Player Matchup

Izanami
Izanami
BetterNishDabs
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,631 Elo+
Party 2
Zhong Kui
Zhong Kui
BuffGenji
Zhong Kui
Level 127
God Stats
5W - 3L
1,677 SR
Queue Stats
73W - 60L
1,600 Elo+
Party 2
Chronos
Chronos
Christopherr3
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,559 Elo+
Party 2
Ix Chel
Ix Chel
KR4TØ5
Ix Chel
Level 147
God Stats
2W - 0L
1,792 SR
Queue Stats
27W - 31L
1,588 Elo+
Party 2
Ares
Ares
slapmynutts
Ares
Level 65
God Stats
1W - 0L
1,535 SR
Queue Stats
40W - 32L
1,615 Elo+
Party 2
Team Averages
Level 98
1,601 SR
1,599 Elo+

VS

Team Averages
Level 84
1,590 SR
1,507 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DonVapo
Tiamat
Level 125
God Stats
4W - 8L
1,551 SR
Queue Stats
216W - 241L
1,489 Elo+
Party 3
Janus
Janus
ObiWannaBløwMe
Janus
Level 18
God Stats
1W - 2L
1,665 SR
Queue Stats
9W - 14L
1,535 Elo+
Party 1
Set
Set
Samibalawi20
Set
Level 126
God Stats
36W - 30L
1,555 SR
Queue Stats
405W - 402L
1,448 Elo+
Solo
Hachiman
Hachiman
eliάs
Hachiman
Level 28
God Stats
1W - 3L
1,680 SR
Queue Stats
85W - 62L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,891
689
8,865
8,969
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
BuffGenji
Zhong Kui
10
1 / 1 / 2
5,826
583
6,613
7,833
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
8
2 / 2 / 1
5,759
576
4,322
5,508
2,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
KR4TØ5
Ix Chel
12
2 / 2 / 0
6,806
681
5,348
6,593
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 3
6,099
610
4,254
8,975
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 2 / 1
6,077
608
5,099
9,275
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
DonVapo
Tiamat
10
0 / 1 / 2
5,354
535
3,952
6,553
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,546
555
3,704
8,485
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 0
6,793
679
3,938
9,768
6,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
eliάs
Hachiman
10
2 / 5 / 1
5,664
566
7,665
9,260
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
7
7
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
2
1
1.75
W
5
2
1
2.75
W
Zhong Kui
BuffGenji
Zhong Kui
1
1
2
2
W
Chronos
2
2
1
1.25
L
Tiamat
DonVapo
Tiamat
0
1
2
1
W
Ix Chel
KR4TØ5
Ix Chel
2
2
0
1
L
0
2
0
0
L
2
2
0
1
L
Hachiman
eliάs
Hachiman
2
5
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,402
Damage
24,358
37,878
Taken
43,341
19,246
Mitigated
19,525
15,446
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,099
3,546
0
2,562
9,275
3,928
0
3,453
5,814
0
32,924
W
8,865
6,741
0
2,159
8,969
3,353
130
370
8,476
0
52,359
W
Zhong Kui
BuffGenji
Zhong Kui
6,613
1,059
0
4,501
7,833
6,843
0
4,765
2,748
55,315
0
W
Chronos
4,322
2,144
0
1,532
5,508
2,042
0
690
4,548
21,978
0
L
Tiamat
DonVapo
Tiamat
3,952
621
0
1,741
6,553
3,799
0
5,083
1,470
32,562
0
W
Ix Chel
KR4TØ5
Ix Chel
5,348
1,412
0
2,960
6,593
2,345
0
0
6,593
52,934
0
L
3,704
399
0
2,938
8,485
2,897
0
4,006
4,479
45,838
0
L
3,938
1,725
0
1,890
9,768
6,317
0
6,567
3,201
0
53,358
L
Hachiman
eliάs
Hachiman
7,665
4,001
0
2,344
9,260
2,584
0
1,486
7,732
0
38,051
W
4,254
271
0
4,294
8,975
4,663
0
1,907
6,774
44,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
29,434
406
Minions Killed
368
0
Camps Cleared
0
1,079,263
Distance Traveled
1,100,081
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,077
608
73
7
0
264,263
0
W
Izanami
6,891
689
101
10
0
217,140
0
W
Zhong Kui
5,826
583
101
10
0
200,440
4
W
Chronos
5,759
576
34
3
0
225,488
0
L
Tiamat
5,354
535
57
6
0
214,765
0
W
Ix Chel
6,806
681
103
10
0
191,236
1
L
Janus
5,546
555
86
9
0
223,701
0
L
Set
6,793
679
100
10
0
188,501
1
L
Hachiman
5,664
566
52
5
0
208,851
2
W
Ares
6,099
610
67
7
0
244,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role