Player Matchup

Anubis
Anubis
EastyBoy773
Anubis
Level 158
God Stats
5W - 4L
1,615 SR
Queue Stats
122W - 137L
1,507 Elo+
Solo
Thor
Thor
HyperRTL
Thor
Level 28
God Stats
5W - 1L
1,582 SR
Queue Stats
10W - 5L
1,607 Elo+
Party 1
Horus
Horus
MrMcMuffiin
Horus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,384 Elo+
Solo
Zeus
Zeus
Noxstar
Zeus
Level 191
God Stats
99W - 106L
1,527 SR
Queue Stats
234W - 246L
1,493 Elo+
Solo
Anhur
Anhur
yaboirudy
Anhur
Level 67
God Stats
1W - 0L
1,497 SR
Queue Stats
69W - 61L
1,487 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,495 Elo+

VS

Team Averages
Level 72
1,464 SR
1,563 Elo+
Artio
Artio
 
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IllegitimateHero
Chiron
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,690 Elo+
Solo
Geb
Geb
RatchetandAizen
Geb
Level 65
God Stats
38W - 26L
1,562 SR
Queue Stats
253W - 259L
1,460 Elo+
Solo
Ra
Ra
SmokeAndJoke97
Ra
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Solo
Hercules
Hercules
mekthesavage
Hercules
Level 63
God Stats
0W - 2L
1,260 SR
Queue Stats
13W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 1 / 8
6,600
1,320
4,593
4,896
2,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
8 / 0 / 2
8,218
1,644
4,034
1,899
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 6
6,873
1,375
7,692
6,255
3,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Noxstar
Zeus
12
1 / 2 / 9
6,545
1,309
6,922
4,909
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
yaboirudy
Anhur
12
3 / 1 / 6
7,018
1,404
7,349
3,922
1,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

372

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 3 / 1
6,878
1,376
2,563
11,293
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 4
6,524
1,305
8,130
5,892
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 2
7,289
1,458
3,735
9,959
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 4
6,102
1,220
3,543
6,939
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mekthesavage
Hercules
10
0 / 2 / 1
5,613
1,123
1,114
2,756
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
14
Kills
5
5
Deaths
14
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
1
0.83
W
Anubis
0
1
8
4
W
Thor
8
0
2
9
L
1
1
4
3
W
2
1
6
5
W
Zeus
Noxstar
Zeus
1
2
9
2.75
L
2
3
2
1
L
0
5
4
0.4
L
Hercules
mekthesavage
Hercules
0
2
1
0.25
W
Anhur
yaboirudy
Anhur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
19,085
21,881
Taken
36,839
10,065
Mitigated
22,748
2,507
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,563
225
55
1,099
11,293
8,574
0
3,672
7,621
12,447
0
W
Anubis
4,593
0
0
497
4,896
2,635
0
1,865
2,954
24,186
0
W
Thor
4,034
1,236
0
0
1,899
836
0
757
1,139
0
10,056
L
8,130
2,021
355
1,243
5,892
2,065
0
1,123
4,769
0
24,676
W
7,692
3,931
335
699
6,255
3,049
0
3,295
2,844
0
15,300
W
Zeus
Noxstar
Zeus
6,922
1,286
0
240
4,909
1,857
0
1,923
2,950
11,999
0
L
3,735
417
0
530
9,959
8,178
0
3,608
6,351
11,942
0
L
3,543
451
119
896
6,939
2,232
0
2,223
4,716
10,403
0
L
Hercules
mekthesavage
Hercules
1,114
154
0
418
2,756
1,699
0
889
1,867
0
2,712
W
Anhur
yaboirudy
Anhur
7,349
5,053
0
736
3,922
1,688
0
1,945
1,938
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
32,406
111
Minions Killed
100
5
Camps Cleared
4
556,380
Distance Traveled
420,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,878
1,376
27
5
1
104,913
0
W
Anubis
6,600
1,320
53
11
1
104,702
0
W
Thor
8,218
1,644
8
2
1
113,626
0
L
Chiron
6,524
1,305
33
7
0
106,944
0
W
Horus
6,873
1,375
12
2
2
122,626
0
W
Zeus
6,545
1,309
13
3
0
108,747
0
L
Geb
7,289
1,458
15
3
0
101,612
0
L
Ra
6,102
1,220
17
3
0
70,868
0
L
Hercules
5,613
1,123
8
2
3
36,403
0
W
Anhur
7,018
1,404
25
5
1
106,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role