Player Matchup

Geb
Geb
BurgerGuy16
Geb
Level 45
God Stats
3W - 2L
1,624 SR
Queue Stats
39W - 51L
1,408 Elo+
Party 2
Fenrir
Fenrir
CDR Francis
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,364 Elo+
Solo
Janus
Janus
ExtinctDodo4824
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,369 Elo+
Party 2
Rama
Rama
FOOTBALLMIKE98
Rama
Level 41
God Stats
2W - 4L
1,751 SR
Queue Stats
19W - 32L
1,329 Elo+
Party 2
Hercules
Hercules
gargar2033
Hercules
Level 35
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 12L
1,369 Elo+
Party 2
Team Averages
Level 40
1,616 SR
1,368 Elo+

VS

Team Averages
Level 65
1,488 SR
1,439 Elo+
Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AirborneMercury
Cernunnos
Level 44
God Stats
8W - 14L
1,435 SR
Queue Stats
149W - 126L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
SoJxhnny
Jormungandr
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
95W - 101L
1,249 Elo+
Party 3
Danzaburou
Danzaburou
YoBoiRosie
Danzaburou
Level 104
God Stats
10W - 12L
1,507 SR
Queue Stats
304W - 301L
1,464 Elo+
Party 1
Agni
Agni
sharkknight1670
Agni
Level 67
God Stats
8W - 6L
1,500 SR
Queue Stats
107W - 109L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,666
518
2,348
7,603
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
6
1 / 2 / 0
4,442
494
1,217
6,542
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,032
559
3,329
5,241
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
4,873
541
2,717
5,947
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
gargar2033
Hercules
8
0 / 4 / 0
4,633
515
1,845
8,316
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 3
6,641
738
2,896
5,096
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
AirborneMercury
Cernunnos
9
2 / 2 / 1
5,275
586
5,378
5,540
2,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SoJxhnny
Jormungandr
8
1 / 0 / 1
5,619
624
2,878
4,306
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
YoBoiRosie
Danzaburou
12
4 / 0 / 0
7,016
780
5,049
4,883
2,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 0 / 0
5,917
657
2,835
4,331
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
12
12
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
3
2.5
W
Cernunnos
AirborneMercury
Cernunnos
2
2
1
1.25
L
0
2
0
0
L
Fenrir
1
2
0
0.5
L
0
2
0
0
L
1
2
0
0.5
W
Jormungandr
SoJxhnny
Jormungandr
1
0
1
1.5
W
Danzaburou
YoBoiRosie
Danzaburou
4
0
0
4
L
Hercules
gargar2033
Hercules
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,456
Damage
19,036
33,649
Taken
24,156
15,845
Mitigated
10,774
7,613
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,896
1,411
120
2,391
5,096
1,873
914
2,585
2,511
49,277
0
W
Cernunnos
AirborneMercury
Cernunnos
5,378
2,373
0
2,169
5,540
2,005
914
1,461
4,079
0
28,710
L
2,348
340
0
1,527
7,603
5,440
0
1,718
5,885
16,337
0
L
Fenrir
1,217
241
0
3,060
6,542
2,144
0
1,854
4,688
0
16,394
L
3,329
518
0
1,000
5,241
1,953
0
3,749
1,492
35,284
0
L
2,717
2,267
0
1,393
5,947
1,861
0
1,351
4,596
0
31,953
W
Jormungandr
SoJxhnny
Jormungandr
2,878
318
0
1,275
4,306
3,016
250
723
3,583
22,180
0
W
Danzaburou
YoBoiRosie
Danzaburou
5,049
2,769
0
2,520
4,883
2,463
789
18
4,865
0
42,966
L
Hercules
gargar2033
Hercules
1,845
694
0
633
8,316
4,447
0
21
8,295
0
23,358
W
2,835
201
0
2,934
4,331
1,417
0
908
3,423
30,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
30,468
203
Minions Killed
273
0
Camps Cleared
0
783,505
Distance Traveled
900,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,641
738
92
10
0
171,990
0
W
Cernunnos
5,275
586
50
6
0
166,087
0
L
Geb
4,666
518
19
2
0
157,205
0
L
Fenrir
4,442
494
25
3
0
149,759
1
L
Janus
5,032
559
71
8
0
166,059
1
L
Rama
4,873
541
50
6
0
155,828
0
W
Jormungandr
5,619
624
28
3
0
196,789
0
W
Danzaburou
7,016
780
50
6
0
154,564
3
L
Hercules
4,633
515
38
4
0
154,654
0
W
Agni
5,917
657
53
6
0
211,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role