Player Matchup

Ne Zha
Ne Zha
DaZeDGUMMY
Ne Zha
Level 158
God Stats
18W - 20L
1,512 SR
Queue Stats
396W - 397L
1,513 Elo+
Party 1
Bacchus
Bacchus
General Baby429
Bacchus
Level 126
God Stats
18W - 8L
1,570 SR
Queue Stats
693W - 667L
1,502 Elo+
Party 1
Chaac
Chaac
KOYLforever
Chaac
Level 114
God Stats
3W - 0L
1,884 SR
Queue Stats
6W - 3L
1,598 Elo+
Party 1
Anubis
Anubis
Zeus legit
Anubis
Level 109
God Stats
14W - 16L
1,453 SR
Queue Stats
87W - 115L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
jumpinghexa
Danzaburou
Level 27
God Stats
3W - 5L
1,617 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 1
Team Averages
Level 107
1,607 SR
1,464 Elo+

VS

Team Averages
Level 113
1,536 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NattyPoo923
Skadi
Level 126
God Stats
12W - 8L
1,624 SR
Queue Stats
163W - 172L
1,483 Elo+
Solo
Atlas
Atlas
OnlyTopNotchPrz
Atlas
Level 110
God Stats
0W - 1L
1,772 SR
Queue Stats
179W - 212L
1,460 Elo+
Solo
Merlin
Merlin
SupremeOwa
Merlin
Level 105
God Stats
9W - 8L
1,522 SR
Queue Stats
229W - 213L
1,551 Elo+
Solo
Fenrir
Fenrir
lmperial Otter
Fenrir
Level 89
God Stats
1W - 2L
1,264 SR
Queue Stats
49W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaZeDGUMMY
Ne Zha
13
5 / 1 / 4
7,839
560
7,493
10,115
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 7
6,973
498
7,415
11,130
8,616
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 0 / 0
7,601
543
7,130
17,679
10,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Zeus legit
Anubis
12
2 / 2 / 4
7,362
526
4,810
8,999
3,769
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jumpinghexa
Danzaburou
12
4 / 1 / 1
7,588
542
4,702
6,384
2,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,654
547
10,118
10,683
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,832
488
5,922
9,686
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 1
7,887
563
6,200
11,834
6,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SupremeOwa
Merlin
11
1 / 3 / 1
6,661
476
5,660
6,657
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 1
6,656
475
2,649
11,855
4,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
5
5
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Ne Zha
DaZeDGUMMY
Ne Zha
5
1
4
7
W
0
1
7
3.5
W
0
0
0
0
L
0
3
0
0
L
3
2
1
1.75
L
Merlin
SupremeOwa
Merlin
1
3
1
0.5
W
Anubis
Zeus legit
Anubis
2
2
4
2
W
Danzaburou
jumpinghexa
Danzaburou
4
1
1
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
30,549
54,307
Taken
50,715
29,528
Mitigated
29,158
21,898
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,118
2,357
0
1,710
10,683
12,131
0
0
10,683
0
66,401
W
Ne Zha
DaZeDGUMMY
Ne Zha
7,493
1,637
0
1,445
10,115
4,327
0
1,662
8,413
0
61,977
W
7,415
1,115
1,345
2,314
11,130
8,616
0
3,709
7,381
26,268
0
W
7,130
3,683
0
11,519
17,679
10,169
507
0
17,679
0
57,443
L
5,922
2,316
0
679
9,686
3,435
0
2,667
7,019
0
57,573
L
6,200
1,414
0
1,227
11,834
6,889
0
4,874
6,960
30,894
0
L
Merlin
SupremeOwa
Merlin
5,660
0
0
626
6,657
2,205
0
1,758
4,899
40,171
0
W
Anubis
Zeus legit
Anubis
4,810
0
0
3,372
8,999
3,769
0
5,396
3,603
53,309
0
W
Danzaburou
jumpinghexa
Danzaburou
4,702
2,598
0
1,903
6,384
2,647
390
1,089
5,295
0
41,540
L
2,649
936
0
2,715
11,855
4,498
0
2,961
8,819
0
43,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
35,690
371
Minions Killed
388
0
Camps Cleared
0
1,368,638
Distance Traveled
1,397,564
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,654
547
120
9
0
287,303
0
W
Ne Zha
7,839
560
76
5
0
294,488
1
W
Bacchus
6,973
498
31
2
0
284,934
0
W
Chaac
7,601
543
93
7
0
274,683
0
L
Skadi
6,832
488
83
6
0
256,502
3
L
Atlas
7,887
563
51
4
0
270,329
0
L
Merlin
6,661
476
66
5
0
254,893
2
W
Anubis
7,362
526
98
7
0
264,658
0
W
Danzaburou
7,588
542
73
5
0
249,875
0
L
Fenrir
6,656
475
68
5
0
328,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role