Player Matchup

Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
Klubiii
Geb
Platinum V
Level 203
God Stats
13W - 7L
1,633 SR
Queue Stats
237W - 229L
1,637 MMR
Party 2
Discordia
Discordia
Platinum II
Kymurii
Discordia
Platinum II
Level 124
God Stats
1W - 0L
1,423 SR
Queue Stats
42W - 31L
1,798 MMR
Party 1
Apollo
Apollo
Platinum IV
TheColmbLeg21
Apollo
Platinum IV
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 106L
1,744 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,511 SR
1,636 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,482 SR
1,718 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum IV
Karimfxx
Raijin
Platinum IV
Level 157
God Stats
0W - 1L
1,725 SR
Queue Stats
78W - 70L
1,801 MMR
Solo
Agni
Agni
Platinum III
RivenMain123
Agni
Platinum III
Level 66
God Stats
0W - 1L
1,173 SR
Queue Stats
50W - 39L
1,803 MMR
Solo
Izanami
Izanami
Platinum V
inFEAR
Izanami
Platinum V
Level 109
God Stats
2W - 6L
1,091 SR
Queue Stats
160W - 156L
1,742 MMR
Solo
Mulan
Mulan
Gold I
lamUrStepBro
Mulan
Gold I
Level 125
God Stats
4W - 2L
1,920 SR
Queue Stats
172W - 168L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
10 / 2 / 1
9,249
841
11,860
8,893
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
 
Bakasura
13
6 / 0 / 2
7,727
702
7,683
12,129
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
9
0 / 1 / 5
6,119
556
2,978
7,850
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Kymurii
Discordia
10
0 / 3 / 6
5,985
544
4,918
6,564
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
3 / 0 / 4
7,323
666
6,407
5,148
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliNe ZhaRavanaThanatos

VS

Bans
BacchusHe BoMartichorasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
5,146
468
2,350
10,963
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Karimfxx
Raijin
10
1 / 2 / 1
6,012
547
6,602
7,568
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
4 / 5 / 0
6,515
592
5,083
8,795
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
inFEAR
Izanami
10
0 / 2 / 0
5,825
530
3,147
4,924
1,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 7 / 1
5,964
542
4,203
12,526
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
6
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
2
1
5.25
W
Bakasura
 
Bakasura
6
0
2
7
L
Fenrir
 
Fenrir
0
3
0
0
L
Raijin
Karimfxx
Raijin
1
2
1
0.75
W
Geb
0
1
5
2.5
W
Discordia
Kymurii
Discordia
0
3
6
1
L
4
5
0
0.8
W
3
0
4
5
L
Izanami
inFEAR
Izanami
0
2
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,846
Damage
21,385
40,584
Taken
44,776
19,106
Mitigated
18,276
14,227
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,860
7,108
90
4,812
8,893
3,527
942
1,655
7,238
79,947
0
W
Bakasura
 
Bakasura
7,683
5,528
0
4,359
12,129
6,050
0
4,459
7,670
0
55,405
L
Fenrir
 
Fenrir
2,350
478
0
2,830
10,963
5,485
0
3,741
6,792
0
9,775
L
Raijin
Karimfxx
Raijin
6,602
546
0
1,138
7,568
2,572
0
3,937
3,301
45,946
0
W
Geb
2,978
396
0
1,901
7,850
5,497
0
2,537
5,313
13,986
0
W
Discordia
Kymurii
Discordia
4,918
0
0
500
6,564
2,316
0
3,373
3,191
39,673
0
L
5,083
666
0
2,366
8,795
2,968
0
2,030
6,145
44,457
0
W
6,407
3,766
0
2,565
5,148
1,716
96
165
4,983
0
54,417
L
Izanami
inFEAR
Izanami
3,147
2,198
0
1,542
4,924
1,757
0
1,837
3,047
0
49,930
L
4,203
321
0
2,089
12,526
5,494
0
8,071
3,987
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
29,462
407
Minions Killed
340
0
Camps Cleared
0
1,219,859
Distance Traveled
1,137,531
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,249
841
127
12
0
220,536
0
W
Bakasura
7,727
702
105
10
0
292,000
3
L
Fenrir
5,146
468
9
1
0
255,622
5
L
Raijin
6,012
547
88
8
0
214,932
0
W
Geb
6,119
556
9
1
0
238,567
4
W
Discordia
5,985
544
62
6
0
236,084
3
L
Agni
6,515
592
77
7
0
235,466
3
W
Apollo
7,323
666
104
9
0
232,672
4
L
Izanami
5,825
530
85
8
0
197,557
0
L
Mulan
5,964
542
81
7
0
233,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role