Player Matchup

Baron Samedi
Baron Samedi
Neva a Fiend
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 12L
2,008 Elo+
Party 1
Thanatos
Thanatos
VividPup3680328
Thanatos
Level 117
God Stats
5W - 4L
1,579 SR
Queue Stats
42W - 25L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
uwuPenelope
Sylvanus
Level 22
God Stats
2W - 0L
1,757 SR
Queue Stats
52W - 14L
1,759 Elo+
Party 1
Team Averages
Level 50
1,612 SR
1,816 Elo+

VS

Team Averages
Level 75
1,498 SR
1,477 Elo+
Lancelot
Lancelot
Lalo5630
Lancelot
Level 17
God Stats
0W - 1L
1,604 SR
Queue Stats
16W - 14L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
LegoRey04
Cthulhu
Level 87
God Stats
2W - 3L
1,391 SR
Queue Stats
14W - 13L
1,472 Elo+
Party 2
Ishtar
Ishtar
TriableCoyote8
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Neva a Fiend
Baron Samedi
18
10 / 0 / 23
14,691
979
32,968
16,081
11,207
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
20 / 3 / 7
14,777
985
22,732
16,776
7,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
uwuPenelope
Sylvanus
17
5 / 1 / 25
13,292
886
9,188
14,332
11,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lalo5630
Lancelot
12
0 / 13 / 2
9,423
628
4,129
21,127
5,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LegoRey04
Cthulhu
12
0 / 10 / 2
9,730
649
7,289
24,293
21,649
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 12 / 1
10,457
697
12,454
25,697
7,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
7
35
Kills
2
4
Deaths
35
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Lalo5630
Lancelot
0
13
2
0.08
L
Cthulhu
LegoRey04
Cthulhu
0
10
2
0.1
W
Baron Samedi
Neva a Fiend
Baron Samedi
10
0
23
21.5
L
2
12
1
0.21
W
Thanatos
20
3
7
7.83
W
Sylvanus
uwuPenelope
Sylvanus
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,888
Damage
23,872
47,189
Taken
71,117
30,828
Mitigated
34,204
34,164
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Lalo5630
Lancelot
4,129
938
0
0
21,127
5,455
0
12,995
7,745
0
17,293
L
Cthulhu
LegoRey04
Cthulhu
7,289
169
114
642
24,293
21,649
0
10,882
13,001
31,435
0
W
Baron Samedi
Neva a Fiend
Baron Samedi
32,968
2,509
3,172
7,486
16,081
11,207
1,240
3,149
12,601
108,206
0
L
12,454
6,525
0
2,323
25,697
7,100
0
16,593
8,870
0
44,605
W
Thanatos
22,732
6,620
0
13,404
16,776
7,647
1,209
2,137
14,618
0
63,010
W
Sylvanus
uwuPenelope
Sylvanus
9,188
2,054
5,135
4,967
14,332
11,974
739
3,063
7,410
29,497
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
29,610
208
Minions Killed
110
0
Camps Cleared
0
786,522
Distance Traveled
718,149
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,423
628
25
2
0
231,996
0
L
Cthulhu
9,730
649
29
2
0
257,808
0
W
Baron Samedi
14,691
979
134
9
0
248,290
2
L
Ishtar
10,457
697
56
4
0
228,345
4
W
Thanatos
14,777
985
44
3
0
323,010
4
W
Sylvanus
13,292
886
30
2
0
215,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role