Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Brocoli1453
Raijin
Level 101
God Stats
7W - 2L
1,428 SR
Queue Stats
293W - 263L
1,579 Elo+
Solo
Izanami
Izanami
MikeOxlong09
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,685 Elo+
Party 1
Hades
Hades
Phealixer
Hades
Level 127
God Stats
10W - 4L
1,541 SR
Queue Stats
77W - 55L
1,608 Elo+
Solo
Set
Set
TJay09
Set
Level 109
God Stats
4W - 1L
1,648 SR
Queue Stats
267W - 195L
1,593 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,593 Elo+

VS

Team Averages
Level 114
1,538 SR
1,550 Elo+
Fenrir
Fenrir
DarkKnightMX
Fenrir
Level 127
God Stats
1W - 3L
1,512 SR
Queue Stats
40W - 50L
1,432 Elo+
Solo
Bacchus
Bacchus
GrynthLIVE
Bacchus
Level 28
God Stats
4W - 4L
1,705 SR
Queue Stats
76W - 61L
1,659 Elo+
Party 2
Chronos
Chronos
Nightwing728
Chronos
Level 129
God Stats
0W - 2L
1,532 SR
Queue Stats
40W - 28L
1,596 Elo+
Party 2
King Arthur
King Arthur
temp-13455813
King Arthur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 147L
1,574 Elo+
Solo
Ullr
Ullr
zenpaizero2551
Ullr
Level 157
God Stats
64W - 71L
1,441 SR
Queue Stats
138W - 140L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 1 / 6
8,684
511
8,643
14,252
17,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
16
5 / 2 / 5
9,538
561
12,033
9,783
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MikeOxlong09
Izanami
16
3 / 6 / 5
9,580
564
12,836
15,841
6,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Phealixer
Hades
18
6 / 0 / 4
11,117
654
16,794
14,605
8,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
TJay09
Set
14
6 / 3 / 2
9,125
537
9,444
14,911
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 5 / 3
8,992
529
9,434
16,774
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
GrynthLIVE
Bacchus
13
1 / 4 / 6
8,140
479
8,561
15,860
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Nightwing728
Chronos
14
2 / 4 / 1
8,497
500
6,197
15,772
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
temp-13455813
King Arthur
11
0 / 4 / 0
7,096
417
5,658
13,458
7,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 5 / 5
9,537
561
14,246
17,118
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
22
Kills
12
12
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
6
5
W
Raijin
5
2
5
3.75
L
Fenrir
4
5
3
1.1
L
Bacchus
GrynthLIVE
Bacchus
1
4
6
1
W
Izanami
MikeOxlong09
Izanami
3
6
5
0.92
L
Chronos
Nightwing728
Chronos
2
4
1
0.63
W
Hades
Phealixer
Hades
6
0
4
8
W
Set
TJay09
Set
6
3
2
2.33
L
King Arthur
temp-13455813
King Arthur
0
4
0
0
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,750
Damage
44,096
69,392
Taken
78,982
44,590
Mitigated
45,735
22,231
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,643
1,230
0
2,936
14,252
17,749
0
4,749
9,479
28,993
478
W
Raijin
12,033
1,428
0
478
9,783
4,101
221
3,065
6,594
72,983
0
L
Fenrir
9,434
1,835
0
1,929
16,774
7,333
0
6,940
9,834
0
69,324
L
Bacchus
GrynthLIVE
Bacchus
8,561
977
0
3,714
15,860
17,663
0
6,797
8,875
22,501
0
W
Izanami
MikeOxlong09
Izanami
12,836
9,324
0
5,467
15,841
6,543
1,196
2,373
13,468
0
82,100
L
Chronos
Nightwing728
Chronos
6,197
1,186
0
3,510
15,772
6,109
0
8,614
6,873
67,425
0
W
Hades
Phealixer
Hades
16,794
3,181
280
10,367
14,605
8,438
224
655
13,820
104,560
0
W
Set
TJay09
Set
9,444
5,148
0
2,703
14,911
7,759
739
4,848
10,037
0
75,739
L
King Arthur
temp-13455813
King Arthur
5,658
899
0
2,390
13,458
7,910
0
9,025
4,433
0
45,112
L
14,246
5,557
0
2,964
17,118
6,720
0
5,131
11,913
0
64,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
42,262
555
Minions Killed
401
0
Camps Cleared
0
1,568,635
Distance Traveled
1,614,098
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,684
511
28
2
0
319,600
3
W
Raijin
9,538
561
137
8
0
309,577
0
L
Fenrir
8,992
529
105
6
0
337,778
0
L
Bacchus
8,140
479
24
1
0
365,050
1
W
Izanami
9,580
564
140
8
0
301,218
0
L
Chronos
8,497
500
120
7
0
363,074
6
W
Hades
11,117
654
160
9
0
270,633
0
W
Set
9,125
537
90
5
0
367,607
1
L
King Arthur
7,096
417
65
4
0
225,213
0
L
Ullr
9,537
561
87
5
0
322,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role