Player Matchup

Hades
Hades
Samdwish
Hades
Level 17
God Stats
0W - 2L
1,376 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Charon
Charon
Tarnak_14
Charon
Level 28
God Stats
1W - 3L
1,503 SR
Queue Stats
40W - 40L
1,402 Elo+
Party 2
Charybdis
Charybdis
sSZefraxSs
Charybdis
Level 33
God Stats
20W - 17L
1,598 SR
Queue Stats
54W - 36L
1,402 Elo+
Party 2
Team Averages
Level 26
1,492 SR
1,359 Elo+

VS

Team Averages
Level 70
1,466 SR
1,414 Elo+
Kuzenbo
Kuzenbo
L1-_-S-A-L-T
Kuzenbo
Level 88
God Stats
8W - 10L
1,334 SR
Queue Stats
166W - 151L
1,484 Elo+
Party 1
Hel
Hel
MsShxrty
Hel
Level 107
God Stats
27W - 19L
1,518 SR
Queue Stats
170W - 170L
1,467 Elo+
Party 1
Neith
Neith
xHypnotix-_-
Neith
Level 14
God Stats
6W - 9L
1,547 SR
Queue Stats
11W - 23L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Samdwish
Hades
15
3 / 7 / 2
12,552
697
13,368
21,614
12,449
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Tarnak_14
Charon
14
2 / 2 / 3
12,031
668
6,092
22,282
21,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
sSZefraxSs
Charybdis
14
0 / 4 / 5
11,851
658
15,265
14,279
6,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
L1-_-S-A-L-T
Kuzenbo
16
2 / 1 / 11
13,128
729
13,430
25,496
41,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 6
14,050
781
18,118
12,989
6,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
5 / 2 / 8
13,859
770
19,152
8,815
4,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
13
13
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
L1-_-S-A-L-T
Kuzenbo
2
1
11
7.5
W
6
2
6
4.5
L
Hades
Samdwish
Hades
3
7
2
0.57
L
Charon
Tarnak_14
Charon
2
2
3
1.75
L
Charybdis
sSZefraxSs
Charybdis
0
4
5
0.63
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,725
Damage
50,700
58,175
Taken
47,300
40,397
Mitigated
53,003
13,389
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
L1-_-S-A-L-T
Kuzenbo
13,430
2,945
0
4,178
25,496
41,333
486
10,351
14,947
38,383
1,272
W
18,118
265
4,531
7,818
12,989
6,781
723
5,476
7,449
76,609
0
L
Hades
Samdwish
Hades
13,368
2,664
534
3,837
21,614
12,449
0
12,741
8,807
46,714
0
L
Charon
Tarnak_14
Charon
6,092
1,791
256
5,447
22,282
21,371
0
7,220
13,646
29,090
0
L
Charybdis
sSZefraxSs
Charybdis
15,265
10,300
0
3,315
14,279
6,577
0
9,022
4,981
0
83,932
W
19,152
9,619
0
3,025
8,815
4,889
1,577
4,448
4,367
0
68,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
41,037
203
Minions Killed
188
0
Camps Cleared
0
874,371
Distance Traveled
1,045,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,128
729
37
2
0
378,847
0
W
Hel
14,050
781
83
5
0
363,706
0
L
Hades
12,552
697
53
3
0
265,320
0
L
Charon
12,031
668
31
2
0
311,544
0
L
Charybdis
11,851
658
119
7
0
297,507
0
W
Neith
13,859
770
68
4
0
303,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role