Player Matchup

Olorun
Olorun
DiveGang
Olorun
Level 141
God Stats
7W - 7L
1,872 SR
Queue Stats
506W - 474L
1,540 Elo+
Party 1
Susano
Susano
Leobolics
Susano
Level 87
God Stats
4W - 6L
1,458 SR
Queue Stats
140W - 144L
1,455 Elo+
Solo
Izanami
Izanami
Mikatsuchi
Izanami
Level 69
God Stats
0W - 1L
1,218 SR
Queue Stats
5W - 8L
1,580 Elo+
Party 1
Sobek
Sobek
MrFruffers
Sobek
Level 108
God Stats
37W - 28L
1,647 SR
Queue Stats
143W - 111L
1,554 Elo+
Party 1
Ymir
Ymir
Xegumi
Ymir
Level 27
God Stats
3W - 5L
1,493 SR
Queue Stats
66W - 58L
1,575 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,541 Elo+

VS

Team Averages
Level 136
1,643 SR
1,487 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GUTTERRAGE
Horus
Level 129
God Stats
8W - 3L
1,704 SR
Queue Stats
461W - 419L
1,476 Elo+
Party 3
Anubis
Anubis
UltimateCuban
Anubis
Level 117
God Stats
8W - 6L
1,536 SR
Queue Stats
433W - 437L
1,463 Elo+
Party 2
Ratatoskr
Ratatoskr
black void 999
Ratatoskr
Level 146
God Stats
4W - 4L
1,606 SR
Queue Stats
132W - 120L
1,535 Elo+
Party 3
Chiron
Chiron
redriver
Chiron
Level 161
God Stats
6W - 4L
1,868 SR
Queue Stats
341W - 323L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DiveGang
Olorun
10
0 / 4 / 1
6,359
530
6,696
9,275
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Leobolics
Susano
6
1 / 3 / 1
4,693
391
1,887
5,768
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Mikatsuchi
Izanami
11
0 / 3 / 1
6,474
540
2,493
7,943
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
10
0 / 3 / 3
5,286
441
3,694
10,454
9,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Xegumi
Ymir
10
4 / 0 / 0
6,823
569
3,394
5,784
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 1 / 0
7,356
613
6,238
8,739
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
11
0 / 1 / 4
6,343
529
2,362
8,374
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 2
7,212
601
6,225
6,227
3,439
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
black void 999
Ratatoskr
12
4 / 1 / 1
7,079
590
4,590
9,441
3,525
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
redriver
Chiron
12
3 / 0 / 1
7,212
601
7,073
9,554
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
13
13
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
0
5
L
Olorun
DiveGang
Olorun
0
4
1
0.13
W
Horus
0
1
4
2
L
Susano
Leobolics
Susano
1
3
1
0.5
L
Izanami
Mikatsuchi
Izanami
0
3
1
0.17
L
Sobek
0
3
3
0.5
W
1
2
2
1
L
Ymir
Xegumi
Ymir
4
0
0
4
W
Ratatoskr
black void 999
Ratatoskr
4
1
1
4.5
W
Chiron
redriver
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
26,488
39,224
Taken
42,335
22,341
Mitigated
18,198
10,885
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,238
836
0
3,062
8,739
3,102
583
332
8,407
0
49,440
L
Olorun
DiveGang
Olorun
6,696
4,059
180
2,100
9,275
3,999
0
0
9,275
51,801
0
W
Horus
2,362
1,524
978
3,861
8,374
4,195
0
2,506
5,776
0
19,050
L
Susano
Leobolics
Susano
1,887
415
0
1,336
5,768
1,609
0
53
5,715
0
12,912
L
Izanami
Mikatsuchi
Izanami
2,493
1,338
0
2,370
7,943
2,431
0
0
7,943
0
48,836
L
Sobek
3,694
269
0
2,952
10,454
9,389
0
5,170
5,284
22,622
0
W
6,225
925
0
3,223
6,227
3,439
0
3,722
2,505
53,233
0
L
Ymir
Xegumi
Ymir
3,394
1,073
0
1,947
5,784
4,913
0
1,031
4,753
15,690
0
W
Ratatoskr
black void 999
Ratatoskr
4,590
1,812
0
5,229
9,441
3,525
0
1,100
8,341
0
58,993
W
Chiron
redriver
Chiron
7,073
2,913
175
3,146
9,554
3,937
0
6,190
3,364
0
58,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
35,202
283
Minions Killed
393
0
Camps Cleared
0
1,056,585
Distance Traveled
1,220,848
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,356
613
81
7
0
271,008
3
L
Olorun
6,359
530
98
8
0
197,159
3
W
Horus
6,343
529
17
1
0
262,065
0
L
Susano
4,693
391
24
2
0
164,668
0
L
Izanami
6,474
540
94
8
0
214,430
2
L
Sobek
5,286
441
39
3
0
219,664
0
W
Anubis
7,212
601
91
8
0
184,717
0
L
Ymir
6,823
569
28
2
0
260,664
2
W
Ratatoskr
7,079
590
102
9
0
275,910
0
W
Chiron
7,212
601
102
9
0
227,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role