Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Braga76
Cupid
Level 120
God Stats
9W - 5L
1,302 SR
Queue Stats
307W - 274L
1,406 Elo+
Solo
Charon
Charon
Cambumbert
Charon
Level 96
God Stats
23W - 18L
1,644 SR
Queue Stats
57W - 48L
1,463 Elo+
Solo
Da Ji
Da Ji
jesus220901
Da Ji
Level 65
God Stats
15W - 12L
1,500 SR
Queue Stats
275W - 204L
1,572 Elo+
Solo
Team Averages
Level 100
1,489 SR
1,488 Elo+

VS

Team Averages
Level 61
1,498 SR
1,366 Elo+
Loki
Loki
Apapin
Loki
Level 58
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 107L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
BushesOfLove
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,280 Elo+
Party 2
Horus
Horus
DARKGODROMEO
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
566W - 609L
1,438 Elo+
Solo
Hel
Hel
Smoef
Hel
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 87
God Stats
271W - 260L
1,492 SR
Queue Stats
1,078W - 1,084L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 0 / 1
5,830
648
4,803
6,295
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
8
1 / 0 / 2
5,052
561
3,028
3,297
864
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Braga76
Cupid
7
1 / 2 / 0
4,411
490
5,027
4,673
1,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Cambumbert
Charon
8
0 / 0 / 1
5,154
573
2,238
4,562
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 1
5,692
632
2,829
6,275
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Apapin
Loki
10
0 / 0 / 0
5,034
559
485
6,112
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
BushesOfLove
Cthulhu
7
0 / 1 / 0
4,531
503
1,564
5,030
3,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
4,037
449
2,108
6,335
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Smoef
Hel
8
0 / 4 / 0
4,664
518
1,977
6,777
2,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
2 / 0 / 0
4,464
496
3,206
6,306
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
1
3.5
W
Baba Yaga
 
Baba Yaga
1
0
2
2
L
Loki
Apapin
Loki
0
0
0
0
W
Cupid
Braga76
Cupid
1
2
0
0.5
L
Cthulhu
BushesOfLove
Cthulhu
0
1
0
0
W
Charon
Cambumbert
Charon
0
0
1
0.5
L
0
3
0
0
L
Hel
Smoef
Hel
0
4
0
0
L
Neith
2
0
0
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
9,340
25,102
Taken
30,560
10,970
Mitigated
12,728
7,549
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,803
874
0
1,874
6,295
3,619
0
0
5,975
0
29,093
W
Baba Yaga
 
Baba Yaga
3,028
204
0
449
3,297
864
0
1,403
1,894
24,038
0
L
Loki
Apapin
Loki
485
97
0
3,602
6,112
2,085
0
924
5,188
0
33,227
W
Cupid
Braga76
Cupid
5,027
2,248
222
1,830
4,673
1,319
0
330
4,343
0
26,967
L
Cthulhu
BushesOfLove
Cthulhu
1,564
301
957
1,054
5,030
3,008
0
737
4,293
11,390
0
W
Charon
Cambumbert
Charon
2,238
582
0
2,384
4,562
2,847
0
1,072
3,490
19,327
0
L
2,108
839
0
1,521
6,335
3,186
0
0
6,335
0
12,505
L
Hel
Smoef
Hel
1,977
102
140
2,097
6,777
2,332
107
2,483
4,294
25,597
0
L
Neith
3,206
1,448
0
3,105
6,306
2,117
0
1,142
5,164
0
27,366
W
2,829
712
0
790
6,275
2,321
0
791
5,446
0
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
22,730
218
Minions Killed
193
0
Camps Cleared
0
836,956
Distance Traveled
872,033
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,830
648
53
6
0
170,874
0
W
Baba Yaga
5,052
561
33
4
0
165,905
1
L
Loki
5,034
559
70
8
0
207,857
0
W
Cupid
4,411
490
41
5
0
153,483
4
L
Cthulhu
4,531
503
19
2
0
192,907
0
W
Charon
5,154
573
29
3
0
152,672
3
L
Horus
4,037
449
20
2
0
120,411
4
L
Hel
4,664
518
51
6
0
166,581
0
L
Neith
4,464
496
33
4
0
184,277
0
W
Da Ji
5,692
632
62
7
0
194,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role