Player Matchup

Kuzenbo
Kuzenbo
KuKlKan
Kuzenbo
Level 109
God Stats
173W - 103L
1,544 SR
Queue Stats
281W - 189L
1,592 Elo+
Party 1
Atlas
Atlas
LittleTea
Atlas
Level 65
God Stats
2W - 0L
1,727 SR
Queue Stats
121W - 37L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sheznut
Ah Muzen Cab
Level 81
God Stats
5W - 1L
1,718 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 1
Nox
Nox
TinyBoxTea
Nox
Level 68
God Stats
25W - 5L
1,732 SR
Queue Stats
134W - 49L
1,672 Elo+
Party 1
Bellona
Bellona
Zetki
Bellona
Level 115
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 1
Team Averages
Level 88
1,687 SR
1,585 Elo+

VS

Team Averages
Level 98
1,523 SR
1,495 Elo+
Mulan
Mulan
Averde
Mulan
Level 108
God Stats
4W - 7L
1,499 SR
Queue Stats
215W - 208L
1,516 Elo+
Solo
Hou Yi
Hou Yi
JadedBirb
Hou Yi
Level 68
God Stats
33W - 42L
1,500 SR
Queue Stats
155W - 164L
1,494 Elo+
Solo
Ix Chel
Ix Chel
Jillmann
Ix Chel
Level 107
God Stats
28W - 18L
1,456 SR
Queue Stats
203W - 182L
1,415 Elo+
Solo
Camazotz
Camazotz
Vektordrag
Camazotz
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 186L
1,520 Elo+
Solo
Neith
Neith
otherSloth
Neith
Level 55
God Stats
30W - 21L
1,658 SR
Queue Stats
153W - 140L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KuKlKan
Kuzenbo
16
2 / 0 / 10
10,922
1,092
10,160
11,352
19,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
LittleTea
Atlas
16
3 / 0 / 7
11,461
1,146
5,370
6,431
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Sheznut
Ah Muzen Cab
17
1 / 0 / 10
10,667
1,067
15,521
5,731
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 5
12,161
1,216
11,647
3,825
2,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zetki
Bellona
16
0 / 1 / 9
10,240
1,024
10,431
14,005
17,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

274

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Averde
Mulan
15
1 / 4 / 0
9,477
948
11,711
15,910
16,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
JadedBirb
Hou Yi
15
0 / 3 / 1
9,721
972
7,714
10,554
4,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Jillmann
Ix Chel
15
0 / 2 / 1
9,545
955
7,907
8,676
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Vektordrag
Camazotz
15
0 / 2 / 1
9,286
929
1,335
7,146
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 2 / 1
9,533
953
6,798
14,454
7,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
13
Kills
1
1
Deaths
13
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Averde
Mulan
1
4
0
0.25
L
Hou Yi
JadedBirb
Hou Yi
0
3
1
0.17
L
Ix Chel
Jillmann
Ix Chel
0
2
1
0.25
W
Kuzenbo
KuKlKan
Kuzenbo
2
0
10
7
W
Atlas
LittleTea
Atlas
3
0
7
6.5
W
Ah Muzen Cab
Sheznut
Ah Muzen Cab
1
0
10
6
W
7
0
5
9.5
L
Camazotz
Vektordrag
Camazotz
0
2
1
0.25
W
Bellona
Zetki
Bellona
0
1
9
4.5
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,129
Damage
35,465
41,344
Taken
56,740
50,723
Mitigated
36,197
8,578
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Averde
Mulan
11,711
1,013
0
1,394
15,910
16,553
0
7,620
7,897
0
15,419
L
Hou Yi
JadedBirb
Hou Yi
7,714
2,010
0
857
10,554
4,922
0
5,139
5,180
0
35,818
L
Ix Chel
Jillmann
Ix Chel
7,907
1,064
1,861
1,138
8,676
4,204
0
4,661
3,832
27,750
0
W
Kuzenbo
KuKlKan
Kuzenbo
10,160
3,533
0
3,382
11,352
19,514
0
2,801
8,348
16,145
459
W
Atlas
LittleTea
Atlas
5,370
1,408
0
2,367
6,431
8,037
0
875
5,424
14,650
0
W
Ah Muzen Cab
Sheznut
Ah Muzen Cab
15,521
7,773
0
689
5,731
3,251
0
400
5,241
0
47,463
W
11,647
1,539
0
885
3,825
2,450
0
578
3,092
37,334
0
L
Camazotz
Vektordrag
Camazotz
1,335
176
0
579
7,146
3,400
0
3,590
3,515
0
12,993
W
Bellona
Zetki
Bellona
10,431
2,968
0
1,255
14,005
17,471
0
3,089
10,237
0
26,161
L
Neith
6,798
2,311
0
1,569
14,454
7,118
0
5,842
8,329
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,451
Gold Earned
47,562
203
Minions Killed
254
14
Camps Cleared
4
1,101,410
Distance Traveled
948,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,477
948
16
2
2
207,662
0
L
Hou Yi
9,721
972
81
8
1
188,659
0
L
Ix Chel
9,545
955
57
6
1
182,079
0
W
Kuzenbo
10,922
1,092
9
1
1
238,727
0
W
Atlas
11,461
1,146
10
1
0
215,596
0
W
Ah Muzen Cab
10,667
1,067
87
9
4
222,462
0
W
Nox
12,161
1,216
73
7
4
207,130
0
L
Camazotz
9,286
929
33
3
0
176,289
0
W
Bellona
10,240
1,024
24
2
5
217,495
0
L
Neith
9,533
953
67
7
0
193,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role