Player Matchup

Zhong Kui
Zhong Kui
Gold III
BluffableRogu3
Zhong Kui
Gold III
Level 137
God Stats
7W - 4L
1,763 SR
Queue Stats
77W - 72L
1,463 MMR
Solo
Cupid
Cupid
Gold III
ByJuanillo
Cupid
Gold III
Level 121
God Stats
5W - 5L
1,573 SR
Queue Stats
99W - 105L
1,438 MMR
Party 1
King Arthur
King Arthur
Gold III
RS VorTex1300
King Arthur
Gold III
Level 125
God Stats
13W - 12L
1,538 SR
Queue Stats
250W - 252L
1,471 MMR
Solo
Bacchus
Bacchus
Gold IV
YISUXD
Bacchus
Gold IV
Level 128
God Stats
10W - 4L
1,752 SR
Queue Stats
204W - 204L
1,388 MMR
Party 1
Bastet
Bastet
Silver I
ethannolove
Bastet
Silver I
Level 126
God Stats
2W - 0L
1,766 SR
Queue Stats
11W - 11L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,678 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,451 SR
1,468 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
 
Thor
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
DRACKO91
Neith
Gold IV
Level 195
God Stats
12W - 14L
1,377 SR
Queue Stats
306W - 312L
1,425 MMR
Solo
Merlin
Merlin
Gold III
Hoogxnie
Merlin
Gold III
Level 121
God Stats
1W - 4L
1,424 SR
Queue Stats
173W - 178L
1,475 MMR
Solo
Ganesha
Ganesha
Gold V
MacAttacks37
Ganesha
Gold V
Level 48
God Stats
1W - 2L
1,455 SR
Queue Stats
62W - 66L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BluffableRogu3
Zhong Kui
17
2 / 0 / 3
10,890
573
11,634
10,643
10,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
2 / 2 / 3
9,351
492
8,719
12,253
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RS VorTex1300
King Arthur
17
2 / 1 / 1
10,868
572
11,689
19,890
23,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
YISUXD
Bacchus
14
1 / 0 / 9
9,198
484
6,332
12,429
14,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
8 / 3 / 1
10,466
551
10,928
20,186
9,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayThanatosMartichorasKaliBakasura

VS

Bans
SusanoJormungandrLokiDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 3 / 2
9,900
521
12,977
20,670
20,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
 
Thor
17
2 / 1 / 1
9,670
509
5,686
14,166
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DRACKO91
Neith
14
3 / 5 / 0
8,967
472
12,390
14,239
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Hoogxnie
Merlin
16
0 / 1 / 2
9,122
480
6,678
5,276
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MacAttacks37
Ganesha
10
0 / 5 / 4
7,562
398
5,989
17,387
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
6
6
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
L
Thor
 
Thor
2
1
1
2.5
W
Zhong Kui
BluffableRogu3
Zhong Kui
2
0
3
3.5
W
Cupid
2
2
3
1.75
L
Neith
DRACKO91
Neith
3
5
0
0.6
L
Merlin
Hoogxnie
Merlin
0
1
2
1
L
Ganesha
MacAttacks37
Ganesha
0
5
4
0.4
W
King Arthur
RS VorTex1300
King Arthur
2
1
1
2.5
W
Bacchus
YISUXD
Bacchus
1
0
9
5.5
W
Bastet
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,302
Damage
43,720
75,401
Taken
71,738
63,097
Mitigated
49,880
29,422
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,977
2,041
0
4,298
20,670
20,786
87
3,163
17,507
1,049
83,874
L
Thor
 
Thor
5,686
1,338
0
1,335
14,166
6,154
0
2,853
11,197
0
94,475
W
Zhong Kui
BluffableRogu3
Zhong Kui
11,634
1,914
0
6,968
10,643
10,415
810
4,990
5,653
100,049
0
W
Cupid
8,719
6,032
142
4,382
12,253
5,114
891
1,759
10,282
0
73,452
L
Neith
DRACKO91
Neith
12,390
4,753
0
2,901
14,239
5,362
0
3,725
10,430
0
69,794
L
Merlin
Hoogxnie
Merlin
6,678
324
0
660
5,276
1,958
0
2,131
3,145
68,617
0
L
Ganesha
MacAttacks37
Ganesha
5,989
953
0
2,095
17,387
15,620
0
6,393
10,918
20,904
0
W
King Arthur
RS VorTex1300
King Arthur
11,689
1,227
0
4,276
19,890
23,795
198
1,884
18,006
1,023
94,821
W
Bacchus
YISUXD
Bacchus
6,332
928
0
2,599
12,429
14,227
9
2,325
9,960
22,920
0
W
Bastet
10,928
3,080
0
11,055
20,186
9,546
0
3,181
17,005
0
89,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,773
Gold Earned
45,221
611
Minions Killed
562
0
Camps Cleared
0
1,966,951
Distance Traveled
1,687,340
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,900
521
137
7
0
352,837
10
L
Thor
9,670
509
138
7
0
375,782
0
W
Zhong Kui
10,890
573
184
10
0
392,621
0
W
Cupid
9,351
492
116
6
0
358,229
0
L
Neith
8,967
472
139
7
0
330,935
2
L
Merlin
9,122
480
147
8
0
323,720
0
L
Ganesha
7,562
398
1
0
0
304,066
0
W
King Arthur
10,868
572
166
9
0
377,923
8
W
Bacchus
9,198
484
24
1
0
411,852
1
W
Bastet
10,466
551
121
6
0
426,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role