Player Matchup

Horus
Horus
Bronze III
F3arl3ss_W0lf777
Horus
Bronze III
Level 126
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Chernobog
Chernobog
Silver I
Jdubzz303
Chernobog
Silver I
Level 35
God Stats
7W - 7L
1,295 SR
Queue Stats
112W - 111L
1,463 MMR
Solo
King Arthur
King Arthur
Gold V
SAGE ANUBIS
King Arthur
Gold V
Level 155
God Stats
1W - 6L
1,474 SR
Queue Stats
579W - 590L
1,369 MMR
Party 1
Thanatos
Thanatos
Bronze III
Sakanaaaa
Thanatos
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,462 MMR
Solo
Nu Wa
Nu Wa
Gold IV
thirstgfc
Nu Wa
Gold IV
Level 146
God Stats
254W - 234L
1,542 SR
Queue Stats
592W - 627L
1,540 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,461 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 165
1,437 SR
1,462 MMR
Kali
Kali
Gold III
 
Kali
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
RaiinbowDash1
Ishtar
Gold V
Level 178
God Stats
2W - 4L
1,512 SR
Queue Stats
56W - 64L
1,427 MMR
Party 2
Atlas
Atlas
Gold IV
SKAYZER_ZERO
Atlas
Gold IV
Level 157
God Stats
1W - 1L
1,364 SR
Queue Stats
49W - 62L
1,480 MMR
Party 2
Bellona
Bellona
Bronze IV
SadboiShorty
Bellona
Bronze IV
Level 137
God Stats
2W - 1L
1,273 SR
Queue Stats
10W - 9L
1,436 MMR
Solo
Agni
Agni
Gold II
lxReneGxl
Agni
Gold II
Level 157
God Stats
8W - 6L
1,538 SR
Queue Stats
740W - 746L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,082
380
3,234
10,912
9,122
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chernobog
Jdubzz303
Chernobog
15
5 / 7 / 1
9,041
565
13,554
20,216
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
SAGE ANUBIS
King Arthur
12
1 / 2 / 0
7,186
449
8,638
13,690
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sakanaaaa
Thanatos
13
1 / 3 / 1
7,758
485
3,920
16,189
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
thirstgfc
Nu Wa
12
0 / 4 / 1
7,191
449
7,000
9,636
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
SusanoKuzenboRavanaGeb

VS

Bans
JormungandrMorgan Le FayMartichorasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
11 / 0 / 2
10,817
676
14,792
17,837
9,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 4
8,310
519
6,842
13,472
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 7
8,535
533
7,325
14,456
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
SadboiShorty
Bellona
14
2 / 1 / 0
8,518
532
6,839
13,694
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
15
2 / 1 / 2
9,173
573
9,102
8,975
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
2
12
L
0
2
3
0.75
L
Chernobog
Jdubzz303
Chernobog
5
7
1
0.79
W
1
4
4
0.75
L
King Arthur
SAGE ANUBIS
King Arthur
1
2
0
0.5
W
1
1
7
4.5
W
Bellona
SadboiShorty
Bellona
2
1
0
2
L
Thanatos
Sakanaaaa
Thanatos
1
3
1
0.5
W
Agni
2
1
2
3
L
Nu Wa
thirstgfc
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
44,900
70,643
Taken
68,434
41,907
Mitigated
48,388
24,671
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,792
7,779
0
5,973
17,837
9,526
734
2,138
15,523
0
109,394
L
3,234
1,641
1,571
2,492
10,912
9,122
0
2,955
7,957
0
16,988
L
Chernobog
Jdubzz303
Chernobog
13,554
8,719
0
7,656
20,216
8,755
936
5,296
14,920
0
80,495
W
6,842
4,033
0
4,466
13,472
5,463
1,534
574
12,818
0
65,633
L
King Arthur
SAGE ANUBIS
King Arthur
8,638
806
171
2,422
13,690
13,653
0
837
12,853
3,567
41,660
W
7,325
2,798
297
2,809
14,456
12,872
260
1,000
13,064
30,429
0
W
Bellona
SadboiShorty
Bellona
6,839
2,531
0
4,570
13,694
17,397
0
1,379
12,236
0
55,703
L
Thanatos
Sakanaaaa
Thanatos
3,920
958
0
9,589
16,189
6,950
0
3,008
13,009
0
72,697
W
Agni
9,102
623
0
2,432
8,975
3,130
234
2,722
6,105
75,093
0
L
Nu Wa
thirstgfc
Nu Wa
7,000
2,429
0
770
9,636
3,427
0
4,287
5,349
46,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
45,353
417
Minions Killed
513
0
Camps Cleared
0
1,491,019
Distance Traveled
1,645,112
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,817
676
140
9
0
380,536
0
L
Horus
6,082
380
26
2
0
345,858
0
L
Chernobog
9,041
565
124
8
0
274,113
1
W
Ishtar
8,310
519
97
6
0
277,612
2
L
King Arthur
7,186
449
69
4
0
321,393
0
W
Atlas
8,535
533
32
2
0
341,759
3
W
Bellona
8,518
532
98
6
0
311,907
2
L
Thanatos
7,758
485
105
7
0
298,671
0
W
Agni
9,173
573
146
9
0
333,298
0
L
Nu Wa
7,191
449
93
6
0
250,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role