Player Matchup

Danzaburou
Danzaburou
Bacon655
Danzaburou
Level 106
God Stats
44W - 29L
1,556 SR
Queue Stats
374W - 396L
1,433 Elo+
Solo
Scylla
Scylla
Blue4502
Scylla
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,422 Elo+
Party 2
Mercury
Mercury
Hunt-7567
Mercury
Level 66
God Stats
1W - 2L
1,476 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 2
Neith
Neith
Mkasper92
Neith
Level 123
God Stats
2W - 4L
1,464 SR
Queue Stats
409W - 424L
1,355 Elo+
Solo
Sobek
Sobek
Rarmstrong27
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,386 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,388 Elo+

VS

Team Averages
Level 135
1,599 SR
1,458 Elo+
Martichoras
Martichoras
 
Martichoras
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Leonkrrgn
Shiva
Level 157
God Stats
7W - 3L
1,692 SR
Queue Stats
116W - 108L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Roofer For Life
Nu Wa
Level 122
God Stats
22W - 25L
1,441 SR
Queue Stats
250W - 246L
1,420 Elo+
Solo
Mulan
Mulan
XxxRAGE69xxX
Mulan
Level 123
God Stats
15W - 8L
1,911 SR
Queue Stats
274W - 282L
1,469 Elo+
Party 1
Arachne
Arachne
docp2012
Arachne
Level 129
God Stats
55W - 48L
1,451 SR
Queue Stats
120W - 127L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bacon655
Danzaburou
12
2 / 4 / 0
7,076
590
6,424
12,420
6,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Blue4502
Scylla
13
5 / 2 / 0
7,479
623
7,353
7,109
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Hunt-7567
Mercury
9
1 / 0 / 3
5,758
480
3,927
8,313
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Mkasper92
Neith
6
0 / 0 / 0
4,547
379
1,644
3,337
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
4,797
400
1,111
7,256
4,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 0 / 0
6,207
517
4,193
5,014
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Leonkrrgn
Shiva
10
0 / 1 / 1
6,359
530
4,077
11,815
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,679
557
6,585
6,561
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 0
7,022
585
7,848
12,488
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
docp2012
Arachne
13
4 / 1 / 1
7,422
619
5,056
8,974
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
8
8
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
0
0
L
Danzaburou
Bacon655
Danzaburou
2
4
0
0.5
L
Scylla
Blue4502
Scylla
5
2
0
2.5
L
Mercury
Hunt-7567
Mercury
1
0
3
2.5
W
Shiva
Leonkrrgn
Shiva
0
1
1
0.5
L
Neith
Mkasper92
Neith
0
0
0
0
L
0
2
0
0
W
1
4
1
0.38
W
3
2
0
1.5
W
Arachne
docp2012
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
27,759
38,435
Taken
44,852
17,058
Mitigated
22,655
10,431
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,193
1,314
0
2,960
5,014
2,058
1,483
155
4,859
0
44,845
L
Danzaburou
Bacon655
Danzaburou
6,424
2,568
0
4,303
12,420
6,666
0
93
12,327
0
48,262
L
Scylla
Blue4502
Scylla
7,353
902
0
1,998
7,109
2,610
19
3,505
3,604
56,130
0
L
Mercury
Hunt-7567
Mercury
3,927
1,567
0
667
8,313
2,832
0
1,623
6,690
0
30,320
W
Shiva
Leonkrrgn
Shiva
4,077
715
493
4,500
11,815
6,785
430
2,550
9,265
0
35,009
L
Neith
Mkasper92
Neith
1,644
559
0
1,412
3,337
921
0
435
2,902
0
15,280
L
1,111
113
776
1,275
7,256
4,029
0
1,073
6,183
8,416
0
W
6,585
2,056
0
750
6,561
2,485
429
4,565
1,996
49,989
0
W
7,848
1,164
0
4,177
12,488
7,891
0
0
12,488
0
44,817
W
Arachne
docp2012
Arachne
5,056
4,107
0
2,318
8,974
3,436
0
1,226
7,748
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
33,689
272
Minions Killed
344
0
Camps Cleared
0
1,026,515
Distance Traveled
1,223,939
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,207
517
79
7
0
230,646
0
L
Danzaburou
7,076
590
78
7
0
201,500
0
L
Scylla
7,479
623
107
9
0
200,651
0
L
Mercury
5,758
480
50
4
0
305,781
0
W
Shiva
6,359
530
41
3
0
279,569
5
L
Neith
4,547
379
23
2
0
126,966
3
L
Sobek
4,797
400
14
1
0
191,617
2
W
Nu Wa
6,679
557
88
7
0
189,207
0
W
Mulan
7,022
585
66
6
0
228,185
0
W
Arachne
7,422
619
70
6
0
296,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role