Player Matchup

Geb
Geb
Ensets
Geb
Level 115
God Stats
3W - 6L
1,500 SR
Queue Stats
167W - 165L
1,524 Elo+
Party 1
Artemis
Artemis
Kwult
Artemis
Level 105
God Stats
4W - 2L
1,839 SR
Queue Stats
193W - 192L
1,648 Elo+
Party 1
Ravana
Ravana
M A j 8 N X
Ravana
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 176L
1,548 Elo+
Party 1
Janus
Janus
mexicandrive
Janus
Level 157
God Stats
0W - 2L
1,078 SR
Queue Stats
113W - 123L
1,572 Elo+
Solo
Anubis
Anubis
stvnlpz
Anubis
Level 140
God Stats
79W - 79L
1,586 SR
Queue Stats
756W - 752L
1,520 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,562 Elo+

VS

Team Averages
Level 124
1,508 SR
1,579 Elo+
Geb
Geb
ElMemeCore
Geb
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 23L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
FiggyShotz
Ao Kuang
Level 140
God Stats
9W - 3L
1,430 SR
Queue Stats
483W - 442L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
GaussblueX
Baron Samedi
Level 155
God Stats
2W - 2L
1,415 SR
Queue Stats
97W - 86L
1,546 Elo+
Solo
Anhur
Anhur
SaltyBunny70243
Anhur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 139L
1,600 Elo+
Solo
Hun Batz
Hun Batz
xcarnage09
Hun Batz
Level 120
God Stats
6W - 1L
1,693 SR
Queue Stats
125W - 98L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ensets
Geb
8
1 / 1 / 0
5,137
514
3,651
6,246
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Kwult
Artemis
9
0 / 1 / 1
5,040
504
4,295
5,538
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
0 / 3 / 0
5,708
571
2,736
5,328
3,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 1
5,218
522
5,497
5,647
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
stvnlpz
Anubis
12
2 / 1 / 0
6,512
651
3,624
6,391
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,100
510
3,551
9,381
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
FiggyShotz
Ao Kuang
11
4 / 0 / 3
6,652
665
5,239
7,062
4,278
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
GaussblueX
Baron Samedi
8
0 / 2 / 2
4,500
450
1,616
5,923
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,480
548
2,272
6,268
2,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
xcarnage09
Hun Batz
10
3 / 0 / 1
6,163
616
4,056
5,311
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Geb
Ensets
Geb
1
1
0
1
W
Ao Kuang
FiggyShotz
Ao Kuang
4
0
3
5.5
W
Baron Samedi
GaussblueX
Baron Samedi
0
2
2
0.5
L
Artemis
Kwult
Artemis
0
1
1
0.5
L
Ravana
0
3
0
0
W
0
1
0
0
L
0
1
1
0.5
L
Anubis
stvnlpz
Anubis
2
1
0
2
W
Hun Batz
xcarnage09
Hun Batz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
16,734
29,150
Taken
33,945
13,976
Mitigated
15,128
12,919
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
620
1,304
1,819
9,381
4,913
0
4,134
5,077
13,708
0
L
Geb
Ensets
Geb
3,651
566
0
2,024
6,246
4,088
0
1,678
4,568
14,797
0
W
Ao Kuang
FiggyShotz
Ao Kuang
5,239
1,089
0
3,964
7,062
4,278
0
826
6,208
40,788
0
W
Baron Samedi
GaussblueX
Baron Samedi
1,616
0
107
1,445
5,923
1,992
40
4,607
1,079
18,983
0
L
Artemis
Kwult
Artemis
4,295
1,949
0
2,542
5,538
1,356
0
799
4,739
0
29,730
L
Ravana
2,736
526
0
1,718
5,328
3,362
0
3,126
2,202
0
35,929
W
2,272
1,477
0
2,267
6,268
2,061
0
1,624
4,644
0
36,063
L
5,497
208
0
2,233
5,647
1,723
429
2,785
2,862
37,525
0
L
Anubis
stvnlpz
Anubis
3,624
103
0
4,402
6,391
3,447
0
2,071
4,320
72,243
0
W
Hun Batz
xcarnage09
Hun Batz
4,056
711
0
2,931
5,311
1,884
0
1,096
4,151
0
40,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
27,895
309
Minions Killed
236
0
Camps Cleared
0
988,877
Distance Traveled
1,015,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,100
510
12
1
0
217,825
0
L
Geb
5,137
514
15
2
0
201,447
0
W
Ao Kuang
6,652
665
58
6
0
213,623
0
W
Baron Samedi
4,500
450
26
3
0
168,105
1
L
Artemis
5,040
504
47
5
0
174,688
0
L
Ravana
5,708
571
64
6
0
198,449
0
W
Anhur
5,480
548
68
7
0
180,543
1
L
Janus
5,218
522
67
7
0
197,591
2
L
Anubis
6,512
651
116
12
0
216,702
0
W
Hun Batz
6,163
616
72
7
0
235,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role