Player Matchup

Chaac
Chaac
Chunchunmaru16
Chaac
Level 18
God Stats
2W - 1L
1,843 SR
Queue Stats
18W - 22L
1,457 Elo+
Party 1
Medusa
Medusa
Exoteczz
Medusa
Level 45
God Stats
23W - 16L
1,618 SR
Queue Stats
144W - 175L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
JoJo_3612
Cthulhu
Level 109
God Stats
1W - 3L
1,564 SR
Queue Stats
149W - 156L
1,520 Elo+
Party 2
Persephone
Persephone
Saint-Empereur
Persephone
Level 69
God Stats
4W - 4L
1,589 SR
Queue Stats
84W - 80L
1,533 Elo+
Party 2
Fenrir
Fenrir
Stormccccrow
Fenrir
Level 63
God Stats
4W - 7L
1,472 SR
Queue Stats
131W - 131L
1,514 Elo+
Party 1
Team Averages
Level 61
1,617 SR
1,492 Elo+

VS

Team Averages
Level 63
1,529 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fribexz
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,453 Elo+
Party 3
Sobek
Sobek
Mungo4690
Sobek
Level 127
God Stats
50W - 52L
1,458 SR
Queue Stats
581W - 557L
1,521 Elo+
Solo
Ishtar
Ishtar
xTrick4
Ishtar
Level 46
God Stats
2W - 0L
1,685 SR
Queue Stats
46W - 69L
1,398 Elo+
Solo
Agni
Agni
zadoski
Agni
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 17L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,104
555
5,304
11,519
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Exoteczz
Medusa
9
1 / 3 / 0
6,010
546
3,631
6,688
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JoJo_3612
Cthulhu
8
0 / 1 / 1
5,404
491
2,881
6,902
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Saint-Empereur
Persephone
10
1 / 1 / 0
6,127
557
4,816
3,668
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 2 / 0
6,382
580
5,040
9,805
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 2 / 3
7,151
650
8,728
10,975
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Fribexz
Anubis
12
3 / 2 / 1
6,672
607
5,783
7,010
3,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Mungo4690
Sobek
9
1 / 0 / 3
5,878
534
3,420
8,325
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
xTrick4
Ishtar
10
1 / 1 / 3
5,632
512
4,425
4,782
1,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
zadoski
Agni
10
1 / 1 / 1
5,643
513
2,158
5,082
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
11
11
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
3
3.25
L
1
4
1
0.38
L
Medusa
Exoteczz
Medusa
1
3
0
0.33
W
Anubis
Fribexz
Anubis
3
2
1
1.75
L
Cthulhu
JoJo_3612
Cthulhu
0
1
1
0.5
W
Sobek
Mungo4690
Sobek
1
0
3
2.5
L
Persephone
Saint-Empereur
Persephone
1
1
0
1
L
Fenrir
3
2
0
1.5
W
Ishtar
xTrick4
Ishtar
1
1
3
2.5
W
Agni
zadoski
Agni
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
24,514
38,582
Taken
36,174
17,202
Mitigated
17,406
11,226
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,728
4,698
0
2,102
10,975
4,258
0
2,241
8,714
0
58,714
L
5,304
882
0
2,684
11,519
5,465
0
5,757
5,762
0
40,469
L
Medusa
Exoteczz
Medusa
3,631
1,510
0
2,531
6,688
2,233
656
1,000
5,688
0
36,222
W
Anubis
Fribexz
Anubis
5,783
150
0
2,755
7,010
3,103
0
146
6,864
47,260
0
L
Cthulhu
JoJo_3612
Cthulhu
2,881
209
252
2,946
6,902
4,646
0
1,463
5,439
17,976
0
W
Sobek
Mungo4690
Sobek
3,420
355
0
4,998
8,325
6,616
0
3,221
5,104
19,642
0
L
Persephone
Saint-Empereur
Persephone
4,816
113
0
86
3,668
1,049
0
1,512
2,095
35,952
0
L
Fenrir
5,040
1,052
0
2,727
9,805
3,809
0
1,688
8,117
0
39,904
W
Ishtar
xTrick4
Ishtar
4,425
2,616
0
1,654
4,782
1,750
0
573
4,209
0
36,560
W
Agni
zadoski
Agni
2,158
316
0
500
5,082
1,679
0
1,687
3,395
36,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
30,976
287
Minions Killed
341
0
Camps Cleared
0
1,101,695
Distance Traveled
1,112,420
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,151
650
85
8
0
261,580
0
L
Chaac
6,104
555
61
6
0
217,377
0
L
Medusa
6,010
546
58
5
0
199,096
0
W
Anubis
6,672
607
88
8
0
170,138
0
L
Cthulhu
5,404
491
36
3
0
218,965
0
W
Sobek
5,878
534
14
1
0
231,359
5
L
Persephone
6,127
557
58
5
0
213,172
2
L
Fenrir
6,382
580
74
7
0
253,085
3
W
Ishtar
5,632
512
78
7
0
216,036
1
W
Agni
5,643
513
76
7
0
233,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role