0
316,731
0
W
Merlin
8,229
514
63
4
0
276,809
0
W
Hercules
10,030
627
106
7
0
276,707
0
L
Cernunnos
6,643
415
65
4
0
284,366
7
L
Fenrir
6,654
416
61
4
0
335,863
0
L
Charon
6,936
434
25
2
0
276,525
0
L
Morgan Le Fay
8,124
508
71
4
0
269,424
0
W
Hachiman
7,760
485
106
7
0
285,172
0
W
Thanatos
10,948
684
155
10
0
369,850
0
L
Arachne
5,552
347
9
1
0
325,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role