Player Matchup

Odin
Odin
 
Odin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Disrael56
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,592 Elo+
Solo
Chernobog
Chernobog
TacoWarroir
Chernobog
Level 27
God Stats
10W - 13L
1,519 SR
Queue Stats
192W - 234L
1,437 Elo+
Party 2
Bacchus
Bacchus
VelocityADC
Bacchus
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 55L
1,446 Elo+
Solo
Team Averages
Level 58
1,504 SR
1,495 Elo+

VS

Team Averages
Level 61
1,455 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
BenGagne92
Morgan Le Fay
Level 127
God Stats
2W - 7L
1,135 SR
Queue Stats
44W - 52L
1,231 Elo+
Solo
Izanami
Izanami
Diazp
Izanami
Level 25
God Stats
4W - 5L
1,519 SR
Queue Stats
10W - 18L
1,373 Elo+
Solo
Thor
Thor
Lit Texas
Thor
Level 88
God Stats
8W - 9L
1,431 SR
Queue Stats
201W - 232L
1,472 Elo+
Party 1
Kuzenbo
Kuzenbo
Puentmp
Kuzenbo
Level 22
God Stats
2W - 0L
1,665 SR
Queue Stats
70W - 104L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Ros4s
Baron Samedi
Level 45
God Stats
6W - 4L
1,524 SR
Queue Stats
151W - 156L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 0
6,804
680
6,826
9,269
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
 
Pele
12
0 / 3 / 1
6,344
634
6,687
10,824
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Disrael56
Hercules
12
0 / 3 / 1
6,623
662
2,385
8,737
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
TacoWarroir
Chernobog
13
0 / 0 / 0
6,677
668
6,637
6,735
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
VelocityADC
Bacchus
11
1 / 0 / 1
6,457
646
3,416
5,975
4,531
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BenGagne92
Morgan Le Fay
15
1 / 0 / 1
7,679
768
6,221
4,438
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Diazp
Izanami
15
0 / 0 / 4
7,847
785
4,173
6,665
2,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
2 / 1 / 5
6,974
697
3,838
6,913
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Kuzenbo
Puentmp
Kuzenbo
12
0 / 0 / 1
6,485
649
5,290
7,888
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Ros4s
Baron Samedi
13
5 / 1 / 3
7,707
771
10,631
7,023
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Pele
 
Pele
0
3
1
0.17
W
Morgan Le Fay
BenGagne92
Morgan Le Fay
1
0
1
1.5
W
Izanami
Diazp
Izanami
0
0
4
2
L
Hercules
Disrael56
Hercules
0
3
1
0.17
W
Thor
2
1
5
4.5
W
Kuzenbo
Puentmp
Kuzenbo
0
0
1
0.5
W
Baron Samedi
Ros4s
Baron Samedi
5
1
3
6.5
L
Chernobog
TacoWarroir
Chernobog
0
0
0
0
L
Bacchus
VelocityADC
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
30,153
41,540
Taken
32,927
23,048
Mitigated
20,844
6,617
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,826
573
0
730
9,269
6,142
0
5,255
3,435
0
22,018
L
Pele
 
Pele
6,687
686
0
795
10,824
4,240
0
5,108
5,474
0
19,917
W
Morgan Le Fay
BenGagne92
Morgan Le Fay
6,221
116
0
768
4,438
2,061
0
68
4,370
38,538
0
W
Izanami
Diazp
Izanami
4,173
2,383
0
2,374
6,665
2,958
1,472
782
5,883
0
34,307
L
Hercules
Disrael56
Hercules
2,385
493
0
2,584
8,737
5,249
0
4,854
3,795
0
15,754
W
Thor
3,838
1,026
0
0
6,913
3,297
346
1,037
5,768
0
9,865
W
Kuzenbo
Puentmp
Kuzenbo
5,290
1,825
0
1,469
7,888
9,041
179
467
7,381
8,635
0
W
Baron Samedi
Ros4s
Baron Samedi
10,631
617
3,903
3,009
7,023
3,487
50
1,309
5,714
25,830
0
L
Chernobog
TacoWarroir
Chernobog
6,637
2,333
0
1,704
6,735
2,886
0
3,379
3,311
0
21,943
L
Bacchus
VelocityADC
Bacchus
3,416
163
0
804
5,975
4,531
0
2,524
3,346
5,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
36,692
151
Minions Killed
202
0
Camps Cleared
0
1,053,145
Distance Traveled
989,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,804
680
32
3
0
207,596
0
L
Pele
6,344
634
28
3
0
227,000
1
W
Morgan Le Fay
7,679
768
69
7
0
215,450
5
W
Izanami
7,847
785
76
8
0
194,849
0
L
Hercules
6,623
662
36
4
0
182,730
0
W
Thor
6,974
697
18
2
0
156,943
0
W
Kuzenbo
6,485
649
10
1
0
209,405
0
W
Baron Samedi
7,707
771
29
3
0
212,381
0
L
Chernobog
6,677
668
50
5
0
221,086
0
L
Bacchus
6,457
646
5
1
0
214,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role