Player Matchup

Rama
Rama
 
Rama
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AlphaMelio
Set
Level 138
God Stats
1W - 3L
1,401 SR
Queue Stats
6W - 10L
1,281 Elo+
Party 1
Khepri
Khepri
DarkDemonMaster
Khepri
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 1
Janus
Janus
Manfroste
Janus
Level 91
God Stats
1W - 2L
1,378 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 1
Charybdis
Charybdis
Y0mega
Charybdis
Level 63
God Stats
4W - 2L
1,571 SR
Queue Stats
4W - 7L
1,112 Elo+
Party 1
Team Averages
Level 98
1,470 SR
1,223 Elo+

VS

Team Averages
Level 92
1,613 SR
1,409 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AIVAAR
Sol
Level 16
God Stats
6W - 8L
1,525 SR
Queue Stats
68W - 77L
1,375 Elo+
Party 2
Athena
Athena
VoidStalkr
Athena
Level 102
God Stats
4W - 5L
1,427 SR
Queue Stats
28W - 14L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Xy-Joker97-Yx
Jormungandr
Level 135
God Stats
4W - 4L
1,810 SR
Queue Stats
121W - 133L
1,442 Elo+
Party 2
Izanami
Izanami
g3vv
Izanami
Level 47
God Stats
2W - 2L
1,804 SR
Queue Stats
32W - 37L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 0 / 0
4,549
650
2,701
4,896
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 1
4,699
671
1,899
4,680
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 1
4,544
649
1,629
2,636
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Manfroste
Janus
8
0 / 0 / 0
4,199
600
1,792
1,934
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Y0mega
Charybdis
7
0 / 1 / 1
3,936
562
3,409
2,994
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 1 / 0
4,582
655
1,334
6,312
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
AIVAAR
Sol
8
0 / 0 / 0
4,360
623
1,738
3,127
874
Athena
VoidStalkr
Athena
4
1 / 2 / 1
3,705
529
1,160
4,577
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Xy-Joker97-Yx
Jormungandr
8
0 / 0 / 0
4,397
628
2,789
4,165
2,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
g3vv
Izanami
8
1 / 1 / 1
4,458
637
2,347
3,336
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
0
0
L
Bakasura
 
Bakasura
1
1
0
1
L
Sol
AIVAAR
Sol
0
0
0
0
W
2
1
1
2.5
W
2
1
1
2.5
W
Janus
Manfroste
Janus
0
0
0
0
L
Athena
VoidStalkr
Athena
1
2
1
0.75
L
Jormungandr
Xy-Joker97-Yx
Jormungandr
0
0
0
0
W
Charybdis
Y0mega
Charybdis
0
1
1
0.5
L
Izanami
g3vv
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,430
Damage
9,368
17,140
Taken
21,517
6,302
Mitigated
8,915
6,177
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,701
2,210
0
2,758
4,896
1,733
0
2,789
2,107
0
27,820
L
Bakasura
 
Bakasura
1,334
942
0
2,157
6,312
2,213
0
438
5,846
0
27,303
L
Sol
AIVAAR
Sol
1,738
130
0
2,025
3,127
874
0
1,507
1,496
27,980
0
W
1,899
962
0
525
4,680
1,610
0
483
3,884
0
26,245
W
1,629
416
0
932
2,636
1,536
0
556
2,080
7,109
0
W
Janus
Manfroste
Janus
1,792
58
0
500
1,934
620
0
1,306
628
26,339
0
L
Athena
VoidStalkr
Athena
1,160
402
70
1,178
4,577
2,184
0
994
3,583
4,277
0
L
Jormungandr
Xy-Joker97-Yx
Jormungandr
2,789
1,081
0
1,693
4,165
2,670
0
0
4,165
28,626
0
W
Charybdis
Y0mega
Charybdis
3,409
2,382
0
1,462
2,994
803
0
553
2,441
0
26,691
L
Izanami
g3vv
Izanami
2,347
2,077
0
516
3,336
974
0
401
2,935
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,927
Gold Earned
21,502
205
Minions Killed
219
0
Camps Cleared
0
741,898
Distance Traveled
656,358
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,549
650
49
7
0
116,921
0
L
Bakasura
4,582
655
59
8
0
179,939
0
L
Sol
4,360
623
54
8
0
129,252
0
W
Set
4,699
671
39
6
0
162,628
3
W
Khepri
4,544
649
8
1
0
149,006
0
W
Janus
4,199
600
54
8
0
174,514
2
L
Athena
3,705
529
4
1
0
86,663
1
L
Jormungandr
4,397
628
48
7
0
135,008
0
W
Charybdis
3,936
562
55
8
0
138,829
0
L
Izanami
4,458
637
54
8
0
125,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role