Player Matchup

Nemesis
Nemesis
Cybernetic-Drago
Nemesis
Level 7
God Stats
3W - 5L
1,318 SR
Queue Stats
3W - 5L
1,173 Elo+
Party 1
Bakasura
Bakasura
Cyclone35000
Bakasura
Level 17
God Stats
1W - 8L
1,061 SR
Queue Stats
2W - 12L
1,089 Elo+
Party 1
Ix Chel
Ix Chel
Uxmanzor_S1OG
Ix Chel
Level 81
God Stats
3W - 6L
1,069 SR
Queue Stats
35W - 43L
1,294 Elo+
Party 1
Team Averages
Level 35
1,149 SR
1,185 Elo+

VS

Team Averages
Level 48
1,470 SR
1,786 Elo+
Vulcan
Vulcan
Neva a Fiend
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 12L
1,962 Elo+
Party 2
Thanatos
Thanatos
VividPup3680328
Thanatos
Level 117
God Stats
5W - 4L
1,560 SR
Queue Stats
42W - 25L
1,657 Elo+
Party 2
Jormungandr
Jormungandr
uwuPenelope
Jormungandr
Level 20
God Stats
1W - 1L
1,350 SR
Queue Stats
52W - 14L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 1
8,195
683
4,168
17,708
7,049
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Cyclone35000
Bakasura
10
0 / 10 / 2
7,707
642
1,805
18,672
8,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
9
1 / 9 / 0
7,794
650
6,344
12,842
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
9 / 2 / 18
11,706
976
22,511
5,671
2,368
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
13 / 0 / 11
11,633
969
13,530
10,884
4,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
uwuPenelope
Jormungandr
15
9 / 1 / 17
11,532
961
7,969
11,421
9,927
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
77
2
Kills
31
31
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
L
Bakasura
Cyclone35000
Bakasura
0
10
2
0.1
W
Vulcan
9
2
18
9
L
Ix Chel
1
9
0
0.11
W
Thanatos
13
0
11
18.5
W
Jormungandr
uwuPenelope
Jormungandr
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,317
Damage
44,010
49,222
Taken
27,976
18,977
Mitigated
16,579
2,674
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,168
2,043
0
598
17,708
7,049
0
9,285
8,423
0
13,433
L
Bakasura
Cyclone35000
Bakasura
1,805
974
0
1,360
18,672
8,209
0
11,050
7,514
0
10,233
W
Vulcan
22,511
11,603
0
1,053
5,671
2,368
1,415
1,327
4,291
75,763
0
L
Ix Chel
6,344
984
299
417
12,842
3,719
0
9,291
3,551
21,389
0
W
Thanatos
13,530
3,193
0
11,084
10,884
4,284
227
2,197
8,587
0
37,906
W
Jormungandr
uwuPenelope
Jormungandr
7,969
1,975
0
1,320
11,421
9,927
412
3,655
7,558
34,093
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
34,871
51
Minions Killed
176
0
Camps Cleared
0
485,574
Distance Traveled
668,611
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,195
683
11
1
0
184,922
0
L
Bakasura
7,707
642
19
2
0
170,211
1
W
Vulcan
11,706
976
92
8
0
212,618
2
L
Ix Chel
7,794
650
21
2
0
130,441
3
W
Thanatos
11,633
969
33
3
0
246,391
3
W
Jormungandr
11,532
961
51
4
0
209,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role