Player Matchup

Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DonKorniszone
Bacchus
Level 7
God Stats
1W - 4L
1,317 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 2
Erlang Shen
Erlang Shen
XxXZLoMeK
Erlang Shen
Level 47
God Stats
7W - 9L
1,572 SR
Queue Stats
99W - 85L
1,549 Elo+
Party 2
Persephone
Persephone
edur445
Persephone
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 93L
1,506 Elo+
Solo
Anhur
Anhur
jeremy29042002
Anhur
Level 74
God Stats
15W - 15L
1,832 SR
Queue Stats
70W - 68L
1,556 Elo+
Party 3
Team Averages
Level 70
1,544 SR
1,463 Elo+

VS

Team Averages
Level 110
1,536 SR
1,470 Elo+
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
Abys Surii
Sobek
Level 114
God Stats
1W - 2L
1,509 SR
Queue Stats
113W - 120L
1,444 Elo+
Solo
Janus
Janus
ExaltedImmortal
Janus
Level 155
God Stats
26W - 48L
1,428 SR
Queue Stats
471W - 538L
1,469 Elo+
Party 1
Pele
Pele
Jobba08
Pele
Level 60
God Stats
21W - 29L
1,509 SR
Queue Stats
204W - 281L
1,480 Elo+
Party 1
Ullr
Ullr
llBlOoDyDrEaMll
Ullr
Level 118
God Stats
7W - 11L
1,735 SR
Queue Stats
447W - 526L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 0 / 0
4,738
677
3,402
3,597
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
6
0 / 0 / 0
3,822
546
1,158
2,832
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
XxXZLoMeK
Erlang Shen
7
0 / 0 / 0
3,931
562
2,066
6,000
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
edur445
Persephone
6
0 / 3 / 0
3,927
561
2,689
4,051
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 0 / 0
3,728
533
1,224
3,850
1,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 2 / 0
3,687
527
1,225
4,069
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
6
0 / 0 / 0
3,952
565
1,426
4,678
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
4,620
660
1,991
2,902
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Jobba08
Pele
7
1 / 0 / 1
4,060
580
1,409
5,504
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,643
520
2,236
1,827
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
0
2
L
Horus
 
Horus
0
2
0
0
L
Sobek
0
0
0
0
W
Bacchus
0
0
0
0
L
2
0
0
2
L
Pele
Jobba08
Pele
1
0
1
1.5
W
Erlang Shen
XxXZLoMeK
Erlang Shen
0
0
0
0
W
Persephone
edur445
Persephone
0
3
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,539
Damage
8,287
20,330
Taken
18,980
8,022
Mitigated
8,725
6,465
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,402
146
0
2,360
3,597
1,757
0
0
3,597
0
26,447
L
Horus
 
Horus
1,225
752
0
1,145
4,069
2,446
0
0
3,716
0
11,385
L
Sobek
1,426
103
0
3,094
4,678
3,188
0
954
3,724
11,531
0
W
Bacchus
1,158
157
0
786
2,832
2,057
0
456
2,334
6,451
0
L
1,991
354
0
1,000
2,902
904
0
1,401
1,501
28,606
0
L
Pele
Jobba08
Pele
1,409
127
0
1,707
5,504
1,673
0
1,288
4,174
0
17,482
W
Erlang Shen
XxXZLoMeK
Erlang Shen
2,066
496
0
848
6,000
2,111
0
965
4,943
0
21,703
W
Persephone
edur445
Persephone
2,689
46
0
716
4,051
1,061
75
940
3,043
20,298
0
W
1,224
705
0
1,755
3,850
1,036
0
880
2,970
0
22,469
L
2,236
594
0
413
1,827
514
0
204
1,623
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
19,962
179
Minions Killed
157
0
Camps Cleared
0
722,601
Distance Traveled
657,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,738
677
47
7
0
126,388
0
L
Horus
3,687
527
21
3
0
75,713
0
L
Sobek
3,952
565
13
2
0
150,031
1
W
Bacchus
3,822
546
15
2
0
147,954
0
L
Janus
4,620
660
59
8
0
143,468
1
L
Pele
4,060
580
29
4
0
162,329
0
W
Erlang Shen
3,931
562
39
6
0
180,199
0
W
Persephone
3,927
561
34
5
0
137,231
0
W
Anhur
3,728
533
44
6
0
130,829
0
L
Ullr
3,643
520
35
5
0
125,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role