Player Matchup

Sobek
Sobek
Ghurkylax
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 1
Fenrir
Fenrir
Isotop14
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,126 Elo+
Party 1
Anubis
Anubis
Kiroua7hxh7
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,434 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,239 Elo+

VS

Team Averages
Level 78
1,566 SR
1,399 Elo+
Nu Wa
Nu Wa
Charsarella
Nu Wa
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
10W - 13L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
Daviszz
Gilgamesh
Level 82
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 20L
1,310 Elo+
Solo
Ganesha
Ganesha
O41597
Ganesha
Level 64
God Stats
1W - 4L
1,482 SR
Queue Stats
50W - 62L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ghurkylax
Sobek
15
5 / 2 / 12
11,562
826
7,554
14,931
18,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Isotop14
Fenrir
15
10 / 4 / 6
12,344
882
13,257
13,106
6,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
2 / 4 / 14
10,981
784
10,276
10,713
5,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
9,903
707
10,963
8,713
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Daviszz
Gilgamesh
13
8 / 6 / 2
11,147
796
11,118
15,828
9,374
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
O41597
Ganesha
13
0 / 6 / 10
10,077
720
11,046
16,829
13,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
17
Kills
10
10
Deaths
17
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Gilgamesh
Daviszz
Gilgamesh
8
6
2
1.5
W
Sobek
Ghurkylax
Sobek
5
2
12
5.5
W
Fenrir
Isotop14
Fenrir
10
4
6
3.25
W
Anubis
2
4
14
2.25
L
Ganesha
O41597
Ganesha
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
33,127
38,750
Taken
41,370
29,753
Mitigated
25,568
8,474
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,963
4,317
0
52
8,713
2,861
558
2,995
5,634
38,030
0
L
Gilgamesh
Daviszz
Gilgamesh
11,118
3,434
0
1,189
15,828
9,374
133
7,581
8,247
0
28,721
W
Sobek
Ghurkylax
Sobek
7,554
851
0
2,249
14,931
18,273
410
9,198
5,525
26,745
0
W
Fenrir
Isotop14
Fenrir
13,257
5,532
0
2,443
13,106
6,077
1,321
7,604
5,502
0
38,166
W
Anubis
10,276
850
0
3,782
10,713
5,403
0
5,531
5,182
56,402
0
L
Ganesha
O41597
Ganesha
11,046
552
130
380
16,829
13,333
0
7,701
8,976
47,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
31,127
159
Minions Killed
128
0
Camps Cleared
0
706,994
Distance Traveled
711,271
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,903
707
68
5
0
218,804
0
L
Gilgamesh
11,147
796
52
4
0
234,310
0
W
Sobek
11,562
826
25
2
0
261,037
0
W
Fenrir
12,344
882
48
3
0
248,568
0
W
Anubis
10,981
784
86
6
0
197,389
0
L
Ganesha
10,077
720
8
1
0
258,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role