Player Matchup

Cthulhu
Cthulhu
ELEMENTGOD96PYRO
Cthulhu
Level 140
God Stats
6W - 6L
1,163 SR
Queue Stats
319W - 336L
1,392 Elo+
Solo
Lancelot
Lancelot
KARAKINSHOT
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Solo
Ix Chel
Ix Chel
Roadshark91
Ix Chel
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 92L
1,419 Elo+
Solo
Nu Wa
Nu Wa
ToxicLamia
Nu Wa
Level 146
God Stats
9W - 3L
1,755 SR
Queue Stats
356W - 411L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
realwarpathttv
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,399 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,413 Elo+

VS

Team Averages
Level 105
1,479 SR
1,443 Elo+
Atlas
Atlas
BlownDaDro
Atlas
Level 105
God Stats
20W - 11L
1,564 SR
Queue Stats
571W - 577L
1,411 Elo+
Solo
Sobek
Sobek
OgJoker88
Sobek
Level 119
God Stats
0W - 3L
1,211 SR
Queue Stats
76W - 52L
1,485 Elo+
Solo
Charon
Charon
PreCooledCoast
Charon
Level 93
God Stats
5W - 5L
1,831 SR
Queue Stats
631W - 651L
1,460 Elo+
Solo
Artio
Artio
lube_batter
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 298L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mass420772
Morgan Le Fay
Level 122
God Stats
0W - 3L
1,290 SR
Queue Stats
98W - 118L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
8,244
916
8,519
14,182
7,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
KARAKINSHOT
Lancelot
13
4 / 3 / 7
8,009
890
4,295
11,008
9,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ix Chel
Roadshark91
Ix Chel
17
7 / 1 / 8
9,389
1,043
8,970
6,816
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
3 / 1 / 12
8,694
966
8,494
4,275
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
realwarpathttv
Zhong Kui
13
0 / 2 / 12
7,363
818
9,625
7,627
9,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 4 / 3
7,191
799
13,071
13,316
17,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
OgJoker88
Sobek
15
4 / 3 / 2
7,758
862
7,756
12,776
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
5,308
590
0
595
673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 4 / 7
6,750
750
5,775
10,169
10,909
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
mass420772
Morgan Le Fay
11
1 / 7 / 5
6,580
731
4,450
10,099
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
18
Kills
8
8
Deaths
18
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
4
3
1.13
W
4
1
10
9
W
Lancelot
KARAKINSHOT
Lancelot
4
3
7
2.5
L
Sobek
OgJoker88
Sobek
4
3
2
1.67
L
0
0
0
0
W
Ix Chel
Roadshark91
Ix Chel
7
1
8
11
W
Nu Wa
3
1
12
9
L
0
4
7
0.88
L
Morgan Le Fay
mass420772
Morgan Le Fay
1
7
5
0.5
W
Zhong Kui
realwarpathttv
Zhong Kui
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
31,052
43,908
Taken
46,955
33,124
Mitigated
52,005
18,262
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
13,071
4,727
162
1,740
13,316
17,452
39
10,216
3,032
33,541
857
W
8,519
474
730
6,278
14,182
7,947
610
8,698
4,908
22,207
0
W
Lancelot
KARAKINSHOT
Lancelot
4,295
322
1,647
1,699
11,008
9,853
25
6,610
4,282
0
6,410
L
Sobek
OgJoker88
Sobek
7,756
405
633
3,793
12,776
17,609
116
9,318
3,458
18,287
349
L
0
0
0
0
595
673
0
595
0
0
0
W
Ix Chel
Roadshark91
Ix Chel
8,970
2,360
2,999
2,251
6,816
3,630
761
5,266
1,398
21,094
0
W
Nu Wa
8,494
2,973
1,132
445
4,275
2,155
191
3,078
1,197
19,207
0
L
5,775
561
1,287
2,065
10,169
10,909
108
6,968
3,093
14,806
0
L
Morgan Le Fay
mass420772
Morgan Le Fay
4,450
337
376
653
10,099
5,362
0
8,506
1,541
10,435
0
W
Zhong Kui
realwarpathttv
Zhong Kui
9,625
2,551
0
1,081
7,627
9,539
124
5,397
2,158
14,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
33,587
102
Minions Killed
74
0
Camps Cleared
0
955,173
Distance Traveled
600,538
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,191
799
31
3
0
170,672
0
W
Cthulhu
8,244
916
18
2
0
204,251
0
W
Lancelot
8,009
890
11
1
0
216,852
0
L
Sobek
7,758
862
17
2
0
157,038
0
L
Charon
5,308
590
0
0
0
0
0
W
Ix Chel
9,389
1,043
32
4
0
183,681
0
W
Nu Wa
8,694
966
27
3
0
170,059
0
L
Artio
6,750
750
18
2
0
138,143
1
L
Morgan Le Fay
6,580
731
8
1
0
134,685
0
W
Zhong Kui
7,363
818
14
2
0
180,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role