Player Matchup

Fenrir
Fenrir
Bronze I
ELXULO__KILLER
Fenrir
Bronze I
Level 147
God Stats
1W - 0L
1,376 SR
Queue Stats
9W - 23L
1,068 MMR
Solo
Hades
Hades
Silver II
LordVohrs212
Hades
Silver II
Level 88
God Stats
3W - 0L
1,547 SR
Queue Stats
50W - 62L
1,125 MMR
Solo
Anhur
Anhur
Silver II
domppi99
Anhur
Silver II
Level 125
God Stats
25W - 28L
1,688 SR
Queue Stats
712W - 732L
1,140 MMR
Solo
Nu Wa
Nu Wa
Silver IV
giurt
Nu Wa
Silver IV
Level 102
God Stats
22W - 23L
1,476 SR
Queue Stats
82W - 101L
1,134 MMR
Solo
Loki
Loki
Gold V
shira1985
Loki
Gold V
Level 171
God Stats
64W - 55L
1,541 SR
Queue Stats
417W - 450L
1,129 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,525 SR
1,119 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,599 SR
1,181 MMR
Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
AirKouilßß
Aphrodite
Silver II
Level 142
God Stats
240W - 234L
1,513 SR
Queue Stats
316W - 328L
1,155 MMR
Solo
Horus
Horus
Gold V
NIALL97
Horus
Gold V
Level 106
God Stats
6W - 5L
1,630 SR
Queue Stats
530W - 550L
1,190 MMR
Solo
Chronos
Chronos
Silver II
hydradoeswork
Chronos
Silver II
Level 78
God Stats
4W - 1L
1,836 SR
Queue Stats
61W - 71L
965 MMR
Solo
Ravana
Ravana
Bronze IV
jacquisey
Ravana
Bronze IV
Level 88
God Stats
1W - 4L
1,515 SR
Queue Stats
219W - 206L
1,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 4
11,909
595
10,270
20,783
10,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 5 / 2
12,374
619
16,092
25,892
17,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
domppi99
Anhur
17
5 / 6 / 8
10,917
546
13,634
16,635
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
giurt
Nu Wa
18
3 / 3 / 8
11,169
558
15,990
6,203
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
7 / 4 / 7
11,093
555
13,174
17,789
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BakasuraKaliZeus

VS

Bans
BacchusAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 3 / 4
12,235
612
11,959
23,892
11,655
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
AirKouilßß
Aphrodite
15
2 / 7 / 7
9,784
489
7,811
20,323
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
NIALL97
Horus
10
1 / 7 / 4
7,306
365
2,293
12,350
4,605
Chronos
17
8 / 8 / 2
11,416
571
13,505
23,055
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
jacquisey
Ravana
15
5 / 5 / 2
9,864
493
20,382
20,858
18,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
30
Kills
24
24
Deaths
30
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
3
4
3.33
L
Aphrodite
AirKouilßß
Aphrodite
2
7
7
0.79
W
10
6
4
2
W
5
5
2
1.2
L
Horus
NIALL97
Horus
1
7
4
0.43
W
Anhur
domppi99
Anhur
5
6
8
1.5
W
Nu Wa
giurt
Nu Wa
3
3
8
2.33
L
Chronos
8
8
2
1.13
L
Ravana
jacquisey
Ravana
5
5
2
1.2
W
Loki
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,160
Damage
55,950
87,302
Taken
100,478
42,694
Mitigated
50,294
20,773
Healing
33,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,959
4,434
0
16,685
23,892
11,655
0
3,799
20,093
0
122,371
L
Aphrodite
AirKouilßß
Aphrodite
7,811
543
2,252
9,042
20,323
8,308
283
6,944
13,379
101,162
0
W
10,270
1,063
0
5,012
20,783
10,783
2,041
5,204
15,579
0
57,746
W
16,092
1,868
735
10,155
25,892
17,202
772
3,813
22,079
99,478
0
L
Horus
NIALL97
Horus
2,293
1,482
669
854
12,350
4,605
10
3,853
8,497
0
9,544
W
Anhur
domppi99
Anhur
13,634
7,376
0
3,706
16,635
6,237
988
6,943
9,692
0
76,512
W
Nu Wa
giurt
Nu Wa
15,990
5,507
0
750
6,203
1,733
1,045
2,005
4,198
86,841
0
L
Chronos
13,505
5,419
0
1,807
23,055
7,572
816
3,367
19,688
74,158
0
L
Ravana
jacquisey
Ravana
20,382
3,932
0
2,273
20,858
18,154
206
14,575
6,255
963
73,517
W
Loki
13,174
3,545
0
415
17,789
6,739
469
4,604
13,185
0
91,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
50,605
588
Minions Killed
571
0
Camps Cleared
0
1,990,788
Distance Traveled
1,707,095
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,235
612
165
8
0
428,011
0
L
Aphrodite
9,784
489
184
9
0
312,162
0
W
Fenrir
11,909
595
73
4
0
433,207
0
W
Hades
12,374
619
178
9
0
353,691
2
L
Horus
7,306
365
9
0
0
223,575
0
W
Anhur
10,917
546
89
4
0
370,345
2
W
Nu Wa
11,169
558
134
7
0
401,542
8
L
Chronos
11,416
571
125
6
0
380,608
0
L
Ravana
9,864
493
88
4
0
362,739
0
W
Loki
11,093
555
114
6
0
432,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role