Player Matchup

Xbalanque
Xbalanque
Zx Pulse
Xbalanque
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 66L
1,474 Elo+
Solo
Kukulkan
Kukulkan
alichannnnnn
Kukulkan
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,377 Elo+
Party 1
Nike
Nike
irischan
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,618 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,489 Elo+

VS

Team Averages
Level 72
1,358 SR
1,518 Elo+
Arachne
Arachne
Gondon
Arachne
Level 83
God Stats
1W - 1L
1,226 SR
Queue Stats
150W - 139L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
Redline_Camper
Baron Samedi
Level 45
God Stats
2W - 2L
1,322 SR
Queue Stats
64W - 61L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vaginil
Kumbhakarna
Level 89
God Stats
2W - 1L
1,526 SR
Queue Stats
100W - 87L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Zx Pulse
Xbalanque
14
3 / 6 / 0
11,734
690
19,094
16,596
6,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
alichannnnnn
Kukulkan
10
0 / 9 / 1
10,142
597
5,500
11,214
3,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 7 / 2
10,969
645
13,063
20,271
20,110
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gondon
Arachne
15
10 / 2 / 10
13,567
798
9,812
21,036
18,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Redline_Camper
Baron Samedi
18
12 / 0 / 7
14,547
856
24,917
15,466
9,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Vaginil
Kumbhakarna
14
0 / 1 / 16
11,931
702
8,806
21,886
25,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
22
22
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gondon
Arachne
10
2
10
7.5
W
Baron Samedi
Redline_Camper
Baron Samedi
12
0
7
15.5
W
Kumbhakarna
Vaginil
Kumbhakarna
0
1
16
8
L
Xbalanque
Zx Pulse
Xbalanque
3
6
0
0.5
L
Kukulkan
alichannnnnn
Kukulkan
0
9
1
0.06
L
Nike
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
43,535
48,081
Taken
58,388
30,621
Mitigated
53,850
4,778
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gondon
Arachne
9,812
5,746
0
7,695
21,036
18,652
1,470
1,448
19,484
0
24,276
W
Baron Samedi
Redline_Camper
Baron Samedi
24,917
1,173
4,276
6,582
15,466
9,544
870
1,195
14,271
93,027
0
W
Kumbhakarna
Vaginil
Kumbhakarna
8,806
1,015
0
3,013
21,886
25,654
296
3,719
18,027
25,985
969
L
Xbalanque
Zx Pulse
Xbalanque
19,094
8,244
104
1,936
16,596
6,966
0
12,600
3,996
0
63,549
L
Kukulkan
alichannnnnn
Kukulkan
5,500
679
0
250
11,214
3,545
0
7,518
3,576
22,104
0
L
Nike
13,063
1,558
0
2,488
20,271
20,110
0
12,826
7,445
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
40,045
179
Minions Killed
164
0
Camps Cleared
0
693,934
Distance Traveled
967,903
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,567
798
26
2
0
303,574
0
W
Baron Samedi
14,547
856
128
8
0
326,795
0
W
Kumbhakarna
11,931
702
10
1
0
337,534
12
L
Xbalanque
11,734
690
98
6
0
258,982
3
L
Kukulkan
10,142
597
36
2
0
153,190
0
L
Nike
10,969
645
45
3
0
281,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role