Player Matchup

Chaac
Chaac
X luckvoltia
Chaac
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
iTzz DIP
Danzaburou
Level 28
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 1
Thanatos
Thanatos
nic2319
Thanatos
Level 67
God Stats
4W - 4L
1,579 SR
Queue Stats
11W - 19L
1,478 Elo+
Party 1
Anubis
Anubis
playerboy590
Anubis
Level 27
God Stats
1W - 3L
1,150 SR
Queue Stats
6W - 10L
1,388 Elo+
Party 1
Charon
Charon
rebel859spy
Charon
Level 29
God Stats
3W - 2L
1,205 SR
Queue Stats
9W - 8L
1,372 Elo+
Party 2
Team Averages
Level 43
1,333 SR
1,364 Elo+

VS

Team Averages
Level 85
1,351 SR
1,429 Elo+
Tiamat
Tiamat
Guttaboyswag
Tiamat
Level 124
God Stats
6W - 14L
1,234 SR
Queue Stats
1,093W - 1,046L
1,408 Elo+
Solo
Yu Huang
Yu Huang
TheBeardedSnake1
Yu Huang
Level 106
God Stats
22W - 14L
1,385 SR
Queue Stats
320W - 307L
1,453 Elo+
Solo
Anhur
Anhur
duple-death
Anhur
Level 64
God Stats
4W - 1L
1,304 SR
Queue Stats
109W - 112L
1,462 Elo+
Solo
Hercules
Hercules
joseko15
Hercules
Level 46
God Stats
3W - 4L
1,365 SR
Queue Stats
27W - 38L
1,379 Elo+
Solo
Pele
Pele
stud muffin1376
Pele
Level 84
God Stats
8W - 8L
1,465 SR
Queue Stats
302W - 294L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,967
560
8,299
12,396
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
iTzz DIP
Danzaburou
12
0 / 2 / 5
7,581
474
6,142
8,181
2,566
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
nic2319
Thanatos
15
10 / 2 / 2
9,315
582
8,516
13,447
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
13
1 / 3 / 4
7,693
481
4,271
9,353
4,366
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
12
1 / 0 / 4
7,625
477
4,352
10,202
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 2
7,283
455
5,422
12,231
10,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
8,111
507
10,310
8,300
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
6,948
434
6,172
11,371
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
joseko15
Hercules
8
1 / 4 / 0
6,136
384
2,649
9,470
9,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 3
7,747
484
9,790
11,922
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
10
10
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
3
2
0.67
L
4
3
2
1.67
W
4
3
4
2
L
0
3
1
0.17
W
Danzaburou
iTzz DIP
Danzaburou
0
2
5
1.25
L
Hercules
joseko15
Hercules
1
4
0
0.25
W
Thanatos
nic2319
Thanatos
10
2
2
5.5
W
Anubis
1
3
4
1
W
Charon
1
0
4
3
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
34,343
53,579
Taken
53,294
26,288
Mitigated
30,950
22,318
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,422
248
0
1,990
12,231
10,019
0
3,215
9,016
43,319
0
L
10,310
787
0
1,310
8,300
2,644
0
2,635
5,665
44,932
0
W
8,299
2,973
0
4,216
12,396
8,425
319
1,947
10,339
0
51,711
L
6,172
2,842
0
2,105
11,371
4,181
642
1,252
10,119
0
54,390
W
Danzaburou
iTzz DIP
Danzaburou
6,142
2,984
0
784
8,181
2,566
716
1,455
6,726
0
39,939
L
Hercules
joseko15
Hercules
2,649
1,511
66
2,447
9,470
9,710
46
377
9,093
0
23,219
W
Thanatos
nic2319
Thanatos
8,516
2,558
0
8,615
13,447
4,916
0
2,178
11,125
0
71,732
W
Anubis
4,271
398
0
2,176
9,353
4,366
0
6,178
2,681
47,626
0
W
Charon
4,352
606
2,170
4,357
10,202
6,015
105
3,174
6,954
23,723
0
L
9,790
2,334
0
1,713
11,922
4,396
0
1,181
10,741
0
51,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
36,225
355
Minions Killed
351
0
Camps Cleared
0
1,564,143
Distance Traveled
1,290,561
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,283
455
75
5
0
280,021
2
L
Yu Huang
8,111
507
82
5
0
265,743
0
W
Chaac
8,967
560
92
6
0
295,596
0
L
Anhur
6,948
434
84
5
0
268,393
0
W
Danzaburou
7,581
474
79
5
0
298,315
1
L
Hercules
6,136
384
36
2
0
199,683
0
W
Thanatos
9,315
582
91
6
0
351,530
1
W
Anubis
7,693
481
71
4
0
297,000
7
W
Charon
7,625
477
22
1
0
321,702
0
L
Pele
7,747
484
74
5
0
276,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role