Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Jahera
Aphrodite
Level 179
God Stats
2W - 0L
1,832 SR
Queue Stats
192W - 187L
1,550 Elo+
Party 2
Geb
Geb
Kazuo_Kamelot
Geb
Level 306
God Stats
5W - 3L
1,285 SR
Queue Stats
699W - 719L
1,503 Elo+
Party 2
Odin
Odin
Pentiffic1
Odin
Level 121
God Stats
2W - 1L
1,554 SR
Queue Stats
222W - 199L
1,518 Elo+
Solo
Mulan
Mulan
Thortar8
Mulan
Level 65
God Stats
1W - 2L
1,334 SR
Queue Stats
27W - 22L
1,543 Elo+
Party 1
Team Averages
Level 164
1,501 SR
1,523 Elo+

VS

Team Averages
Level 113
1,544 SR
1,540 Elo+
Tyr
Tyr
 
Tyr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GJSmoker
Aphrodite
Level 126
God Stats
4W - 6L
1,720 SR
Queue Stats
495W - 430L
1,577 Elo+
Solo
Ullr
Ullr
MIniDragonIII
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo
Scylla
Scylla
Pietros323
Scylla
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,510 Elo+
Solo
Thoth
Thoth
T3E2
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 135L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 2
7,605
1,086
10,137
5,342
2,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Jahera
Aphrodite
12
1 / 3 / 8
6,461
923
5,600
8,323
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
6,426
918
8,580
7,046
6,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 7
6,006
858
4,078
8,519
9,652
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Thortar8
Mulan
10
0 / 3 / 4
5,639
806
3,775
8,050
4,909
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 4
5,814
831
4,275
9,230
8,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
GJSmoker
Aphrodite
14
2 / 1 / 6
6,646
949
4,787
9,014
6,608
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 2 / 5
5,753
822
4,300
8,189
4,026
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Pietros323
Scylla
12
2 / 3 / 2
6,173
882
10,315
7,521
3,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
T3E2
Thoth
8
1 / 0 / 2
5,486
784
2,334
1,284
625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
9
Kills
6
8
Deaths
9
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
2
8
L
Tyr
 
Tyr
1
3
4
1
L
Aphrodite
GJSmoker
Aphrodite
2
1
6
5
W
Aphrodite
Jahera
Aphrodite
1
3
8
1.67
W
1
1
5
3.5
L
0
2
5
1.25
W
0
1
7
3.5
L
Scylla
Pietros323
Scylla
2
3
2
1
L
Thoth
T3E2
Thoth
1
0
2
2
W
Mulan
Thortar8
Mulan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
26,011
37,280
Taken
35,238
28,707
Mitigated
22,762
19,516
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,137
3,527
360
3,313
5,342
2,874
387
3,037
2,195
0
21,646
L
Tyr
 
Tyr
4,275
0
1,145
2,235
9,230
8,428
0
4,344
4,701
0
9,173
L
Aphrodite
GJSmoker
Aphrodite
4,787
366
6,431
6,119
9,014
6,608
0
3,114
5,586
12,585
0
W
Aphrodite
Jahera
Aphrodite
5,600
266
4,633
3,887
8,323
4,879
114
2,976
5,235
10,053
0
W
8,580
752
782
2,270
7,046
6,393
0
3,154
3,892
22,225
0
L
4,300
1,834
0
794
8,189
4,026
0
3,148
5,017
0
12,293
W
4,078
421
1,281
2,196
8,519
9,652
196
3,404
5,115
0
5,904
L
Scylla
Pietros323
Scylla
10,315
471
361
1,565
7,521
3,075
0
2,580
4,853
17,003
0
L
Thoth
T3E2
Thoth
2,334
128
157
270
1,284
625
0
875
377
4,015
0
W
Mulan
Thortar8
Mulan
3,775
132
305
489
8,050
4,909
0
4,847
3,203
477
5,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
29,872
76
Minions Killed
67
0
Camps Cleared
0
749,356
Distance Traveled
640,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,605
1,086
24
3
0
149,929
0
L
Tyr
5,814
831
2
0
0
157,124
0
L
Aphrodite
6,646
949
28
4
0
155,735
0
W
Aphrodite
6,461
923
23
3
0
129,873
0
W
Geb
6,426
918
17
2
0
158,396
0
L
Ullr
5,753
822
10
1
0
139,691
0
W
Odin
6,006
858
5
1
0
162,729
0
L
Scylla
6,173
882
21
3
0
131,263
0
L
Thoth
5,486
784
6
1
0
56,268
0
W
Mulan
5,639
806
7
1
0
148,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role