Player Matchup

Da Ji
Da Ji
DeaDly S1NN
Da Ji
Level 127
God Stats
2W - 1L
1,725 SR
Queue Stats
226W - 209L
1,558 Elo+
Party 1
Nike
Nike
GoldAn Orphan
Nike
Level 113
God Stats
1W - 1L
1,294 SR
Queue Stats
61W - 70L
1,462 Elo+
Party 1
Hel
Hel
SeventyX7
Hel
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,634 Elo+
Party 2
Charybdis
Charybdis
VainTripod29
Charybdis
Level 151
God Stats
1W - 3L
1,440 SR
Queue Stats
212W - 200L
1,551 Elo+
Party 1
Discordia
Discordia
Zylth
Discordia
Level 113
God Stats
1W - 0L
1,223 SR
Queue Stats
11W - 4L
1,685 Elo+
Party 2
Team Averages
Level 125
1,437 SR
1,578 Elo+

VS

Team Averages
Level 112
1,624 SR
1,547 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GEmaxx1579
Pele
Level 119
God Stats
4W - 3L
1,804 SR
Queue Stats
250W - 251L
1,550 Elo+
Solo
Cerberus
Cerberus
KakarotTheGoat
Cerberus
Level 120
God Stats
2W - 1L
1,866 SR
Queue Stats
125W - 120L
1,504 Elo+
Solo
Fenrir
Fenrir
jacobgrace21
Fenrir
Level 86
God Stats
1W - 1L
1,749 SR
Queue Stats
167W - 117L
1,601 Elo+
Solo
Freya
Freya
mondaymerc
Freya
Level 106
God Stats
0W - 4L
1,200 SR
Queue Stats
142W - 124L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,557
1,093
4,952
5,670
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 5
5,978
996
3,588
7,838
6,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 3
6,476
1,079
4,668
6,617
2,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
VainTripod29
Charybdis
13
3 / 0 / 3
6,934
1,156
5,720
3,597
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Zylth
Discordia
12
0 / 0 / 7
6,530
1,088
6,765
3,178
1,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 3
5,928
988
3,916
6,229
3,896
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,568
261
0
0
0
Cerberus
11
1 / 2 / 3
5,959
993
2,607
8,410
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
10
1 / 2 / 3
5,591
932
3,886
8,003
7,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
12
1 / 2 / 2
5,703
951
6,719
6,659
3,220
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
7
Kills
4
4
Deaths
7
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
3
2.5
W
3
1
4
5
L
0
0
0
0
W
0
3
5
0.83
L
Cerberus
1
2
3
1.25
W
1
0
3
2.5
W
Charybdis
VainTripod29
Charybdis
3
0
3
4.5
W
Discordia
Zylth
Discordia
0
0
7
3.5
L
Fenrir
1
2
3
1.25
L
Freya
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,693
Damage
17,128
26,900
Taken
29,301
16,920
Mitigated
21,473
13,686
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,916
675
5,408
3,838
6,229
3,896
0
2,584
3,645
10,331
0
W
4,952
407
375
540
5,670
4,538
505
2,601
3,069
0
6,886
L
0
0
0
0
0
0
0
0
0
0
0
W
3,588
166
156
399
7,838
6,555
416
3,061
4,777
0
7,732
L
Cerberus
2,607
26
836
2,404
8,410
6,856
0
3,081
5,329
11,646
0
W
4,668
103
4,758
3,888
6,617
2,797
261
4,102
2,335
12,634
0
W
Charybdis
VainTripod29
Charybdis
5,720
2,654
1,342
1,521
3,597
1,656
1,521
1,349
2,248
0
14,337
W
Discordia
Zylth
Discordia
6,765
1,119
0
707
3,178
1,374
1,450
2,035
1,143
14,650
0
L
Fenrir
3,886
442
1,101
1,703
8,003
7,501
0
3,739
4,264
0
6,428
L
Freya
6,719
1,524
0
1,160
6,659
3,220
0
2,063
4,596
11,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,475
Gold Earned
24,749
71
Minions Killed
62
0
Camps Cleared
0
595,486
Distance Traveled
493,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,928
988
19
3
0
108,903
0
W
Da Ji
6,557
1,093
7
1
0
103,557
0
L
Pele
1,568
261
0
0
0
0
0
W
Nike
5,978
996
6
1
0
109,694
0
L
Cerberus
5,959
993
16
3
0
122,210
0
W
Hel
6,476
1,079
15
3
0
156,256
0
W
Charybdis
6,934
1,156
26
4
0
108,277
0
W
Discordia
6,530
1,088
17
3
0
117,702
0
L
Fenrir
5,591
932
7
1
0
144,577
0
L
Freya
5,703
951
20
3
0
118,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role