Player Matchup

Olorun
Olorun
 
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DripBorn
Odin
Level 27
God Stats
3W - 3L
1,788 SR
Queue Stats
4W - 9L
1,466 Elo+
Party 3
Neith
Neith
Pigsome
Neith
Level 65
God Stats
2W - 3L
1,606 SR
Queue Stats
123W - 142L
1,472 Elo+
Party 2
Baba Yaga
Baba Yaga
bigexc
Baba Yaga
Level 45
God Stats
3W - 11L
1,360 SR
Queue Stats
72W - 111L
1,387 Elo+
Solo
Cthulhu
Cthulhu
lRaijinl
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,466 Elo+
Party 3
Team Averages
Level 40
1,551 SR
1,458 Elo+

VS

Team Averages
Level 36
1,631 SR
1,504 Elo+
Sylvanus
Sylvanus
BuhhBacon
Sylvanus
Level 24
God Stats
8W - 3L
1,587 SR
Queue Stats
30W - 20L
1,563 Elo+
Solo
Martichoras
Martichoras
GETALIFE15
Martichoras
Level 27
God Stats
2W - 0L
1,851 SR
Queue Stats
75W - 72L
1,489 Elo+
Party 1
Arachne
Arachne
Sharkibby
Arachne
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 104L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Xelapm
Guan Yu
Level 80
God Stats
3W - 0L
1,821 SR
Queue Stats
53W - 47L
1,534 Elo+
Party 1
Hel
Hel
spack3202
Hel
Level 24
God Stats
12W - 13L
1,397 SR
Queue Stats
27W - 24L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 5 / 1
9,354
720
9,550
11,771
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
14
0 / 4 / 1
8,198
631
2,586
12,909
8,970
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Pigsome
Neith
17
1 / 4 / 1
9,301
715
14,366
11,396
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baba Yaga
bigexc
Baba Yaga
16
0 / 6 / 3
8,877
683
7,692
11,059
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lRaijinl
Cthulhu
15
1 / 9 / 1
8,746
673
8,923
20,444
19,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuhhBacon
Sylvanus
18
3 / 0 / 18
10,431
802
6,508
9,315
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
GETALIFE15
Martichoras
19
13 / 1 / 8
11,650
896
26,089
14,985
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Sharkibby
Arachne
14
4 / 1 / 4
8,602
662
3,897
4,857
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
Xelapm
Guan Yu
17
3 / 0 / 14
9,700
746
7,594
19,298
22,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
5 / 2 / 14
10,100
777
12,494
11,087
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
86
4
Kills
28
28
Deaths
4
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
1
0.5
W
Sylvanus
BuhhBacon
Sylvanus
3
0
18
12
L
Odin
0
4
1
0.13
W
Martichoras
GETALIFE15
Martichoras
13
1
8
17
L
Neith
Pigsome
Neith
1
4
1
0.38
W
Arachne
Sharkibby
Arachne
4
1
4
6
W
Guan Yu
Xelapm
Guan Yu
3
0
14
10
L
Baba Yaga
bigexc
Baba Yaga
0
6
3
0.25
L
Cthulhu
lRaijinl
Cthulhu
1
9
1
0.17
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
56,582
67,579
Taken
59,542
40,265
Mitigated
49,154
4,190
Healing
32,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,550
4,517
190
582
11,771
3,786
0
4,492
7,279
29,598
0
W
Sylvanus
BuhhBacon
Sylvanus
6,508
1,405
2,865
4,166
9,315
9,739
745
4,150
4,909
22,444
0
L
Odin
2,586
158
0
0
12,909
8,970
0
2,351
10,558
0
15,548
W
Martichoras
GETALIFE15
Martichoras
26,089
9,140
0
4,090
14,985
8,268
156
6,886
7,678
0
69,291
L
Neith
Pigsome
Neith
14,366
5,368
0
1,338
11,396
4,233
58
3,956
7,336
0
39,588
W
Arachne
Sharkibby
Arachne
3,897
3,125
0
1,207
4,857
2,737
0
944
3,834
0
12,689
W
Guan Yu
Xelapm
Guan Yu
7,594
380
1,923
5,056
19,298
22,425
38
7,978
10,821
0
24,645
L
Baba Yaga
bigexc
Baba Yaga
7,692
1,065
0
1,498
11,059
4,160
0
4,296
6,763
40,836
0
L
Cthulhu
lRaijinl
Cthulhu
8,923
791
0
582
20,444
19,116
396
3,969
16,475
25,477
125
W
12,494
81
7,036
6,022
11,087
5,985
1,939
4,885
6,110
34,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
50,483
249
Minions Killed
261
0
Camps Cleared
0
1,192,551
Distance Traveled
1,191,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,354
720
49
4
0
218,020
0
W
Sylvanus
10,431
802
43
3
0
242,773
0
L
Odin
8,198
631
19
1
0
249,101
0
W
Martichoras
11,650
896
105
8
0
258,511
0
L
Neith
9,301
715
72
6
0
235,487
0
W
Arachne
8,602
662
25
2
0
139,480
1
W
Guan Yu
9,700
746
29
2
0
289,247
0
L
Baba Yaga
8,877
683
65
5
0
238,630
0
L
Cthulhu
8,746
673
44
3
0
251,313
0
W
Hel
10,100
777
59
5
0
261,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role