Player Matchup

Zhong Kui
Zhong Kui
Merlin-Berlin
Zhong Kui
Level 63
God Stats
8W - 0L
1,624 SR
Queue Stats
41W - 43L
1,287 Elo+
Party 1
Fenrir
Fenrir
goldgodTaco98
Fenrir
Level 60
God Stats
1W - 1L
1,223 SR
Queue Stats
20W - 16L
1,220 Elo+
Party 1
Ao Kuang
Ao Kuang
xzvorii
Ao Kuang
Level 40
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 1
Team Averages
Level 54
1,455 SR
1,295 Elo+

VS

Team Averages
Level 84
1,338 SR
1,329 Elo+
Thor
Thor
ItsTreyRex
Thor
Level 67
God Stats
29W - 21L
1,487 SR
Queue Stats
376W - 393L
1,333 Elo+
Party 2
Hercules
Hercules
My White Life
Hercules
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
45W - 37L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Mystic Pizza689
Yu Huang
Level 27
God Stats
1W - 6L
1,240 SR
Queue Stats
232W - 279L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Merlin-Berlin
Zhong Kui
16
6 / 5 / 14
13,402
893
18,172
15,195
11,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 11
12,410
827
8,018
13,928
5,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
xzvorii
Ao Kuang
16
12 / 2 / 10
13,917
928
19,567
17,688
7,527
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
12,854
857
10,924
17,242
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hercules
My White Life
Hercules
13
2 / 8 / 9
10,959
731
9,278
21,282
13,215
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
12
1 / 9 / 6
10,053
670
11,592
13,390
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
11
11
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Zhong Kui
Merlin-Berlin
Zhong Kui
6
5
14
2.6
L
Hercules
My White Life
Hercules
2
8
9
0.81
L
Yu Huang
1
9
6
0.44
W
5
4
11
2.63
W
Ao Kuang
xzvorii
Ao Kuang
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,757
Damage
31,794
46,811
Taken
51,914
24,825
Mitigated
24,350
12,215
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,924
1,532
0
183
17,242
6,252
0
10,433
6,541
0
40,214
W
Zhong Kui
Merlin-Berlin
Zhong Kui
18,172
1,281
0
2,974
15,195
11,999
515
4,490
10,693
50,062
0
L
Hercules
My White Life
Hercules
9,278
1,241
0
2,943
21,282
13,215
0
17,172
3,832
1,032
29,582
L
Yu Huang
11,592
2,042
0
0
13,390
4,883
90
10,107
3,191
25,785
0
W
8,018
2,363
0
1,599
13,928
5,299
102
3,222
10,626
0
23,693
W
Ao Kuang
xzvorii
Ao Kuang
19,567
5,468
0
7,642
17,688
7,527
2,341
5,483
11,941
63,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
33,866
142
Minions Killed
109
0
Camps Cleared
0
766,562
Distance Traveled
654,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,854
857
46
3
0
243,452
0
W
Zhong Kui
13,402
893
56
4
0
236,922
0
L
Hercules
10,959
731
30
2
0
209,867
1
L
Yu Huang
10,053
670
33
2
0
200,803
0
W
Fenrir
12,410
827
24
2
0
273,191
0
W
Ao Kuang
13,917
928
62
4
0
256,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role