Player Matchup

Charon
Charon
Bonnor26
Charon
Level 69
God Stats
3W - 2L
1,300 SR
Queue Stats
13W - 8L
1,539 Elo+
Party 2
Martichoras
Martichoras
FatherBluto
Martichoras
Level 126
God Stats
0W - 1L
1,789 SR
Queue Stats
123W - 124L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PantruALenda
Tsukuyomi
Level 104
God Stats
6W - 8L
1,488 SR
Queue Stats
440W - 450L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
SIDEYKO
Cu Chulainn
Level 125
God Stats
4W - 4L
1,270 SR
Queue Stats
369W - 359L
1,419 Elo+
Solo
Nu Wa
Nu Wa
iiDrax9157
Nu Wa
Level 102
God Stats
64W - 40L
1,540 SR
Queue Stats
417W - 419L
1,383 Elo+
Solo
Team Averages
Level 105
1,478 SR
1,445 Elo+

VS

Team Averages
Level 112
1,572 SR
1,370 Elo+
Bacchus
Bacchus
DEMIANJ2601
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Skadi
Skadi
Warmcomet5879
Skadi
Level 65
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Loki
Loki
chainXuser
Loki
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
104W - 115L
1,378 Elo+
Solo
Da Ji
Da Ji
foxyspit
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 92L
1,429 Elo+
Solo
Sol
Sol
guy85
Sol
Level 227
God Stats
2W - 2L
1,733 SR
Queue Stats
164W - 175L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bonnor26
Charon
12
1 / 2 / 2
8,195
482
6,835
11,540
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
FatherBluto
Martichoras
11
2 / 3 / 1
7,137
420
7,677
10,984
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PantruALenda
Tsukuyomi
15
3 / 4 / 1
9,057
533
5,755
13,928
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SIDEYKO
Cu Chulainn
9
0 / 4 / 0
6,842
402
4,399
9,067
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
12
0 / 7 / 1
7,282
428
6,900
9,742
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEMIANJ2601
Bacchus
13
1 / 0 / 5
8,634
508
7,617
11,594
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 4
8,368
492
9,601
10,207
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 2 / 3
10,515
619
7,789
14,671
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
foxyspit
Da Ji
17
6 / 2 / 3
10,957
645
7,911
13,008
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
guy85
Sol
17
3 / 0 / 3
10,783
634
4,803
8,143
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
Bonnor26
Charon
1
2
2
1
W
Bacchus
DEMIANJ2601
Bacchus
1
0
5
3.5
L
Martichoras
FatherBluto
Martichoras
2
3
1
0.83
L
Tsukuyomi
PantruALenda
Tsukuyomi
3
4
1
0.88
L
Cu Chulainn
SIDEYKO
Cu Chulainn
0
4
0
0
W
1
2
4
1.5
W
8
2
3
4.75
W
Da Ji
foxyspit
Da Ji
6
2
3
3.75
W
Sol
guy85
Sol
3
0
3
4.5
L
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,566
Damage
37,721
55,261
Taken
57,623
31,792
Mitigated
32,317
6,919
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Bonnor26
Charon
6,835
1,196
0
1,741
11,540
10,737
212
2,784
8,599
22,384
0
W
Bacchus
DEMIANJ2601
Bacchus
7,617
1,016
0
3,031
11,594
12,575
205
3,672
7,922
21,704
0
L
Martichoras
FatherBluto
Martichoras
7,677
1,817
0
2,533
10,984
5,298
221
3,957
7,027
0
57,846
L
Tsukuyomi
PantruALenda
Tsukuyomi
5,755
1,188
0
642
13,928
5,900
0
1,309
12,579
0
73,986
L
Cu Chulainn
SIDEYKO
Cu Chulainn
4,399
818
0
598
9,067
6,871
0
49
8,886
0
35,231
W
9,601
3,260
0
1,986
10,207
4,195
644
2,710
7,497
0
72,688
W
7,789
2,859
0
8,290
14,671
6,342
0
2,863
11,808
0
76,563
W
Da Ji
foxyspit
Da Ji
7,911
1,919
0
875
13,008
6,358
6,059
1,618
11,334
0
75,275
W
Sol
guy85
Sol
4,803
770
0
4,511
8,143
2,847
696
3,041
5,102
84,326
0
L
Nu Wa
6,900
1,265
0
1,405
9,742
2,986
0
4,118
5,368
44,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
49,257
358
Minions Killed
540
0
Camps Cleared
0
1,293,310
Distance Traveled
1,706,242
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,195
482
22
1
0
302,316
0
W
Bacchus
8,634
508
25
1
0
337,149
5
L
Martichoras
7,137
420
100
6
0
306,620
4
L
Tsukuyomi
9,057
533
106
6
0
311,486
0
L
Cu Chulainn
6,842
402
61
4
0
153,679
0
W
Skadi
8,368
492
109
6
0
320,285
4
W
Loki
10,515
619
108
6
0
389,444
1
W
Da Ji
10,957
645
135
8
0
334,599
0
W
Sol
10,783
634
163
10
0
324,765
6
L
Nu Wa
7,282
428
69
4
0
219,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role