Player Matchup

Nox
Nox
BandorXD
Nox
Level 123
God Stats
4W - 1L
1,884 SR
Queue Stats
375W - 385L
1,464 Elo+
Solo
Cabrakan
Cabrakan
Dattrollz
Cabrakan
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 108L
1,601 Elo+
Party 2
Artemis
Artemis
S0UNDB0ARD
Artemis
Level 159
God Stats
24W - 17L
1,529 SR
Queue Stats
885W - 944L
1,440 Elo+
Solo
Odin
Odin
xContainmentx
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,569 Elo+
Party 2
Medusa
Medusa
zephinox
Medusa
Level 140
God Stats
9W - 4L
1,791 SR
Queue Stats
564W - 553L
1,448 Elo+
Solo
Team Averages
Level 128
1,641 SR
1,504 Elo+

VS

Team Averages
Level 101
1,562 SR
1,478 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Emricalx
Ares
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Solo
Khepri
Khepri
OG v Spartan
Khepri
Level 108
God Stats
1W - 1L
1,532 SR
Queue Stats
42W - 40L
1,495 Elo+
Party 1
Surtr
Surtr
OG v Spicy
Surtr
Level 60
God Stats
3W - 0L
1,637 SR
Queue Stats
20W - 21L
1,454 Elo+
Party 1
Thanatos
Thanatos
juicyclover1
Thanatos
Level 38
God Stats
2W - 0L
1,639 SR
Queue Stats
58W - 56L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,112
889
3,920
5,852
2,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Dattrollz
Cabrakan
11
0 / 3 / 2
6,218
777
2,131
7,575
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
S0UNDB0ARD
Artemis
12
0 / 4 / 5
6,336
792
9,094
7,301
3,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 3
6,180
773
2,640
4,123
4,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
zephinox
Medusa
13
3 / 2 / 3
7,062
883
7,737
7,980
4,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 1 / 6
7,615
952
6,021
4,455
2,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
11
0 / 3 / 8
7,118
890
4,593
9,933
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Khepri
13
2 / 3 / 9
7,746
968
6,165
9,934
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
13
5 / 1 / 5
7,745
968
9,524
8,704
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
juicyclover1
Thanatos
12
2 / 1 / 6
7,025
878
4,223
3,611
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
9
Kills
12
12
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
6
6
L
3
2
4
2.5
L
Cabrakan
Dattrollz
Cabrakan
0
3
2
0.33
W
Ares
0
3
8
1.33
W
Khepri
2
3
9
2.17
W
Surtr
5
1
5
7.5
L
Artemis
S0UNDB0ARD
Artemis
0
4
5
0.63
W
Thanatos
juicyclover1
Thanatos
2
1
6
5
L
3
1
3
4.5
L
Medusa
zephinox
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
30,526
32,831
Taken
36,637
21,864
Mitigated
30,149
9,333
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,021
1,898
379
1,645
4,455
2,328
859
1,331
3,092
18,413
0
L
3,920
774
125
1,719
5,852
2,789
0
3,611
2,241
13,789
0
L
Cabrakan
Dattrollz
Cabrakan
2,131
164
816
1,270
7,575
7,677
0
3,012
4,309
5,930
0
W
Ares
4,593
391
1,161
1,814
9,933
7,421
0
1,085
8,133
7,686
0
W
Khepri
6,165
82
286
1,587
9,934
10,684
0
1,538
8,094
10,337
625
W
Surtr
9,524
3,115
668
1,470
8,704
8,066
535
1,259
7,037
1,650
18,269
L
Artemis
S0UNDB0ARD
Artemis
9,094
3,695
390
524
7,301
3,276
0
3,443
3,731
0
21,123
W
Thanatos
juicyclover1
Thanatos
4,223
505
0
1,831
3,611
1,650
421
703
2,737
0
8,427
L
2,640
490
522
1,475
4,123
4,076
0
2,302
1,729
0
3,724
L
Medusa
zephinox
Medusa
7,737
3,819
560
1,932
7,980
4,046
0
4,028
3,879
0
18,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
37,249
100
Minions Killed
87
0
Camps Cleared
0
668,690
Distance Traveled
781,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,615
952
27
3
0
157,610
0
L
Nox
7,112
889
22
3
0
151,462
0
L
Cabrakan
6,218
777
9
1
0
129,054
0
W
Ares
7,118
890
10
1
0
162,671
0
W
Khepri
7,746
968
8
1
0
141,202
0
W
Surtr
7,745
968
33
4
0
162,817
0
L
Artemis
6,336
792
36
5
0
135,491
0
W
Thanatos
7,025
878
9
1
0
157,536
0
L
Odin
6,180
773
7
1
0
112,883
0
L
Medusa
7,062
883
26
3
0
139,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role