Player Matchup

Terra
Terra
Houkkenn
Terra
Level 116
God Stats
16W - 20L
1,544 SR
Queue Stats
286W - 279L
1,481 Elo+
Solo
Tyr
Tyr
IncarcXerated
Tyr
Level 128
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 2L
1,630 Elo+
Party 1
Persephone
Persephone
Red_blood421
Persephone
Level 104
God Stats
13W - 3L
1,633 SR
Queue Stats
20W - 19L
1,622 Elo+
Party 1
Sol
Sol
WideYT
Sol
Level 88
God Stats
2W - 4L
1,254 SR
Queue Stats
113W - 93L
1,514 Elo+
Solo
Xbalanque
Xbalanque
sum4u2nv
Xbalanque
Level 120
God Stats
1W - 1L
1,879 SR
Queue Stats
38W - 62L
1,399 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,529 Elo+

VS

Team Averages
Level 102
1,479 SR
1,530 Elo+
Ix Chel
Ix Chel
Emmanuel 222079
Ix Chel
Level 116
God Stats
10W - 9L
1,531 SR
Queue Stats
324W - 356L
1,424 Elo+
Solo
Hachiman
Hachiman
GiANTTz
Hachiman
Level 63
God Stats
12W - 6L
1,652 SR
Queue Stats
29W - 21L
1,532 Elo+
Party 2
Lancelot
Lancelot
KINGxJABZ
Lancelot
Level 125
God Stats
1W - 0L
1,272 SR
Queue Stats
36W - 20L
1,840 Elo+
Solo
Cthulhu
Cthulhu
Mr Magicalistic
Cthulhu
Level 86
God Stats
39W - 48L
1,561 SR
Queue Stats
85W - 123L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
armotron82
Gilgamesh
Level 119
God Stats
7W - 2L
1,381 SR
Queue Stats
218W - 256L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Houkkenn
Terra
11
0 / 1 / 5
7,100
645
3,404
6,529
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 4
7,629
694
7,779
12,528
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Red_blood421
Persephone
15
4 / 0 / 0
9,031
821
12,381
7,835
2,879
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
WideYT
Sol
14
0 / 1 / 4
7,271
661
6,382
9,191
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
sum4u2nv
Xbalanque
12
2 / 7 / 3
7,143
649
6,110
11,527
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
8,568
779
8,319
5,816
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
GiANTTz
Hachiman
13
0 / 1 / 7
7,411
674
5,759
6,220
2,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
KINGxJABZ
Lancelot
16
7 / 2 / 5
9,295
845
10,696
11,653
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 6
8,268
752
10,012
13,161
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
armotron82
Gilgamesh
13
2 / 2 / 5
7,503
682
6,516
12,951
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
7
Kills
14
14
Deaths
7
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Hachiman
GiANTTz
Hachiman
0
1
7
3.5
L
Terra
Houkkenn
Terra
0
1
5
2.5
L
1
5
4
0.6
W
Lancelot
KINGxJABZ
Lancelot
7
2
5
4.75
W
4
2
6
3.5
L
Persephone
Red_blood421
Persephone
4
0
0
4
L
Sol
WideYT
Sol
0
1
4
2
W
Gilgamesh
armotron82
Gilgamesh
2
2
5
2.25
L
Xbalanque
sum4u2nv
Xbalanque
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
41,302
47,610
Taken
49,801
25,122
Mitigated
26,659
6,318
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,319
853
1,480
1,585
5,816
2,088
1,060
3,449
2,367
36,730
0
W
Hachiman
GiANTTz
Hachiman
5,759
2,342
235
1,957
6,220
2,025
1,324
2,804
3,284
0
17,546
L
Terra
Houkkenn
Terra
3,404
594
1,001
655
6,529
4,172
0
2,185
4,020
7,366
0
L
7,779
507
0
1,176
12,528
9,644
0
3,317
8,648
0
14,116
W
Lancelot
KINGxJABZ
Lancelot
10,696
1,836
0
934
11,653
5,217
365
5,463
6,106
0
35,784
W
10,012
225
81
3,940
13,161
7,657
629
6,067
6,950
24,751
0
L
Persephone
Red_blood421
Persephone
12,381
244
0
240
7,835
2,879
0
2,722
4,878
39,694
0
L
Sol
WideYT
Sol
6,382
2,605
0
3,132
9,191
3,238
517
3,951
4,848
25,953
0
W
Gilgamesh
armotron82
Gilgamesh
6,516
1,385
0
2,845
12,951
9,672
833
4,085
8,806
0
14,806
L
Xbalanque
sum4u2nv
Xbalanque
6,110
2,337
0
114
11,527
5,189
364
5,191
6,025
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
41,045
158
Minions Killed
216
0
Camps Cleared
0
1,065,178
Distance Traveled
1,183,716
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,568
779
74
7
0
231,204
1
W
Hachiman
7,411
674
28
3
0
224,061
0
L
Terra
7,100
645
14
1
0
179,903
0
L
Tyr
7,629
694
15
1
0
240,253
2
W
Lancelot
9,295
845
64
6
0
274,484
0
W
Cthulhu
8,268
752
33
3
0
227,301
0
L
Persephone
9,031
821
80
7
0
247,829
0
L
Sol
7,271
661
39
4
0
206,711
0
W
Gilgamesh
7,503
682
17
2
0
226,666
0
L
Xbalanque
7,143
649
10
1
0
190,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role