Player Matchup

Nu Wa
Nu Wa
ENDLESS_TRUTH
Nu Wa
Level 127
God Stats
36W - 31L
1,533 SR
Queue Stats
281W - 281L
1,510 Elo+
Party 2
Thanatos
Thanatos
Korupt Zero
Thanatos
Level 95
God Stats
45W - 25L
1,642 SR
Queue Stats
329W - 299L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Purrfect22
Guan Yu
Level 127
God Stats
6W - 3L
1,570 SR
Queue Stats
108W - 82L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
imknaga
Sun Wukong
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 108L
1,537 Elo+
Party 2
Freya
Freya
xxpeanut124
Freya
Level 124
God Stats
3W - 1L
1,533 SR
Queue Stats
115W - 85L
1,510 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,525 Elo+

VS

Team Averages
Level 108
1,588 SR
1,501 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
The Holy BIC
Danzaburou
Level 142
God Stats
3W - 5L
1,654 SR
Queue Stats
251W - 255L
1,549 Elo+
Party 3
Bacchus
Bacchus
ZanMan666
Bacchus
Level 128
God Stats
4W - 3L
1,629 SR
Queue Stats
11W - 16L
1,403 Elo+
Solo
Set
Set
italio458
Set
Level 108
God Stats
1W - 3L
1,411 SR
Queue Stats
8W - 16L
1,508 Elo+
Solo
Mulan
Mulan
polishedphoenix
Mulan
Level 73
God Stats
12W - 11L
1,743 SR
Queue Stats
114W - 110L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,999
545
3,308
4,998
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Korupt Zero
Thanatos
11
6 / 1 / 2
6,637
603
6,352
9,775
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Purrfect22
Guan Yu
10
3 / 1 / 5
5,854
532
5,390
7,630
5,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
imknaga
Sun Wukong
12
2 / 2 / 1
6,334
576
6,389
10,298
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
5,731
521
5,557
5,820
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
5,751
523
2,260
4,853
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
The Holy BIC
Danzaburou
10
1 / 3 / 3
6,214
565
4,023
8,479
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
ZanMan666
Bacchus
6
0 / 4 / 2
4,828
439
4,026
8,920
5,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 0
7,359
669
4,473
8,634
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 1
6,653
605
8,012
11,271
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
7
7
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
0
1
4
2
W
Thanatos
Korupt Zero
Thanatos
6
1
2
7
W
Guan Yu
Purrfect22
Guan Yu
3
1
5
5.5
L
Danzaburou
The Holy BIC
Danzaburou
1
3
3
0.83
L
Bacchus
ZanMan666
Bacchus
0
4
2
0.25
W
Sun Wukong
imknaga
Sun Wukong
2
2
1
1.25
L
5
0
0
5
L
1
3
1
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,996
Damage
22,794
38,521
Taken
42,157
20,641
Mitigated
20,465
13,529
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,260
0
0
500
4,853
1,271
0
2,324
2,529
41,968
0
W
3,308
1,257
0
607
4,998
1,574
262
2,342
2,456
40,709
0
W
Thanatos
Korupt Zero
Thanatos
6,352
2,436
0
7,387
9,775
3,792
0
848
8,887
0
45,269
W
Guan Yu
Purrfect22
Guan Yu
5,390
1,336
228
1,723
7,630
5,267
0
1,983
5,647
0
24,748
L
Danzaburou
The Holy BIC
Danzaburou
4,023
729
0
1,735
8,479
2,683
0
3,509
4,970
0
41,224
L
Bacchus
ZanMan666
Bacchus
4,026
578
0
1,797
8,920
5,647
0
2,243
6,677
8,852
0
W
Sun Wukong
imknaga
Sun Wukong
6,389
1,134
0
1,689
10,298
8,052
0
90
10,208
0
41,747
L
4,473
2,380
0
1,485
8,634
3,393
0
772
7,862
0
62,122
L
8,012
1,219
0
2,921
11,271
7,471
0
115
11,156
0
52,811
W
5,557
1,605
0
1,895
5,820
1,956
349
873
4,947
38,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
30,805
302
Minions Killed
348
0
Camps Cleared
0
1,120,430
Distance Traveled
1,051,612
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,751
523
85
8
0
212,427
4
W
Nu Wa
5,999
545
64
6
0
202,686
0
W
Thanatos
6,637
603
74
7
0
253,027
0
W
Guan Yu
5,854
532
33
3
0
230,040
2
L
Danzaburou
6,214
565
65
6
0
203,512
0
L
Bacchus
4,828
439
12
1
0
175,426
0
W
Sun Wukong
6,334
576
67
6
0
224,831
0
L
Set
7,359
669
92
8
0
248,816
2
L
Mulan
6,653
605
94
9
0
211,431
0
W
Freya
5,731
521
64
6
0
209,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role