Player Matchup

Loki
Loki
FunkBears
Loki
Level 114
God Stats
9W - 10L
1,586 SR
Queue Stats
259W - 286L
1,462 Elo+
Party 1
Artemis
Artemis
KailexPrincess
Artemis
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 164L
1,487 Elo+
Solo
Anubis
Anubis
NobodyIsGodX
Anubis
Level 89
God Stats
23W - 17L
1,509 SR
Queue Stats
289W - 327L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iCriticiiZe
Kumbhakarna
Level 140
God Stats
4W - 10L
1,349 SR
Queue Stats
345W - 418L
1,477 Elo+
Party 1
Horus
Horus
swerveyyy
Horus
Level 86
God Stats
6W - 3L
1,662 SR
Queue Stats
30W - 36L
1,496 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,477 Elo+

VS

Team Averages
Level 88
1,550 SR
1,448 Elo+
Maui
Maui
Beef_Kerten
Maui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,397 Elo+
Solo
Eset
Eset
Jaybleu
Eset
Level 46
God Stats
3W - 4L
1,396 SR
Queue Stats
76W - 43L
1,501 Elo+
Solo
Amaterasu
Amaterasu
VexingWeebTTV
Amaterasu
Level 82
God Stats
4W - 0L
1,921 SR
Queue Stats
18W - 19L
1,445 Elo+
Solo
Thanatos
Thanatos
unseencamo
Thanatos
Level 107
God Stats
9W - 4L
1,397 SR
Queue Stats
163W - 174L
1,427 Elo+
Party 2
Martichoras
Martichoras
xThySoulReaper
Martichoras
Level 155
God Stats
4W - 3L
1,533 SR
Queue Stats
114W - 117L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 2 / 1
5,105
511
5,096
9,489
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
4,669
467
2,788
6,654
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
1 / 0 / 0
5,493
549
4,257
2,439
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iCriticiiZe
Kumbhakarna
8
1 / 2 / 0
4,831
483
1,835
7,371
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
swerveyyy
Horus
7
0 / 4 / 0
4,333
433
891
8,654
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,170
617
1,873
6,317
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Eset
Jaybleu
Eset
10
3 / 1 / 1
6,283
628
6,787
5,921
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
VexingWeebTTV
Amaterasu
10
0 / 0 / 1
5,640
564
1,140
6,976
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
unseencamo
Thanatos
11
3 / 0 / 3
6,369
637
4,776
7,074
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
xThySoulReaper
Martichoras
10
3 / 0 / 4
5,778
578
6,979
6,751
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Loki
1
2
1
0.75
W
Eset
Jaybleu
Eset
3
1
1
3.5
L
0
4
2
0.25
L
Anubis
1
0
0
1
W
Amaterasu
VexingWeebTTV
Amaterasu
0
0
1
0.5
L
Kumbhakarna
iCriticiiZe
Kumbhakarna
1
2
0
0.5
L
Horus
swerveyyy
Horus
0
4
0
0
W
Thanatos
unseencamo
Thanatos
3
0
3
4.5
W
Martichoras
xThySoulReaper
Martichoras
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,867
Damage
21,555
34,607
Taken
33,039
15,694
Mitigated
16,307
5,390
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,873
788
0
1,364
6,317
5,235
104
725
5,592
18,575
0
L
Loki
5,096
1,119
0
1,307
9,489
2,659
0
994
8,412
0
31,831
W
Eset
Jaybleu
Eset
6,787
396
0
1,241
5,921
1,870
63
1,232
4,488
42,290
0
L
2,788
1,203
0
717
6,654
1,854
0
903
5,751
0
18,960
L
Anubis
4,257
312
0
816
2,439
1,061
0
0
2,439
28,035
0
W
Amaterasu
VexingWeebTTV
Amaterasu
1,140
159
0
2,759
6,976
3,914
0
3,265
3,302
0
29,738
L
Kumbhakarna
iCriticiiZe
Kumbhakarna
1,835
280
165
1,417
7,371
4,773
0
2,379
4,837
13,615
0
L
Horus
swerveyyy
Horus
891
424
160
808
8,654
5,347
0
3,828
4,476
0
20,356
W
Thanatos
unseencamo
Thanatos
4,776
969
0
5,684
7,074
2,670
175
271
6,749
0
39,121
W
Martichoras
xThySoulReaper
Martichoras
6,979
3,128
0
2,815
6,751
2,618
834
204
6,547
0
39,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
30,240
180
Minions Killed
282
0
Camps Cleared
0
920,563
Distance Traveled
947,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,170
617
34
3
0
187,249
0
L
Loki
5,105
511
39
4
0
238,679
0
W
Eset
6,283
628
83
8
0
190,246
0
L
Artemis
4,669
467
41
4
0
163,280
3
L
Anubis
5,493
549
51
5
0
172,598
0
W
Amaterasu
5,640
564
51
5
0
200,358
1
L
Kumbhakarna
4,831
483
11
1
0
197,072
0
L
Horus
4,333
433
38
4
0
148,934
0
W
Thanatos
6,369
637
57
6
0
201,011
0
W
Martichoras
5,778
578
57
6
0
168,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role