Player Matchup

Mulan
Mulan
Bandit52811
Mulan
Level 68
God Stats
35W - 12L
1,762 SR
Queue Stats
82W - 57L
1,600 Elo+
Solo
Freya
Freya
Lordphantom04
Freya
Level 54
God Stats
6W - 3L
1,508 SR
Queue Stats
99W - 89L
1,537 Elo+
Solo
Nox
Nox
Spc JAY1434
Nox
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 203L
1,514 Elo+
Party 1
Surtr
Surtr
XxxRAGE69xxX
Surtr
Level 123
God Stats
47W - 44L
1,743 SR
Queue Stats
274W - 282L
1,465 Elo+
Party 1
Thanatos
Thanatos
svlntne
Thanatos
Level 110
God Stats
61W - 50L
1,513 SR
Queue Stats
115W - 109L
1,514 Elo+
Solo
Team Averages
Level 96
1,605 SR
1,526 Elo+

VS

Team Averages
Level 77
1,409 SR
1,533 Elo+
Tiamat
Tiamat
BirdBomb5067
Tiamat
Level 48
God Stats
0W - 1L
1,186 SR
Queue Stats
60W - 53L
1,620 Elo+
Solo
Neith
Neith
IDONTGOPOSITIVE
Neith
Level 129
God Stats
0W - 3L
1,192 SR
Queue Stats
190W - 172L
1,510 Elo+
Party 2
Set
Set
Sarkhat
Set
Level 43
God Stats
9W - 11L
1,450 SR
Queue Stats
59W - 53L
1,494 Elo+
Party 2
Anhur
Anhur
Troll4Days
Anhur
Level 63
God Stats
11W - 15L
1,488 SR
Queue Stats
215W - 194L
1,535 Elo+
Solo
Maui
Maui
wormierleat27
Maui
Level 101
God Stats
1W - 3L
1,729 SR
Queue Stats
183W - 167L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,288
663
6,907
9,645
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 1 / 3
6,361
578
9,179
6,055
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 4
6,492
590
3,195
5,123
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 5
5,206
473
5,595
10,196
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
svlntne
Thanatos
10
4 / 1 / 4
6,485
590
5,245
8,653
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 2 / 2
5,229
475
4,128
5,517
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 6 / 0
4,894
445
2,697
8,091
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
10
3 / 4 / 3
6,076
552
4,138
8,191
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
9
4 / 2 / 0
5,671
516
5,815
7,538
2,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 5 / 4
5,113
465
2,274
11,795
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
8
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Tiamat
1
2
2
1
L
0
6
0
0
W
5
1
3
6.5
L
Set
3
4
3
1.13
W
2
2
4
2
L
Anhur
4
2
0
2
W
0
3
5
0.83
W
Thanatos
svlntne
Thanatos
4
1
4
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
19,052
39,672
Taken
41,132
24,218
Mitigated
18,220
16,623
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
1,141
0
4,720
9,645
8,956
0
431
9,178
0
44,621
L
Tiamat
4,128
364
0
1,063
5,517
2,209
0
1,702
3,697
21,754
0
L
2,697
1,107
0
1,556
8,091
1,957
0
174
7,338
0
23,817
W
9,179
2,918
0
2,408
6,055
2,090
21
1,687
4,327
38,258
0
L
Set
4,138
1,910
0
402
8,191
4,195
0
3,127
4,871
0
34,641
W
3,195
359
0
500
5,123
2,125
0
1,713
3,394
45,464
0
L
Anhur
5,815
3,593
0
2,382
7,538
2,862
0
2,984
4,256
0
33,097
W
5,595
1,588
133
2,408
10,196
7,787
12
992
9,188
1,656
25,609
W
Thanatos
svlntne
Thanatos
5,245
1,692
0
6,454
8,653
3,260
0
1,477
7,120
0
45,094
L
2,274
750
0
2,622
11,795
6,997
0
4,484
7,071
13,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,832
Gold Earned
26,983
333
Minions Killed
227
0
Camps Cleared
0
1,081,469
Distance Traveled
940,405
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,288
663
66
6
0
211,457
6
L
Tiamat
5,229
475
41
4
0
124,384
0
L
Neith
4,894
445
41
4
0
179,474
1
W
Freya
6,361
578
74
7
0
218,534
0
L
Set
6,076
552
56
5
0
229,614
2
W
Nox
6,492
590
88
8
0
210,878
0
L
Anhur
5,671
516
69
6
0
190,150
0
W
Surtr
5,206
473
37
3
0
211,231
1
W
Thanatos
6,485
590
68
6
0
229,369
0
L
Maui
5,113
465
20
2
0
216,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role