Player Matchup

Hades
Hades
Bronze III
Haracho-_-
Hades
Bronze III
Level 35
God Stats
1W - 2L
1,407 SR
Queue Stats
2W - 10L
1,288 MMR
Party 1
Fenrir
Fenrir
Bronze V
YZAKA-
Fenrir
Bronze V
Level 44
God Stats
0W - 3L
1,152 SR
Queue Stats
11W - 26L
1,068 MMR
Party 1
Surtr
Surtr
Bronze V
piotrekpiochu
Surtr
Bronze V
Level 89
God Stats
1W - 4L
1,478 SR
Queue Stats
11W - 37L
1,171 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 56
1,346 SR
1,176 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,625 SR
1,134 MMR
Mulan
Mulan
Bronze III
Dark1010
Mulan
Bronze III
Level 159
God Stats
1W - 0L
1,891 SR
Queue Stats
30W - 24L
1,387 MMR
Solo
Martichoras
Martichoras
Silver I
Ks-Clirim07
Martichoras
Silver I
Level 94
God Stats
8W - 6L
1,464 SR
Queue Stats
40W - 50L
1,307 MMR
Solo
Eset
Eset
Silver V
joffrey66240
Eset
Silver V
Level 88
God Stats
8W - 8L
1,520 SR
Queue Stats
225W - 304L
708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 6 / 3
10,955
644
8,770
21,915
13,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YZAKA-
Fenrir
15
3 / 1 / 2
11,977
705
5,272
22,546
27,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 6 / 3
11,667
686
10,945
20,093
27,892
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HachimanBaron SamediNe ZhaAphroditeAnubis

VS

Bans
AthenaAresCernunnosPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dark1010
Mulan
14
4 / 4 / 6
12,564
739
16,502
15,222
15,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Martichoras
Ks-Clirim07
Martichoras
18
5 / 0 / 8
14,140
832
29,173
14,496
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 5
12,308
724
10,105
9,665
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
13
13
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
Dark1010
Mulan
4
4
6
1.75
L
Hades
1
6
3
0.42
W
Martichoras
Ks-Clirim07
Martichoras
5
0
8
9
L
Fenrir
YZAKA-
Fenrir
3
1
2
4
W
4
4
5
1.63
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
55,780
64,554
Taken
39,383
68,731
Mitigated
27,188
9,935
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Dark1010
Mulan
16,502
2,171
0
2,477
15,222
15,391
232
3,907
11,179
3,180
39,814
L
Hades
8,770
509
1,447
5,180
21,915
13,013
0
4,935
16,798
52,074
0
W
Martichoras
Ks-Clirim07
Martichoras
29,173
14,645
0
9,180
14,496
7,875
1,676
4,683
9,487
0
111,270
L
Fenrir
YZAKA-
Fenrir
5,272
375
0
250
22,546
27,826
0
4,029
18,427
87
28,412
W
10,105
627
509
876
9,665
3,922
379
916
8,749
39,116
0
L
10,945
2,013
0
3,058
20,093
27,892
0
3,527
16,546
347
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
39,012
135
Minions Killed
231
0
Camps Cleared
0
858,467
Distance Traveled
912,077
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,564
739
42
2
0
300,481
1
L
Hades
10,955
644
72
4
0
277,387
0
W
Martichoras
14,140
832
143
8
0
305,101
0
L
Fenrir
11,977
705
38
2
0
311,692
0
W
Eset
12,308
724
46
3
0
306,495
0
L
Surtr
11,667
686
25
1
0
269,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role