Player Matchup

Thoth
Thoth
Jellytots5880
Thoth
Level 158
God Stats
4W - 9L
1,468 SR
Queue Stats
916W - 943L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Miniknobi
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Pandamako-119
Gilgamesh
Level 85
God Stats
1W - 2L
1,471 SR
Queue Stats
55W - 58L
1,402 Elo+
Solo
Horus
Horus
cryzt
Horus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
zombaio
Mulan
Level 149
God Stats
7W - 2L
1,706 SR
Queue Stats
161W - 170L
1,445 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,449 Elo+

VS

Team Averages
Level 110
1,520 SR
1,491 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Chaos2088
Atlas
Level 127
God Stats
3W - 1L
1,675 SR
Queue Stats
75W - 63L
1,447 Elo+
Solo
Nox
Nox
FalloutVixen
Nox
Level 82
God Stats
3W - 3L
1,542 SR
Queue Stats
151W - 129L
1,443 Elo+
Solo
Sylvanus
Sylvanus
dani_espairo2900
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,539 Elo+
Solo
Jing Wei
Jing Wei
jarex2003
Jing Wei
Level 103
God Stats
3W - 2L
1,386 SR
Queue Stats
60W - 58L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
7,050
705
12,426
6,205
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Miniknobi
Sun Wukong
14
2 / 3 / 2
7,926
793
4,681
11,826
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Pandamako-119
Gilgamesh
12
0 / 5 / 7
6,845
685
9,114
12,043
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
cryzt
Horus
13
2 / 4 / 3
7,629
763
7,371
12,976
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
zombaio
Mulan
11
4 / 6 / 3
7,029
703
5,526
11,950
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 0 / 9
8,835
884
10,525
9,821
10,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Chaos2088
Atlas
13
2 / 4 / 10
7,550
755
8,432
13,683
12,743
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 8
8,423
842
7,704
6,986
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
3 / 0 / 15
8,972
897
7,117
8,151
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
jarex2003
Jing Wei
14
2 / 2 / 13
8,013
801
12,393
8,477
4,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
8
Kills
20
20
Deaths
8
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
9
12.5
W
Atlas
Chaos2088
Atlas
2
4
10
1.75
W
5
2
8
4.5
L
0
2
8
2
L
Sun Wukong
Miniknobi
Sun Wukong
2
3
2
1
L
Gilgamesh
Pandamako-119
Gilgamesh
0
5
7
0.7
L
Horus
cryzt
Horus
2
4
3
0.88
W
3
0
15
10.5
W
Jing Wei
jarex2003
Jing Wei
2
2
13
4.25
L
Mulan
zombaio
Mulan
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
46,171
55,000
Taken
47,118
47,554
Mitigated
40,672
15,957
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,525
921
3,920
3,718
9,821
10,332
295
2,842
6,260
15,419
1,430
W
Atlas
Chaos2088
Atlas
8,432
2,767
1,156
1,340
13,683
12,743
342
3,675
9,497
13,947
0
W
7,704
1,771
538
1,381
6,986
3,981
237
2,789
3,988
18,467
0
L
12,426
476
1,058
1,828
6,205
2,639
0
4,005
2,038
23,171
0
L
Sun Wukong
Miniknobi
Sun Wukong
4,681
838
0
3,376
11,826
8,189
0
7,710
4,098
0
18,638
L
Gilgamesh
Pandamako-119
Gilgamesh
9,114
1,465
382
1,120
12,043
12,499
0
6,679
5,322
0
13,964
L
Horus
cryzt
Horus
7,371
975
2,168
4,328
12,976
11,233
0
8,340
4,522
5,202
5,073
W
7,117
1,593
5,849
3,924
8,151
9,053
431
3,596
3,836
11,736
0
W
Jing Wei
jarex2003
Jing Wei
12,393
7,727
405
1,280
8,477
4,563
313
3,474
4,719
0
26,565
L
Mulan
zombaio
Mulan
5,526
547
406
1,291
11,950
12,994
0
5,348
6,502
0
7,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
41,793
94
Minions Killed
103
0
Camps Cleared
0
903,512
Distance Traveled
949,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,835
884
26
3
0
187,229
0
W
Atlas
7,550
755
4
0
0
175,257
0
W
Nox
8,423
842
39
4
0
193,845
0
L
Thoth
7,050
705
25
3
0
173,705
0
L
Sun Wukong
7,926
793
48
5
0
201,125
0
L
Gilgamesh
6,845
685
12
1
0
169,430
0
L
Horus
7,629
763
6
1
0
203,189
0
W
Sylvanus
8,972
897
5
1
0
206,762
0
W
Jing Wei
8,013
801
29
3
0
186,294
0
L
Mulan
7,029
703
3
0
0
156,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role