Player Matchup

Odin
Odin
 
Odin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jakeo0
Hel
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 187L
1,443 Elo+
Solo
Cthulhu
Cthulhu
TheGnosticShaman
Cthulhu
Level 158
God Stats
14W - 8L
1,617 SR
Queue Stats
241W - 200L
1,539 Elo+
Solo
Cupid
Cupid
hellsfury12
Cupid
Level 129
God Stats
7W - 8L
1,555 SR
Queue Stats
68W - 61L
1,520 Elo+
Solo
Cliodhna
Cliodhna
samsteimel
Cliodhna
Level 147
God Stats
0W - 1L
1,340 SR
Queue Stats
73W - 70L
1,518 Elo+
Solo
Team Averages
Level 124
1,502 SR
1,504 Elo+

VS

Team Averages
Level 131
1,580 SR
1,476 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Firepaw2448
Nox
Level 144
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 22L
1,461 Elo+
Solo
Zeus
Zeus
NightWolfN
Zeus
Level 130
God Stats
3W - 2L
1,368 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Shiva
Shiva
UltimateA814
Shiva
Level 120
God Stats
3W - 4L
1,544 SR
Queue Stats
32W - 37L
1,505 Elo+
Solo
Loki
Loki
whitechicks3255
Loki
Level 103
God Stats
23W - 11L
1,770 SR
Queue Stats
107W - 101L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,950
790
0
0
0
Hel
Jakeo0
Hel
10
0 / 0 / 0
4,717
943
754
1,197
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
4,530
906
4,451
3,887
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
4,919
984
1,247
2,987
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
samsteimel
Cliodhna
10
0 / 0 / 0
4,631
926
2,185
2,790
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,325
865
46
619
173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 1
5,093
1,019
1,466
3,756
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
4,491
898
633
897
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,503
901
1,725
2,324
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 0
4,773
955
3,271
5,518
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Anhur
 
Anhur
0
0
0
0
W
0
0
1
0.5
L
Hel
Jakeo0
Hel
0
0
0
0
W
0
0
0
0
L
0
1
1
0.5
W
0
0
0
0
L
1
0
0
1
L
Cliodhna
samsteimel
Cliodhna
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,637
Damage
7,141
10,861
Taken
13,114
5,319
Mitigated
5,752
4,103
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
 
Anhur
46
46
0
313
619
173
0
285
254
0
3,427
W
1,466
211
0
232
3,756
1,949
0
1,440
2,204
13,760
0
L
Hel
Jakeo0
Hel
754
43
979
419
1,197
331
0
0
1,197
12,502
0
W
633
75
0
0
897
244
0
0
897
10,414
0
L
4,451
319
123
1,070
3,887
2,817
0
787
3,100
8,792
0
W
1,725
38
0
0
2,324
1,550
0
611
1,678
0
14,212
L
1,247
618
100
1,240
2,987
1,106
0
688
2,287
0
13,051
L
Cliodhna
samsteimel
Cliodhna
2,185
0
0
172
2,790
1,065
0
591
2,171
0
14,780
W
3,271
596
128
1,853
5,518
1,836
0
2,373
2,876
0
10,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
23,185
131
Minions Killed
118
0
Camps Cleared
0
463,023
Distance Traveled
547,504
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,950
790
0
0
0
0
0
W
Anhur
4,325
865
15
3
0
66,029
0
W
Nox
5,093
1,019
32
6
0
115,511
3
L
Hel
4,717
943
36
7
0
101,553
0
W
Zeus
4,491
898
34
7
0
99,144
0
L
Cthulhu
4,530
906
21
4
0
118,740
0
W
Shiva
4,503
901
20
4
0
139,644
2
L
Cupid
4,919
984
38
8
0
115,938
0
L
Cliodhna
4,631
926
36
7
0
126,792
0
W
Loki
4,773
955
17
3
0
127,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role