Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
CallumJ
Maui
Level 68
God Stats
1W - 6L
1,338 SR
Queue Stats
113W - 208L
1,344 Elo+
Party 2
Lancelot
Lancelot
Mike Myers3175
Lancelot
Level 155
God Stats
1W - 6L
1,309 SR
Queue Stats
121W - 261L
1,375 Elo+
Party 2
Apollo
Apollo
Sadibou
Apollo
Level 147
God Stats
2W - 8L
1,399 SR
Queue Stats
44W - 104L
1,352 Elo+
Party 2
Tyr
Tyr
SgtNashers9710
Tyr
Level 129
God Stats
0W - 6L
1,155 SR
Queue Stats
136W - 239L
1,397 Elo+
Party 2
Team Averages
Level 126
1,340 SR
1,393 Elo+

VS

Team Averages
Level 120
1,456 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LCPKing
Bakasura
Level 124
God Stats
13W - 6L
1,693 SR
Queue Stats
244W - 213L
1,573 Elo+
Party 3
Mulan
Mulan
hongwuzhu1
Mulan
Level 116
God Stats
2W - 5L
1,136 SR
Queue Stats
63W - 54L
1,539 Elo+
Party 3
Poseidon
Poseidon
Макуте
Poseidon
Level 183
God Stats
23W - 20L
1,450 SR
Queue Stats
986W - 940L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 4 / 1
4,337
620
3,096
4,726
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
CallumJ
Maui
7
0 / 0 / 1
3,557
508
1,317
4,330
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
7
1 / 0 / 3
4,480
640
3,299
5,425
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Sadibou
Apollo
1
0 / 0 / 0
2,877
411
0
0
0
9
2 / 1 / 1
5,074
725
2,253
7,017
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 1
4,398
628
1,160
4,854
2,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,964
566
1,585
4,607
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
LCPKing
Bakasura
8
2 / 1 / 0
4,682
669
2,331
5,473
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
8
1 / 1 / 1
4,868
695
3,651
4,828
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Макуте
Poseidon
8
2 / 1 / 1
4,742
677
4,115
3,162
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
5
5
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Hercules
 
Hercules
0
0
1
0.5
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Maui
CallumJ
Maui
0
0
1
0.5
W
Bakasura
LCPKing
Bakasura
2
1
0
2
L
Lancelot
1
0
3
2.5
L
Apollo
Sadibou
Apollo
0
0
0
0
L
2
1
1
2.5
W
Mulan
1
1
1
1.5
W
Poseidon
Макуте
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,965
Damage
12,842
21,498
Taken
22,924
9,818
Mitigated
9,718
5,406
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,096
374
0
375
4,726
1,548
0
1,822
2,609
29,816
0
W
Hercules
 
Hercules
1,160
238
670
1,534
4,854
2,699
180
1,398
3,456
0
12,394
W
Danzaburou
 
Danzaburou
1,585
1,052
0
1,990
4,607
1,716
404
1,304
3,303
0
26,393
L
Maui
CallumJ
Maui
1,317
187
0
843
4,330
2,305
0
842
3,488
7,763
0
W
Bakasura
LCPKing
Bakasura
2,331
1,924
0
1,313
5,473
1,821
816
920
4,553
0
20,482
L
Lancelot
3,299
225
0
1,810
5,425
1,759
0
1,002
4,334
0
18,639
L
Apollo
Sadibou
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
2,253
281
0
2,378
7,017
4,206
0
327
6,058
0
26,042
W
Mulan
3,651
726
0
2,704
4,828
2,655
0
0
4,828
0
28,798
W
Poseidon
Макуте
Poseidon
4,115
746
0
669
3,162
827
0
791
2,371
30,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
22,654
144
Minions Killed
214
0
Camps Cleared
0
633,708
Distance Traveled
728,920
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,337
620
57
8
0
140,870
2
W
Hercules
4,398
628
14
2
0
139,786
2
W
Danzaburou
3,964
566
41
6
0
116,757
0
L
Maui
3,557
508
12
2
0
154,713
0
W
Bakasura
4,682
669
53
8
0
174,220
0
L
Lancelot
4,480
640
29
4
0
183,080
0
L
Apollo
2,877
411
0
0
0
0
0
L
Tyr
5,074
725
46
7
0
155,045
0
W
Mulan
4,868
695
57
8
0
145,959
0
W
Poseidon
4,742
677
49
7
0
152,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role