Player Matchup

Chronos
Chronos
DustyRedshot
Chronos
Level 143
God Stats
2W - 2L
1,522 SR
Queue Stats
408W - 387L
1,422 Elo+
Solo
The Morrigan
The Morrigan
My Arctic Abyss
The Morrigan
Level 101
God Stats
26W - 27L
1,465 SR
Queue Stats
416W - 385L
1,445 Elo+
Solo
Serqet
Serqet
PaperyRaptor823
Serqet
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 154L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
RockTrap120
Danzaburou
Level 97
God Stats
19W - 11L
1,672 SR
Queue Stats
652W - 616L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
X VIPERALF
Ao Kuang
Level 66
God Stats
2W - 1L
1,379 SR
Queue Stats
86W - 113L
1,422 Elo+
Party 1
Team Averages
Level 95
1,507 SR
1,433 Elo+

VS

Team Averages
Level 74
1,459 SR
1,422 Elo+
Poseidon
Poseidon
Fidato1
Poseidon
Level 109
God Stats
21W - 19L
1,515 SR
Queue Stats
416W - 427L
1,412 Elo+
Solo
Awilix
Awilix
Nanodesu__17
Awilix
Level 89
God Stats
29W - 25L
1,561 SR
Queue Stats
412W - 405L
1,412 Elo+
Solo
Athena
Athena
TheRevelant
Athena
Level 44
God Stats
0W - 2L
1,219 SR
Queue Stats
56W - 58L
1,359 Elo+
Solo
Xbalanque
Xbalanque
Turnupvito
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Ymir
Ymir
TypicalTij
Ymir
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 94L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DustyRedshot
Chronos
15
7 / 2 / 3
9,608
641
10,830
10,965
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
My Arctic Abyss
The Morrigan
13
3 / 1 / 4
7,850
523
7,817
7,300
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 9
7,722
515
3,407
10,594
7,930
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RockTrap120
Danzaburou
13
1 / 2 / 2
8,893
593
11,858
10,250
6,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
X VIPERALF
Ao Kuang
13
6 / 1 / 2
8,463
564
7,764
13,353
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fidato1
Poseidon
13
2 / 4 / 2
7,929
529
6,560
8,471
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
2 / 3 / 3
7,774
518
8,475
12,638
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
2 / 6 / 4
6,999
467
4,447
14,676
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Turnupvito
Xbalanque
10
1 / 2 / 4
6,621
441
2,350
7,422
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 0
8,073
538
7,196
15,063
10,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
9
9
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
DustyRedshot
Chronos
7
2
3
4.25
L
Poseidon
Fidato1
Poseidon
2
4
2
0.75
W
The Morrigan
My Arctic Abyss
The Morrigan
3
1
4
5
L
Awilix
2
3
3
1.17
W
0
3
9
1.5
W
Danzaburou
RockTrap120
Danzaburou
1
2
2
1
L
Athena
2
6
4
0.67
L
Xbalanque
Turnupvito
Xbalanque
1
2
4
1.5
L
2
2
0
1
W
Ao Kuang
X VIPERALF
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,676
Damage
29,028
52,462
Taken
58,270
26,350
Mitigated
34,577
11,546
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DustyRedshot
Chronos
10,830
6,082
0
1,052
10,965
4,464
2,802
1,894
8,961
68,241
0
L
Poseidon
Fidato1
Poseidon
6,560
1,198
0
930
8,471
2,945
465
4,724
3,657
57,747
0
W
The Morrigan
My Arctic Abyss
The Morrigan
7,817
1,955
0
2,970
7,300
2,725
243
2,323
4,977
58,078
0
L
Awilix
8,475
3,726
0
4,244
12,638
5,188
0
6,382
6,166
0
55,715
W
3,407
999
0
1,518
10,594
7,930
102
4,460
5,939
0
18,122
W
Danzaburou
RockTrap120
Danzaburou
11,858
6,174
0
3,596
10,250
6,353
450
5,978
3,908
0
64,112
L
Athena
4,447
2,037
0
2,073
14,676
12,757
0
8,179
6,244
16,923
0
L
Xbalanque
Turnupvito
Xbalanque
2,350
1,552
0
1,314
7,422
2,887
0
4,169
3,253
0
21,383
L
7,196
1,859
0
2,162
15,063
10,800
240
3,001
11,922
48,314
155
W
Ao Kuang
X VIPERALF
Ao Kuang
7,764
2,326
0
2,410
13,353
4,878
0
2,707
10,438
58,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
37,396
402
Minions Killed
326
0
Camps Cleared
0
1,422,414
Distance Traveled
1,453,394
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,608
641
111
7
0
279,600
2
L
Poseidon
7,929
529
103
7
0
286,701
3
W
The Morrigan
7,850
523
84
6
0
271,453
5
L
Awilix
7,774
518
75
5
0
329,944
3
W
Serqet
7,722
515
31
2
0
308,347
0
W
Danzaburou
8,893
593
99
7
0
252,801
0
L
Athena
6,999
467
15
1
0
301,861
1
L
Xbalanque
6,621
441
41
3
0
271,188
0
L
Ymir
8,073
538
92
6
0
263,700
0
W
Ao Kuang
8,463
564
77
5
0
310,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role