Player Matchup

Charon
Charon
 
Charon
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BadmanJSav
Gilgamesh
Level 191
God Stats
4W - 5L
1,549 SR
Queue Stats
299W - 295L
1,459 Elo+
Solo
Neith
Neith
MiiCrOOnDEaD
Neith
Level 159
God Stats
66W - 60L
1,579 SR
Queue Stats
282W - 290L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shyandboujee
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 16L
1,681 Elo+
Party 3
Zeus
Zeus
Vanadis240
Zeus
Level 118
God Stats
17W - 4L
1,829 SR
Queue Stats
282W - 289L
1,533 Elo+
Party 2
Team Averages
Level 127
1,591 SR
1,541 Elo+

VS

Team Averages
Level 146
1,383 SR
1,491 Elo+
Kukulkan
Kukulkan
Dastro4President
Kukulkan
Level 156
God Stats
1W - 1L
1,551 SR
Queue Stats
17W - 20L
1,510 Elo+
Party 4
Sun Wukong
Sun Wukong
NovaNeedsAName
Sun Wukong
Level 177
God Stats
0W - 2L
1,392 SR
Queue Stats
36W - 42L
1,516 Elo+
Party 4
Baron Samedi
Baron Samedi
OGSourBean
Baron Samedi
Level 144
God Stats
2W - 8L
1,284 SR
Queue Stats
140W - 176L
1,477 Elo+
Party 1
Rama
Rama
Teewood
Rama
Level 127
God Stats
0W - 6L
1,206 SR
Queue Stats
385W - 418L
1,486 Elo+
Party 1
Thanatos
Thanatos
Zfont04
Thanatos
Level 125
God Stats
13W - 12L
1,484 SR
Queue Stats
236W - 270L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 3
6,113
556
4,943
8,322
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
BadmanJSav
Gilgamesh
11
1 / 2 / 0
6,741
613
3,044
10,187
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
6,607
601
7,530
7,208
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Shyandboujee
Morgan Le Fay
12
4 / 1 / 0
7,028
639
4,435
6,732
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,816
529
4,385
4,638
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,453
587
2,809
3,350
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
NovaNeedsAName
Sun Wukong
9
1 / 0 / 3
6,003
546
5,558
8,815
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
OGSourBean
Baron Samedi
11
2 / 1 / 0
6,668
606
5,279
6,411
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Teewood
Rama
9
0 / 2 / 1
4,987
453
3,162
9,596
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Zfont04
Thanatos
11
2 / 3 / 2
6,233
567
4,906
11,759
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
6
6
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
W
Gilgamesh
BadmanJSav
Gilgamesh
1
2
0
0.5
L
1
1
1
1.5
W
2
1
1
2.5
L
Sun Wukong
NovaNeedsAName
Sun Wukong
1
0
3
2.5
L
Baron Samedi
OGSourBean
Baron Samedi
2
1
0
2
W
Morgan Le Fay
Shyandboujee
Morgan Le Fay
4
1
0
4
L
Rama
Teewood
Rama
0
2
1
0.25
W
0
2
0
0
L
Thanatos
Zfont04
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
21,714
37,087
Taken
39,931
18,425
Mitigated
18,501
10,007
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,943
1,097
1,568
2,441
8,322
4,950
0
1,027
7,188
17,150
0
W
Gilgamesh
BadmanJSav
Gilgamesh
3,044
545
0
2,594
10,187
6,997
0
4,639
5,078
0
38,432
L
2,809
165
0
448
3,350
1,285
0
2,336
1,014
52,522
0
W
7,530
3,060
0
1,675
7,208
2,259
394
0
7,208
0
50,060
L
Sun Wukong
NovaNeedsAName
Sun Wukong
5,558
1,411
995
2,618
8,815
4,749
0
4,160
4,623
0
23,996
L
Baron Samedi
OGSourBean
Baron Samedi
5,279
543
0
2,398
6,411
4,545
0
0
6,015
38,951
0
W
Morgan Le Fay
Shyandboujee
Morgan Le Fay
4,435
168
0
1,025
6,732
2,567
0
263
6,453
61,260
0
L
Rama
Teewood
Rama
3,162
2,960
0
2,808
9,596
3,297
0
1,498
8,098
0
30,455
W
4,385
873
0
704
4,638
1,652
0
1,779
2,859
40,188
0
L
Thanatos
Zfont04
Thanatos
4,906
1,111
0
8,565
11,759
4,625
0
5,615
5,962
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
30,344
356
Minions Killed
313
0
Camps Cleared
0
1,175,035
Distance Traveled
1,214,429
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,113
556
29
3
0
235,413
1
W
Gilgamesh
6,741
613
66
6
0
228,529
0
L
Kukulkan
6,453
587
117
11
0
258,819
2
W
Neith
6,607
601
82
7
0
221,618
3
L
Sun Wukong
6,003
546
14
1
0
269,894
6
L
Baron Samedi
6,668
606
77
7
0
214,325
2
W
Morgan Le Fay
7,028
639
89
8
0
258,858
0
L
Rama
4,987
453
50
5
0
199,195
2
W
Zeus
5,816
529
90
8
0
230,617
0
L
Thanatos
6,233
567
55
5
0
272,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role