Player Matchup

Hercules
Hercules
Esajas
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Hadosyt
Nu Wa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 222L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
KTeDen007
Ne Zha
Level 99
God Stats
1W - 5L
1,323 SR
Queue Stats
92W - 91L
1,443 Elo+
Party 4
Merlin
Merlin
onew_tae
Merlin
Level 169
God Stats
1W - 1L
1,648 SR
Queue Stats
121W - 116L
1,473 Elo+
Party 4
Horus
Horus
unachtsam-Halde
Horus
Level 55
God Stats
1W - 3L
1,268 SR
Queue Stats
168W - 183L
1,460 Elo+
Party 2
Team Averages
Level 89
1,448 SR
1,469 Elo+

VS

Team Averages
Level 97
1,529 SR
1,442 Elo+
Maui
Maui
Azzhaul
Maui
Level 102
God Stats
3W - 2L
1,619 SR
Queue Stats
23W - 27L
1,447 Elo+
Party 1
Hades
Hades
HarryHarry22103
Hades
Level 65
God Stats
62W - 49L
1,568 SR
Queue Stats
199W - 209L
1,429 Elo+
Solo
Fenrir
Fenrir
Kiki_Man21
Fenrir
Level 118
God Stats
8W - 9L
1,500 SR
Queue Stats
335W - 337L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
KingSnusk
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
Thoth
Thoth
Mr_Z_Man15
Thoth
Level 113
God Stats
2W - 2L
1,456 SR
Queue Stats
297W - 317L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Esajas
Hercules
15
2 / 3 / 1
9,261
487
10,550
17,949
15,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nu Wa
Hadosyt
Nu Wa
13
2 / 6 / 5
8,391
442
10,808
10,031
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KTeDen007
Ne Zha
14
4 / 5 / 10
9,369
493
8,391
17,338
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
onew_tae
Merlin
17
8 / 2 / 3
10,972
577
13,962
10,614
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 6
8,660
456
4,715
15,400
16,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Azzhaul
Maui
12
4 / 7 / 3
8,714
459
6,312
23,023
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 1
9,985
526
10,317
18,964
12,232
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kiki_Man21
Fenrir
17
6 / 4 / 3
10,620
559
13,357
21,826
10,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
KingSnusk
Hou Yi
12
1 / 1 / 5
7,443
392
8,662
6,369
2,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
14
5 / 5 / 2
8,599
453
9,601
11,382
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
18
18
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
Azzhaul
Maui
4
7
3
0.79
L
Hercules
Esajas
Hercules
2
3
1
0.83
L
Nu Wa
Hadosyt
Nu Wa
2
6
5
0.75
W
2
3
1
0.83
L
Ne Zha
KTeDen007
Ne Zha
4
5
10
1.8
W
Fenrir
Kiki_Man21
Fenrir
6
4
3
1.88
W
Hou Yi
KingSnusk
Hou Yi
1
1
5
3.5
W
Thoth
5
5
2
1.2
L
Merlin
onew_tae
Merlin
8
2
3
4.75
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
48,249
71,332
Taken
81,564
49,785
Mitigated
52,805
13,933
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Azzhaul
Maui
6,312
3,133
114
2,150
23,023
23,554
0
8,832
13,203
36,747
0
L
Hercules
Esajas
Hercules
10,550
4,092
0
5,092
17,949
15,722
0
9,885
8,064
0
56,124
L
Nu Wa
Hadosyt
Nu Wa
10,808
2,955
0
0
10,031
3,856
417
3,435
6,596
63,744
0
W
10,317
1,214
168
10,254
18,964
12,232
15
491
18,401
82,730
0
L
Ne Zha
KTeDen007
Ne Zha
8,391
1,887
0
899
17,338
7,528
0
5,064
12,274
0
56,776
W
Fenrir
Kiki_Man21
Fenrir
13,357
4,047
0
6,671
21,826
10,631
0
6,163
14,968
0
94,871
W
Hou Yi
KingSnusk
Hou Yi
8,662
3,006
0
753
6,369
2,437
0
2,645
3,458
0
38,874
W
Thoth
9,601
744
0
1,250
11,382
3,951
14
4,407
6,603
46,229
0
L
Merlin
onew_tae
Merlin
13,962
836
0
1,226
10,614
6,019
0
1,956
8,469
92,425
0
L
4,715
2,969
2,061
4,655
15,400
16,660
66
6,180
9,220
0
16,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
45,361
450
Minions Killed
409
0
Camps Cleared
0
1,685,167
Distance Traveled
1,769,879
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,714
459
35
2
0
346,869
6
L
Hercules
9,261
487
95
5
0
357,658
0
L
Nu Wa
8,391
442
107
6
0
264,808
0
W
Hades
9,985
526
124
7
0
288,400
0
L
Ne Zha
9,369
493
70
4
0
396,028
0
W
Fenrir
10,620
559
129
7
0
401,469
0
W
Hou Yi
7,443
392
52
3
0
371,325
1
W
Thoth
8,599
453
69
4
0
361,816
0
L
Merlin
10,972
577
154
8
0
353,703
7
L
Horus
8,660
456
24
1
0
312,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role