Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Asesinoninja99
King Arthur
Level 102
God Stats
17W - 27L
1,462 SR
Queue Stats
682W - 632L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Mimikyu125
Baron Samedi
Level 68
God Stats
9W - 8L
1,584 SR
Queue Stats
349W - 328L
1,476 Elo+
Party 1
Chronos
Chronos
Wir_sind_CARNAGE
Chronos
Level 121
God Stats
6W - 5L
1,523 SR
Queue Stats
232W - 252L
1,422 Elo+
Party 1
Horus
Horus
the_real_storm7
Horus
Level 131
God Stats
5W - 7L
1,298 SR
Queue Stats
178W - 186L
1,435 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,455 Elo+

VS

Team Averages
Level 102
1,532 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AdkInmortal
Bacchus
Level 85
God Stats
73W - 63L
1,656 SR
Queue Stats
178W - 172L
1,613 Elo+
Solo
Thoth
Thoth
ConnFuzed
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Maryad
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,460 Elo+
Solo
Ishtar
Ishtar
The Happiness85
Ishtar
Level 123
God Stats
19W - 20L
1,503 SR
Queue Stats
256W - 224L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
8 / 1 / 2
9,852
616
12,077
16,438
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Asesinoninja99
King Arthur
17
3 / 0 / 0
10,245
640
12,831
12,869
13,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Mimikyu125
Baron Samedi
12
1 / 4 / 5
7,547
472
7,389
9,183
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 3
8,347
522
6,730
9,006
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 6
7,968
498
8,368
14,019
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
1 / 2 / 1
7,833
490
5,016
12,855
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
AdkInmortal
Bacchus
11
1 / 2 / 5
7,415
463
10,261
13,533
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
ConnFuzed
Thoth
13
4 / 4 / 2
7,622
476
7,667
12,542
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Maryad
Guan Yu
13
0 / 2 / 0
6,827
427
4,109
15,434
18,917
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 1
8,189
512
7,969
12,361
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
8
8
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
1
2
9
L
Arachne
 
Arachne
1
2
1
0.75
L
Bacchus
AdkInmortal
Bacchus
1
2
5
1.75
W
King Arthur
Asesinoninja99
King Arthur
3
0
0
3
L
Thoth
ConnFuzed
Thoth
4
4
2
1.25
L
Guan Yu
Maryad
Guan Yu
0
2
0
0
W
Baron Samedi
Mimikyu125
Baron Samedi
1
4
5
0.88
L
2
2
1
1.25
W
0
1
3
1.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,395
Damage
35,022
61,515
Taken
66,725
41,189
Mitigated
49,466
25,215
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,077
1,729
0
9,558
16,438
6,893
0
1,882
14,408
0
79,242
L
Arachne
 
Arachne
5,016
3,646
0
2,580
12,855
6,123
20
1,579
11,276
0
74,155
L
Bacchus
AdkInmortal
Bacchus
10,261
1,188
0
3,108
13,533
14,999
0
6,268
7,265
17,945
0
W
King Arthur
Asesinoninja99
King Arthur
12,831
1,235
0
1,476
12,869
13,780
0
63
11,925
405
94,756
L
Thoth
ConnFuzed
Thoth
7,667
763
0
1,020
12,542
3,867
0
3,312
9,230
55,722
0
L
Guan Yu
Maryad
Guan Yu
4,109
501
20
4,796
15,434
18,917
0
188
15,246
0
38,662
W
Baron Samedi
Mimikyu125
Baron Samedi
7,389
440
1,365
1,521
9,183
4,651
300
6,930
2,253
49,908
0
L
7,969
4,345
0
4,740
12,361
5,560
950
2,965
9,396
0
69,899
W
6,730
1,747
0
3,342
9,006
3,584
1,169
2,268
6,738
73,147
0
W
8,368
4,004
1,538
6,415
14,019
12,281
0
6,683
7,244
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
37,886
496
Minions Killed
404
0
Camps Cleared
0
1,638,874
Distance Traveled
1,618,595
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,852
616
109
7
0
382,674
0
L
Arachne
7,833
490
98
6
0
358,047
0
L
Bacchus
7,415
463
14
1
0
323,107
6
W
King Arthur
10,245
640
140
9
0
331,281
2
L
Thoth
7,622
476
100
6
0
292,318
0
L
Guan Yu
6,827
427
58
4
0
340,717
4
W
Baron Samedi
7,547
472
91
6
0
294,583
7
L
Ishtar
8,189
512
134
8
0
304,406
3
W
Chronos
8,347
522
139
9
0
296,434
3
W
Horus
7,968
498
17
1
0
333,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role