Player Matchup

Charon
Charon
Danyxj
Charon
Level 243
God Stats
15W - 8L
1,533 SR
Queue Stats
134W - 132L
1,454 Elo+
Party 1
Achilles
Achilles
SNURKE
Achilles
Level 125
God Stats
4W - 0L
1,732 SR
Queue Stats
172W - 164L
1,583 Elo+
Solo
Poseidon
Poseidon
TheAtomineiter
Poseidon
Level 141
God Stats
1W - 1L
1,140 SR
Queue Stats
37W - 38L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
WhiteWolfFang
Jing Wei
Level 143
God Stats
3W - 3L
1,590 SR
Queue Stats
29W - 49L
1,434 Elo+
Party 2
Persephone
Persephone
Winterwolfy
Persephone
Level 144
God Stats
8W - 10L
1,143 SR
Queue Stats
56W - 69L
1,448 Elo+
Party 2
Team Averages
Level 159
1,428 SR
1,483 Elo+

VS

Team Averages
Level 94
1,442 SR
1,479 Elo+
Discordia
Discordia
EnenraHysteria
Discordia
Level 119
God Stats
5W - 6L
1,424 SR
Queue Stats
159W - 151L
1,541 Elo+
Solo
Cliodhna
Cliodhna
GERexitus
Cliodhna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Tyr
Tyr
Legend156
Tyr
Level 106
God Stats
4W - 7L
1,264 SR
Queue Stats
211W - 225L
1,546 Elo+
Solo
Neith
Neith
otherSloth
Neith
Level 55
God Stats
30W - 21L
1,649 SR
Queue Stats
153W - 140L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
toonkiler
Morgan Le Fay
Level 136
God Stats
6W - 15L
1,374 SR
Queue Stats
294W - 305L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Danyxj
Charon
13
0 / 2 / 6
7,264
1,038
3,315
8,054
6,447
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SNURKE
Achilles
13
4 / 1 / 3
8,186
1,169
11,079
10,424
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
13
2 / 4 / 3
7,736
1,105
7,677
8,680
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
WhiteWolfFang
Jing Wei
13
1 / 2 / 6
7,371
1,053
6,053
6,703
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Winterwolfy
Persephone
13
1 / 0 / 5
7,563
1,080
4,391
4,526
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnenraHysteria
Discordia
13
1 / 1 / 8
7,782
1,112
13,827
4,332
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
GERexitus
Cliodhna
13
3 / 3 / 3
7,837
1,120
5,614
8,512
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 3
7,405
1,058
4,341
11,796
10,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
12
1 / 0 / 4
7,235
1,034
3,637
3,707
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
toonkiler
Morgan Le Fay
12
2 / 2 / 3
7,520
1,074
8,543
6,757
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
8
Kills
9
9
Deaths
8
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charon
Danyxj
Charon
0
2
6
1.5
L
Discordia
EnenraHysteria
Discordia
1
1
8
5
L
Cliodhna
GERexitus
Cliodhna
3
3
3
1.5
L
2
2
3
1.75
W
Achilles
SNURKE
Achilles
4
1
3
5.5
W
Poseidon
2
4
3
0.88
W
Jing Wei
WhiteWolfFang
Jing Wei
1
2
6
2
W
Persephone
Winterwolfy
Persephone
1
0
5
3.5
L
Neith
1
0
4
3
L
Morgan Le Fay
toonkiler
Morgan Le Fay
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,515
Damage
35,962
38,387
Taken
35,104
25,025
Mitigated
20,251
3,680
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Danyxj
Charon
3,315
334
0
0
8,054
6,447
0
5,022
3,032
11,960
206
L
Discordia
EnenraHysteria
Discordia
13,827
406
0
0
4,332
1,706
0
2,936
1,243
27,739
0
L
Cliodhna
GERexitus
Cliodhna
5,614
557
0
1,190
8,512
3,633
0
4,351
4,078
0
15,123
L
4,341
92
0
872
11,796
10,422
0
6,554
5,034
0
9,326
W
Achilles
SNURKE
Achilles
11,079
1,224
0
1,435
10,424
10,927
0
4,907
5,517
3,999
15,501
W
Poseidon
7,677
1,238
0
370
8,680
3,156
0
5,103
3,577
26,407
0
W
Jing Wei
WhiteWolfFang
Jing Wei
6,053
5,122
0
1,056
6,703
2,733
0
3,866
2,837
0
15,157
W
Persephone
Winterwolfy
Persephone
4,391
362
0
819
4,526
1,762
0
3,527
999
12,237
0
L
Neith
3,637
1,442
0
425
3,707
1,404
0
1,674
1,809
0
14,466
L
Morgan Le Fay
toonkiler
Morgan Le Fay
8,543
578
0
259
6,757
3,086
0
2,636
3,713
19,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
37,779
136
Minions Killed
126
4
Camps Cleared
3
696,636
Distance Traveled
676,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,264
1,038
14
2
0
131,666
0
L
Discordia
7,782
1,112
36
5
0
142,327
0
L
Cliodhna
7,837
1,120
37
5
1
136,788
0
L
Tyr
7,405
1,058
7
1
1
153,301
0
W
Achilles
8,186
1,169
18
3
2
151,168
0
W
Poseidon
7,736
1,105
51
7
0
131,360
0
W
Jing Wei
7,371
1,053
29
4
0
140,242
0
W
Persephone
7,563
1,080
24
3
2
142,200
0
L
Neith
7,235
1,034
16
2
1
103,036
0
L
Morgan Le Fay
7,520
1,074
30
4
0
140,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role