Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Blaze_Calamity
Hera
Level 135
God Stats
3W - 2L
1,601 SR
Queue Stats
248W - 249L
1,527 Elo+
Solo
Sol
Sol
Fergoale9
Sol
Level 123
God Stats
2W - 1L
1,504 SR
Queue Stats
73W - 76L
1,496 Elo+
Solo
Shiva
Shiva
otromenso69
Shiva
Level 158
God Stats
1W - 0L
1,267 SR
Queue Stats
17W - 12L
1,557 Elo+
Party 1
Team Averages
Level 133
1,474 SR
1,516 Elo+

VS

Team Averages
Level 127
1,594 SR
1,557 Elo+
Kuzenbo
Kuzenbo
Grizzly DRM
Kuzenbo
Level 158
God Stats
6W - 7L
1,580 SR
Queue Stats
53W - 79L
1,467 Elo+
Solo
Apollo
Apollo
ItsDensity
Apollo
Level 89
God Stats
5W - 4L
1,681 SR
Queue Stats
104W - 81L
1,628 Elo+
Solo
Bastet
Bastet
MixedBerry0
Bastet
Level 107
God Stats
1W - 1L
1,600 SR
Queue Stats
135W - 100L
1,628 Elo+
Solo
Ix Chel
Ix Chel
RichMb
Ix Chel
Level 122
God Stats
2W - 4L
1,484 SR
Queue Stats
149W - 132L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
blackmagic7000
Cu Chulainn
Level 157
God Stats
2W - 2L
1,624 SR
Queue Stats
341W - 334L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 1 / 1
8,384
699
8,126
11,338
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
 
Thor
12
1 / 1 / 2
6,945
579
5,436
7,871
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 3
7,342
612
6,153
4,593
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,518
543
4,917
6,713
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 0
6,660
555
4,912
9,621
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grizzly DRM
Kuzenbo
9
0 / 2 / 2
5,701
475
3,844
9,625
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
ItsDensity
Apollo
11
2 / 0 / 0
6,031
503
4,998
7,307
2,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
11
1 / 1 / 1
6,056
505
5,713
9,233
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
RichMb
Ix Chel
12
0 / 3 / 0
6,217
518
1,446
6,123
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
blackmagic7000
Cu Chulainn
12
2 / 3 / 1
6,678
557
8,117
14,709
12,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
5
5
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
1
3.5
W
Thor
 
Thor
1
1
2
2
W
3
1
3
4.5
W
1
2
1
0.75
L
Kuzenbo
Grizzly DRM
Kuzenbo
0
2
2
0.5
L
Apollo
ItsDensity
Apollo
2
0
0
2
L
Bastet
1
1
1
1.5
L
Ix Chel
RichMb
Ix Chel
0
3
0
0
L
Cu Chulainn
blackmagic7000
Cu Chulainn
2
3
1
0.83
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,544
Damage
24,118
40,136
Taken
46,997
23,518
Mitigated
29,165
11,128
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,126
1,725
0
3,424
11,338
9,353
0
0
11,338
0
74,022
W
Thor
 
Thor
5,436
867
0
500
7,871
3,054
0
115
7,756
0
64,346
W
6,153
1,491
0
1,100
4,593
1,479
58
1,008
3,585
56,110
0
W
4,917
864
0
2,537
6,713
2,283
1,211
2,044
4,669
54,027
0
L
Kuzenbo
Grizzly DRM
Kuzenbo
3,844
1,614
0
2,102
9,625
9,521
0
3,806
5,819
14,479
0
L
Apollo
ItsDensity
Apollo
4,998
3,836
0
3,386
7,307
2,611
0
2,138
5,169
0
42,159
L
Bastet
5,713
1,657
0
2,217
9,233
2,872
0
1,293
7,940
0
42,266
L
Ix Chel
RichMb
Ix Chel
1,446
44
365
900
6,123
2,159
0
3,326
2,797
54,337
0
L
Cu Chulainn
blackmagic7000
Cu Chulainn
8,117
2,326
0
2,733
14,709
12,002
0
557
14,067
0
53,759
W
4,912
983
165
3,402
9,621
7,349
0
2,305
7,316
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
30,683
444
Minions Killed
357
0
Camps Cleared
0
1,304,900
Distance Traveled
1,259,509
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,384
699
122
10
0
256,479
2
W
Thor
6,945
579
102
9
0
282,987
1
W
Hera
7,342
612
93
8
0
252,304
0
W
Sol
6,518
543
99
8
0
235,526
0
L
Kuzenbo
5,701
475
13
1
0
252,441
2
L
Apollo
6,031
503
91
8
0
249,878
1
L
Bastet
6,056
505
72
6
0
296,431
4
L
Ix Chel
6,217
518
96
8
0
232,009
0
L
Cu Chulainn
6,678
557
85
7
0
228,750
1
W
Shiva
6,660
555
28
2
0
277,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role