Player Matchup

Rama
Rama
Grimmace
Rama
Level 147
God Stats
5W - 4L
1,524 SR
Queue Stats
50W - 54L
1,465 Elo+
Solo
Poseidon
Poseidon
KingAurvandill
Poseidon
Level 69
God Stats
1W - 1L
1,203 SR
Queue Stats
199W - 205L
1,515 Elo+
Solo
Ares
Ares
dreamknight907
Ares
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
400W - 391L
1,477 Elo+
Solo
Merlin
Merlin
violet_fan69
Merlin
Level 60
God Stats
7W - 8L
1,429 SR
Queue Stats
119W - 130L
1,448 Elo+
Solo
Ravana
Ravana
xXenomorphPredXx
Ravana
Level 63
God Stats
127W - 153L
1,538 SR
Queue Stats
151W - 191L
1,469 Elo+
Solo
Team Averages
Level 93
1,439 SR
1,475 Elo+

VS

Team Averages
Level 101
1,517 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CastroAza
Awilix
Level 61
God Stats
23W - 14L
1,444 SR
Queue Stats
120W - 123L
1,406 Elo+
Solo
Bacchus
Bacchus
EL TORO LOCO00
Bacchus
Level 121
God Stats
7W - 12L
1,585 SR
Queue Stats
284W - 250L
1,475 Elo+
Solo
Ah Puch
Ah Puch
JackTullier
Ah Puch
Level 90
God Stats
5W - 11L
1,350 SR
Queue Stats
73W - 68L
1,448 Elo+
Solo
Bellona
Bellona
Markiemark110
Bellona
Level 101
God Stats
0W - 1L
1,705 SR
Queue Stats
166W - 150L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 4 / 1
8,071
538
2,033
10,109
4,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
0 / 2 / 1
8,774
585
6,066
7,344
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
7,574
505
3,889
13,862
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
13
1 / 0 / 5
8,203
547
5,965
6,542
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 3
10,631
709
11,215
5,827
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 2 / 3
8,266
551
10,657
10,749
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
CastroAza
Awilix
1
0 / 0 / 0
2,952
197
0
0
0
10
4 / 3 / 3
7,247
483
4,014
12,264
11,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
JackTullier
Ah Puch
12
0 / 5 / 2
7,000
467
4,969
10,617
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
13
2 / 1 / 1
7,491
499
6,653
14,971
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
11
11
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
2
3
3.25
L
Awilix
CastroAza
Awilix
0
0
0
0
L
4
3
3
1.83
W
Rama
2
4
1
0.63
L
Ah Puch
JackTullier
Ah Puch
0
5
2
0.2
W
Poseidon
0
2
1
0.25
L
Bellona
2
1
1
2.5
W
1
5
2
0.4
W
Merlin
1
0
5
3.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
26,293
43,684
Taken
48,601
23,144
Mitigated
32,481
7,762
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,657
5,126
0
3,708
10,749
4,040
478
2,112
8,637
0
56,028
L
Awilix
CastroAza
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
4,014
469
81
2,794
12,264
11,764
15
2,820
9,444
16,835
0
W
Rama
2,033
1,840
0
3,256
10,109
4,058
2,824
1,970
8,091
0
53,758
L
Ah Puch
JackTullier
Ah Puch
4,969
51
0
2,066
10,617
3,677
94
4,229
6,358
56,272
0
W
Poseidon
6,066
705
0
463
7,344
2,348
472
0
6,814
63,396
0
L
Bellona
6,653
426
0
4,286
14,971
13,000
0
6,499
8,044
0
45,607
W
3,889
384
0
1,561
13,862
10,757
0
3,894
9,823
28,698
0
W
Merlin
5,965
170
0
750
6,542
2,696
294
2,436
4,106
59,744
0
W
11,215
3,012
0
1,732
5,827
3,285
1,204
781
5,046
0
109,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
32,956
504
Minions Killed
258
0
Camps Cleared
0
1,524,817
Distance Traveled
1,100,201
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,266
551
84
6
0
310,444
0
L
Awilix
2,952
197
0
0
0
0
0
L
Bacchus
7,247
483
21
1
0
238,190
2
W
Rama
8,071
538
93
6
0
281,529
8
L
Ah Puch
7,000
467
82
5
0
260,909
1
W
Poseidon
8,774
585
107
7
0
315,345
0
L
Bellona
7,491
499
71
5
0
290,658
0
W
Ares
7,574
505
25
2
0
306,477
0
W
Merlin
8,203
547
121
8
0
290,558
1
W
Ravana
10,631
709
158
11
0
330,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role