Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Haion00
Vulcan
Level 148
God Stats
1W - 0L
1,179 SR
Queue Stats
51W - 48L
1,422 Elo+
Solo
Ares
Ares
OlierG
Ares
Level 84
God Stats
4W - 0L
1,905 SR
Queue Stats
301W - 292L
1,521 Elo+
Solo
Chang'e
Chang'e
Wstefan
Chang'e
Level 146
God Stats
5W - 0L
1,581 SR
Queue Stats
184W - 207L
1,534 Elo+
Solo
Da Ji
Da Ji
blackstalber
Da Ji
Level 167
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 94L
1,615 Elo+
Solo
Team Averages
Level 140
1,533 SR
1,518 Elo+

VS

Team Averages
Level 95
1,487 SR
1,429 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ForswothD
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,295 Elo+
Party 1
Horus
Horus
Luizzins
Horus
Level 28
God Stats
0W - 1L
1,211 SR
Queue Stats
14W - 43L
1,268 Elo+
Party 1
Chaac
Chaac
Muizz
Chaac
Level 118
God Stats
0W - 1L
1,726 SR
Queue Stats
135W - 124L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
Sheik-san
Ratatoskr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 114L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 1 / 16
9,852
985
12,199
8,419
5,337
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Haion00
Vulcan
13
3 / 3 / 11
8,205
821
9,801
7,945
4,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
OlierG
Ares
14
1 / 2 / 18
8,230
823
5,282
13,873
14,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Wstefan
Chang'e
15
2 / 1 / 19
8,640
864
6,798
7,827
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 2 / 12
10,058
1,006
15,996
9,474
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 3
7,130
713
9,553
11,278
10,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ForswothD
Raijin
12
0 / 6 / 1
6,764
676
3,810
8,937
3,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Luizzins
Horus
11
1 / 8 / 4
7,439
744
4,697
14,777
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
Muizz
Chaac
14
0 / 3 / 5
7,163
716
9,093
12,819
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
Sheik-san
Ratatoskr
15
5 / 5 / 1
8,060
806
8,135
10,140
8,302
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
25
Kills
7
9
Deaths
25
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
16
14
L
Osiris
 
Osiris
1
3
3
0.83
L
Raijin
ForswothD
Raijin
0
6
1
0.08
W
Vulcan
Haion00
Vulcan
3
3
11
2.83
L
Horus
Luizzins
Horus
1
8
4
0.38
L
Chaac
Muizz
Chaac
0
3
5
0.83
W
Ares
OlierG
Ares
1
2
18
5
L
Ratatoskr
Sheik-san
Ratatoskr
5
5
1
1.1
W
Chang'e
Wstefan
Chang'e
2
1
19
11.5
W
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,076
Damage
35,288
47,538
Taken
57,951
35,903
Mitigated
49,638
19,318
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,199
1,521
1,024
2,114
8,419
5,337
1,330
1,137
7,093
35,439
0
L
Osiris
 
Osiris
9,553
1,626
204
2,663
11,278
10,692
0
5,992
5,142
0
19,152
L
Raijin
ForswothD
Raijin
3,810
240
0
168
8,937
3,692
0
6,122
2,815
9,275
0
W
Vulcan
Haion00
Vulcan
9,801
3,927
41
412
7,945
4,411
904
1,008
6,745
19,230
0
L
Horus
Luizzins
Horus
4,697
938
1,196
1,045
14,777
12,811
48
9,679
5,098
4,052
4,296
L
Chaac
Muizz
Chaac
9,093
766
548
5,149
12,819
14,141
0
6,474
6,345
0
20,478
W
Ares
OlierG
Ares
5,282
451
736
2,188
13,873
14,339
204
732
12,799
9,854
0
L
Ratatoskr
Sheik-san
Ratatoskr
8,135
1,332
17
659
10,140
8,302
0
5,823
4,257
0
17,301
W
Chang'e
Wstefan
Chang'e
6,798
977
8,175
3,456
7,827
5,813
826
1,290
6,355
15,493
0
W
15,996
5,064
880
292
9,474
6,003
280
1,860
7,240
0
20,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
36,556
127
Minions Killed
76
0
Camps Cleared
0
895,135
Distance Traveled
840,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,852
985
54
5
0
164,193
0
L
Osiris
7,130
713
21
2
0
180,515
0
L
Raijin
6,764
676
16
2
0
162,033
0
W
Vulcan
8,205
821
24
2
0
151,756
0
L
Horus
7,439
744
1
0
0
132,864
0
L
Chaac
7,163
716
24
2
0
191,616
0
W
Ares
8,230
823
14
1
0
200,949
0
L
Ratatoskr
8,060
806
14
1
0
173,262
0
W
Chang'e
8,640
864
22
2
0
196,782
0
W
Da Ji
10,058
1,006
13
1
0
181,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role