Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BoxMKEY
Merlin
Level 29
God Stats
2W - 5L
1,361 SR
Queue Stats
148W - 167L
1,459 Elo+
Solo
Serqet
Serqet
DylanCaves
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,615 Elo+
Solo
Athena
Athena
Ioveless
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,413 Elo+
Solo
Hades
Hades
RMSavage301
Hades
Level 47
God Stats
3W - 1L
1,750 SR
Queue Stats
92W - 113L
1,409 Elo+
Solo
Team Averages
Level 62
1,522 SR
1,479 Elo+

VS

Team Averages
Level 70
1,544 SR
1,465 Elo+
The Morrigan
The Morrigan
Skorpe
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,580 Elo+
Party 1
Hercules
Hercules
TheBMPar
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,409 Elo+
Solo
Nemesis
Nemesis
TheGambolShroud
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 12L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
VoidedKuZh
Ah Puch
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 43L
1,348 Elo+
Solo
Achilles
Achilles
veesweetz
Achilles
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
124W - 153L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
1
0 / 2 / 0
3,312
255
0
1,586
354
Merlin
BoxMKEY
Merlin
17
4 / 6 / 3
9,374
721
12,282
10,656
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
DylanCaves
Serqet
14
2 / 7 / 5
8,192
630
2,866
11,520
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Ioveless
Athena
17
2 / 6 / 8
9,384
722
6,710
17,165
21,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
8 / 6 / 4
10,899
838
11,227
15,348
9,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Skorpe
The Morrigan
17
7 / 6 / 11
10,838
834
11,189
11,487
5,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TheBMPar
Hercules
17
3 / 2 / 13
10,182
783
5,389
15,044
13,675
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 3 / 13
10,723
825
9,850
12,018
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
VoidedKuZh
Ah Puch
20
4 / 3 / 19
11,916
917
15,720
13,444
7,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
veesweetz
Achilles
19
6 / 2 / 13
10,967
844
7,067
13,821
19,676
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
16
Kills
27
27
Deaths
16
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
L
Merlin
BoxMKEY
Merlin
4
6
3
0.92
L
Serqet
DylanCaves
Serqet
2
7
5
0.64
L
Athena
Ioveless
Athena
2
6
8
1
L
8
6
4
1.67
W
The Morrigan
Skorpe
The Morrigan
7
6
11
2.08
W
Hercules
TheBMPar
Hercules
3
2
13
4.75
W
7
3
13
4.5
W
Ah Puch
VoidedKuZh
Ah Puch
4
3
19
4.5
W
Achilles
veesweetz
Achilles
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
49,215
56,275
Taken
65,814
44,876
Mitigated
56,481
7,934
Healing
23,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
1,586
354
0
1,586
0
0
0
L
Merlin
BoxMKEY
Merlin
12,282
1,043
1,053
801
10,656
4,340
0
6,063
4,426
42,845
0
L
Serqet
DylanCaves
Serqet
2,866
187
561
754
11,520
8,519
0
4,895
6,233
0
5,702
L
Athena
Ioveless
Athena
6,710
2,003
371
225
17,165
21,931
0
6,125
10,352
20,065
0
L
11,227
761
560
3,609
15,348
9,732
0
7,401
7,089
21,521
0
W
The Morrigan
Skorpe
The Morrigan
11,189
1,271
1,766
1,276
11,487
5,007
2,302
5,077
6,191
25,617
1,039
W
Hercules
TheBMPar
Hercules
5,389
1,977
1,575
4,939
15,044
13,675
1,676
6,866
7,351
0
10,721
W
9,850
3,399
1,871
2,729
12,018
10,397
1,136
6,173
5,845
0
19,217
W
Ah Puch
VoidedKuZh
Ah Puch
15,720
2,565
1,088
4,532
13,444
7,726
2,176
5,849
7,324
36,185
0
W
Achilles
veesweetz
Achilles
7,067
1,200
767
3,301
13,821
19,676
731
5,876
7,708
0
25,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
54,626
114
Minions Killed
134
0
Camps Cleared
0
814,746
Distance Traveled
1,310,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,312
255
0
0
0
0
0
L
Merlin
9,374
721
63
5
0
156,857
0
L
Serqet
8,192
630
4
0
0
203,198
0
L
Athena
9,384
722
24
2
0
236,763
0
L
Hades
10,899
838
23
2
0
217,928
0
W
The Morrigan
10,838
834
32
2
0
228,380
0
W
Hercules
10,182
783
9
1
0
263,714
1
W
Nemesis
10,723
825
19
1
0
303,847
0
W
Ah Puch
11,916
917
44
3
0
248,887
0
W
Achilles
10,967
844
30
2
0
265,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role