Player Matchup

Hou Yi
Hou Yi
KingDojaa
Hou Yi
Level 29
God Stats
39W - 36L
1,615 SR
Queue Stats
52W - 59L
1,533 Elo+
Party 1
Ravana
Ravana
NUVAXS
Ravana
Level 111
God Stats
5W - 5L
1,500 SR
Queue Stats
67W - 76L
1,508 Elo+
Party 1
Atlas
Atlas
PigMan97
Atlas
Level 66
God Stats
6W - 16L
1,348 SR
Queue Stats
252W - 280L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
cHiKo-Mob_52
Zhong Kui
Level 101
God Stats
52W - 45L
1,565 SR
Queue Stats
805W - 777L
1,396 Elo+
Solo
Shiva
Shiva
xDxwn
Shiva
Level 68
God Stats
0W - 3L
1,321 SR
Queue Stats
125W - 117L
1,509 Elo+
Party 1
Team Averages
Level 75
1,470 SR
1,466 Elo+

VS

Team Averages
Level 85
1,444 SR
1,431 Elo+
Set
Set
Grotzel
Set
Level 64
God Stats
2W - 0L
1,205 SR
Queue Stats
125W - 106L
1,440 Elo+
Solo
Nemesis
Nemesis
JimSchrute
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,517 Elo+
Party 2
Ares
Ares
Reffey843
Ares
Level 108
God Stats
4W - 1L
1,522 SR
Queue Stats
41W - 42L
1,438 Elo+
Solo
Anhur
Anhur
SaintSanti
Anhur
Level 99
God Stats
3W - 5L
1,493 SR
Queue Stats
56W - 49L
1,518 Elo+
Party 2
Merlin
Merlin
TreBandsome
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KingDojaa
Hou Yi
9
0 / 3 / 0
5,967
426
2,942
5,633
1,419
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
NUVAXS
Ravana
13
4 / 2 / 1
7,961
569
7,845
7,974
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
PigMan97
Atlas
10
0 / 4 / 3
6,641
474
2,995
12,613
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
cHiKo-Mob_52
Zhong Kui
13
1 / 2 / 3
7,864
562
9,956
10,507
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
xDxwn
Shiva
15
7 / 2 / 1
9,201
657
14,101
14,025
14,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 6 / 1
6,792
485
3,775
14,719
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
JimSchrute
Nemesis
14
3 / 2 / 1
8,191
585
7,038
12,778
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
12
4 / 1 / 4
8,373
598
7,407
12,000
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
6 / 0 / 2
8,797
628
10,603
9,100
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
0 / 3 / 7
7,084
506
6,406
7,006
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
12
Kills
13
13
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
0
6
1
0.08
W
Nemesis
JimSchrute
Nemesis
3
2
1
1.75
L
Hou Yi
KingDojaa
Hou Yi
0
3
0
0
L
Ravana
NUVAXS
Ravana
4
2
1
2.25
L
Atlas
PigMan97
Atlas
0
4
3
0.38
W
Ares
4
1
4
6
W
Anhur
6
0
2
7
W
Merlin
0
3
7
1.17
L
Zhong Kui
cHiKo-Mob_52
Zhong Kui
1
2
3
1.25
L
Shiva
xDxwn
Shiva
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
35,229
50,752
Taken
55,603
35,839
Mitigated
37,111
9,356
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
3,775
1,705
0
2,863
14,719
12,680
0
49
14,670
0
39,308
W
Nemesis
JimSchrute
Nemesis
7,038
3,457
0
1,487
12,778
6,091
0
2,098
10,680
0
75,439
L
Hou Yi
KingDojaa
Hou Yi
2,942
1,902
0
1,082
5,633
1,419
100
1,235
4,358
0
29,083
L
Ravana
NUVAXS
Ravana
7,845
2,560
0
957
7,974
3,119
0
2,456
5,432
0
61,186
L
Atlas
PigMan97
Atlas
2,995
975
0
2,029
12,613
9,133
0
4,668
7,780
16,667
0
W
Ares
7,407
702
0
1,766
12,000
11,713
0
4,368
7,480
23,441
0
W
Anhur
10,603
5,858
0
4,300
9,100
3,745
720
2,834
6,266
0
71,128
W
Merlin
6,406
718
0
500
7,006
2,882
0
4,111
2,851
38,825
0
L
Zhong Kui
cHiKo-Mob_52
Zhong Kui
9,956
1,425
0
3,853
10,507
7,835
211
3,180
6,651
65,970
0
L
Shiva
xDxwn
Shiva
14,101
2,535
0
1,435
14,025
14,333
0
1,373
12,628
164
72,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
39,237
372
Minions Killed
374
0
Camps Cleared
0
1,302,901
Distance Traveled
1,366,864
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,792
485
69
5
0
254,635
1
W
Nemesis
8,191
585
105
8
0
327,257
4
L
Hou Yi
5,967
426
51
4
0
171,152
0
L
Ravana
7,961
569
102
7
0
327,387
0
L
Atlas
6,641
474
13
1
0
275,092
5
W
Ares
8,373
598
34
2
0
287,651
6
W
Anhur
8,797
628
106
8
0
258,342
1
W
Merlin
7,084
506
60
4
0
238,979
0
L
Zhong Kui
7,864
562
113
8
0
273,278
2
L
Shiva
9,201
657
93
7
0
255,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role